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4 NeutralAbout Ayaka
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Exilemod has no servers, this is where people come together spread ideas, get stuff etc. If you were banned off a server, you have to go to the server which you were banned off. But if you were banned off a server, and got unbanned I don't recommend going back to that server, and just find a new server.
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Ayaka replied to second_coming's topic in Add-ons
@second_coming I do have a suggestion for you on the heli crashes. Could you make it where one of the roaming sky, crashes, then it like creates with weapons on the ground next to the crash heli. or like give a us a option to select the crash heli model. and make it just smoke and not fire. And once its been found it stops creating the smoke? Thanks, Ayaka- 3161 replies
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- survivor ai
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The fog gets thick if you dont move at all
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Ayaka replied to second_coming's topic in Add-ons
@second_coming I put this on my Tanoa server 1.62RC, it worked in 1.63, but now it does not work. No init in the rpt, no errors about this.- 3161 replies
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- survivor ai
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To get tanoa, you have to download tanoa thru the Arma 3 steamcmd (Not server id, the Main Arma 3 ID with -beta dev etc)
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- mission file
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Weapons, Units, Vehicles, since you all need them to work together. Oh and its only like 8 gbs, plus the 6 you get from tanoa, so you already have cup downloaded. then you only need to download tanoa.
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I plan on doing CUP and TRYK, why CUP? well it does have vehicles you will find useful on the map.
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nvm its a issue to extend base mod
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@MGTDB Are you using the latest builds on your server, I have v4 on my server, but I had to downgrade becasue advanced slingloading wouldnt work. and on V4 barracks dont spawn loot.
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Ayaka replied to second_coming's topic in Add-ons
in overides create non persitance- 3161 replies
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Ayaka replied to second_coming's topic in Add-ons
@second_coming but hey I try to do the remove weapon thingy, but I just get error like cannot add mag to blah blah, Blah blah will not spawn " _vehicleObject removeWeaponTurret ["CUP_2Rnd_AT9_DummyRack_M",[0]]; _vehicleObject removeWeaponTurret ["CUP_2Rnd_S8_Pod_Heli_M",[0]]; _vehicleObject removeWeaponTurret ["CUP_4Rnd_pylonblank_M",[0]]; _vehicleObject removeWeaponTurret ["CUP_2Rnd_pylonblank_M",[0]]; _vehicleObject removeWeaponTurret ["CUP_8Rnd_AT9_M",[0]]; _vehicleObject removeWeaponTurret ["CUP_40Rnd_S8_M",[-1]]; _vehicleObject removeWeaponTurret ["CUP_14Rnd_FFAR_Mid_M",[-1]];"- 3161 replies
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I have a issue, when I place lights in the mission file, that over time they double.