Runewulv
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12 NeutralAbout Runewulv
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ive always wanted to integrate FuMS onto my server but I've never used headless clients
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[RELEASE] Extended Survival Pack LAST COMPATIBILITY CHECK 05.05.2019
Runewulv replied to Announcement's topic in Add-ons
yeah its just an item. Does not go into your hand. Just keep it in ur inventory and mouse wheel on your mine object. -
yup thats why its not installed on my server. if they glitch out it stops saving vehicle locations from the point of the glitch onwards. This was a problem with DMS and Occupation but they've fixed it as of a few months ago. This script has not had the same fix.
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lol Knocks job hunt went just a little longer than expected apparently.
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my server utilizes the BWMod. I discovered today that if you purchase the Navipad and equip it, then change your keybinds to something other than default. Once you open it, it will show your recruit AIs location on the Navipad map. Very handy tool.
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dont feel bad Aussie. In all honesty, there are a ton of scripts that require you to put KCM to false so most of us would've already done this.
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awesome! happy to contribute.
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I've done extensive testing with them and love them. Hogansheroes here is a tutorial I posted on my server forums. It should help you understand the full scope of how good they are.
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Brenner I believe that last one was solved on a previous page.
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thanks again. honestly beautiful improvement. And replacing the server info tab (which i dont use anyway) with xm8 apps has literally allowed me to bring back all the apps i had to drop thanks to the update that changed xm8s. Plus a pre-set-up XM8 Security app? amazing. thank you again.
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hey Aussie, I really like your version of the script. Was just curious how I can make it so they have to be near a "Statue" to deploy the AI (I actually use a satellite antenna instead). I uncommented the statue portion in each Guard.sqf file but I can still spawn them any where. Again this is for your version of the script, not the ExAd version.
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thanks mate I was late to reading this late in the forums and didn't notice the main page had updated. Well done.
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how's the update coming Aussie?
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Xm8/Territory show max constructions in territory detail
Runewulv replied to MGTDB's topic in Scripts
works great, always thought this info would be handy. -
yeah big shame. These were really popular on my server but the database saving issues (which DMS AND Occupation both had and fixed themselves) was the only thing keeping them off my server.