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7 NeutralAbout DankToad
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@Emton the above user has your fix.
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When I get home from work I will look through all the Exile Code to see if theres anything you can change to turn it off.
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@Emton Thats part of the Arma 3 code so it wouldn't be removable through the Exile mod. I will look around and see if there is any way possible of achieving this.
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Use this !="SERVER_REQ_INFI_CLIENT" on line 2. Remove line 3 completely. To prevent this you can change the beginning number to 2, this will make any kicks related to this .txt file stop and it will just log it to console.
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What is said above is correct. Some tips when doing other Battleye Filters but scripts.txt: The number scheme works the same as the scripts.txt kicks. You will always get #0 so never make a new line always put it on line 2. You don't need to use the tool or make any changes you just need to copy what's inside the quotation marks to any filters you add in, unless its scripts.txt so #0 "r3f_log_proprietaire_verrou" = GUER 2:156 would turn into !"r3f_log_proprietaire_verrou" or !"rf3_" (sometimes works). You can change the number in the beginning from 7 to 2 so it wont kick and will just log to the console. Its not advised but its easier.
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@IbadassI You need to learn how to make Battleye Filters I learnt using this post: http://exile.majormittens.co.uk/topic/74-how-to-battleye-filters-do-it-yourself/ If you can't be asked to learn it you can use this tool which really helps: http://gp.gamersinc.net/BEF.php In every Battleye Filter there is a hint which will tell you which row it needs to go, in this case: You can see within that kick there is "addPublicVariableEventHandler" and the number given with the kick would have been #0 so you + 2 to the kick number meaning you would paste the filter to line 2 in scripts.txt. So add the filter to line 2 "7 eventHandler".
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Cant craft Flood Light Kit and fortification kit
DankToad replied to Nuemonic9999's question in Clientside
You need to read through this http://exile.majormittens.co.uk/topic/9136-0941-emergency-fixes/ that will teach you how to fix this problem dude. -
File exile_server_config\config.cpp, line 0: '.raP': '[]' encountered instead of '='
DankToad replied to KingNirvana's topic in Setup
@KingNirvana In future put something like that in a spoiler: I love my mouse but scrolling not so much The error that you have encountered normally means that your missing some punctuation for example: Test = ["1","2","3"] If I was then to accidentally remove the '[' it would send the server into a frenzy but on that point I can't actually notice anything. Can you PM please and I will help you with this. -
A3AXI is Roaming AI that spawn on you ETC, not missions reinstall DMS and if it don't work send me a personal message.
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The installation for VEMF seems to be a little broken a lot of people get the same error, I haven't seen any fixes for it yet. It most likely needs some recoding. Other than that the Developer for VEMF isn't doing updates anymore. So personally I would use DMS instead.
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If you look at your linked 'config.cpp' file you will see that where you added "ExileClient_object_item_craft = "ExileClient_object_item_craft.sqf" it is trying to call the file straight from your mission file, so the file would need to be in mpmissions\Exile.Altis you only need it once not in two folders in your mission file. If you wanted it in mpmissions\Exile.Altis\overwrites\exile_client\code you would need to write this in your 'config.cpp' file: ExileClient_object_item_craft = "overwrites\exile_client\code\ExileClient_object_item_craft.sqf";
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Do you actually have the "ExileClient_object_item_craft.sqf" in your mission file, or have you just edited the config?
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The full edited version of this script for exile can be downloaded here, please follow the instructions! https://drive.google.com/file/d/0B--zBmIyOmxUVjhXUm1qTWV6amc/view?usp=sharing All edits done by @Austin and all rights go to IT07 for the script creation.