marz89

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About marz89

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    Bambi

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  1. marz89

    Trade Zones Chernarus!

    I believe he used M3Editor? I have used it before as well and seems pretty easy.
  2. marz89

    Trade Zones Chernarus!

    You are the best. All is working now. That was the only issue I was having. You made my day. Thanks again.
  3. marz89

    Trade Zones Chernarus!

    yea still nothing. not sure why but all I have are big green circles with small red ones everywhere. I think ryanzombies is messing with the map. added all of that to both files as mentioned and still a no go for the traders. I don't see safezones in this code but there are safezones on my map yet nothing inside the safezones. i'm a newb. oh well.
  4. marz89

    Chernarus loot

    I accidentally deleted the loot tables. issue resolved.
  5. marz89

    Trade Zones Chernarus!

    unfortunately, your trader code you pasted did not work
  6. marz89

    No loot on Chernarus

    anyone can help with my other issue, loot does not spawn for me, I hear the sound and it will tell me that loot spawned. There was one time where I saw a present in front of a door then it vanished immediately. Any clues?
  7. marz89

    Chernarus loot

    loot does not spawn for me, I hear the sound and it will tell me that loot spawned. There was one time where I saw a present in front of a door then it vanished immediately. Any clues?
  8. marz89

    Exile Chernarus problems

    version=12; class Mission { addOns[]= { "exile_client", "chernarus", "cabuildings_misc", "aia_misc_e_config", "A3_Modules_F", "A3_Characters_F_BLUFOR", "a3_characters_f", "A3_Armor_F_Panther", "A3_Modules_F_Effects", "A3_Structures_F_Wrecks", "A3_Structures_F_Training", "A3_Structures_F_EPA_Mil_Scrapyard", "A3_Signs_F", "A3_Soft_F_Gamma_HEMTT", "A3_Soft_F_Quadbike", "A3_Structures_F_Civ_Dead", "A3_Structures_F_Mil_Fortification", "A3_Structures_F_Items_Electronics", "A3_Structures_F_Civ_Camping", "A3_Structures_F_Items_Vessels", "A3_Soft_F_HEMTT", "aia_buildings_config", "aia_misc_config", "aia_misc3_config", "A3_Air_F_Heli_Light_01", "ryanzombies" }; addOnsAuto[]= { "exile_client", "A3_Modules_F", "chernarus" }; randomSeed=8080942; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2039; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Groups { items=2; class Item0 { side="GUER"; class Vehicles { items=100; class Item0 { position[]={220.15672,105.74422,363.0979}; special="NONE"; id=0; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; leader=1; skill=0.60000002; }; class Item1 { position[]={217.71336,105.47395,363.21509}; special="NONE"; id=1; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item2 { position[]={215.7368,105.48376,363.33032}; special="NONE"; id=2; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item3 { position[]={213.81688,105.81921,363.27368}; special="NONE"; id=3; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item4 { position[]={211.77977,106.02179,363.04126}; special="NONE"; id=4; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item5 { position[]={209.91844,106.05262,363.21509}; special="NONE"; id=5; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item6 { position[]={208.29149,106.04076,362.80688}; special="NONE"; id=6; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item7 { position[]={206.4868,106.02777,363.27368}; special="NONE"; id=7; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item8 { position[]={204.39305,106.02061,363.0979}; special="NONE"; id=8; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item9 { position[]={202.64696,106.00837,363.15845}; special="NONE"; id=9; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item10 { position[]={220.38719,105.90207,360.5979}; special="NONE"; id=10; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item11 { position[]={218.35204,105.83689,360.88892}; special="NONE"; id=11; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item12 { position[]={216.25829,105.85133,360.65649}; special="NONE"; id=12; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item13 { position[]={214.22313,105.98009,360.94751}; special="NONE"; id=13; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item14 { position[]={212.24461,106.01529,360.82837}; special="NONE"; id=14; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item15 { position[]={210.61766,106.0442,360.77173}; special="NONE"; id=15; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item16 { position[]={208.40672,106.04574,360.88892}; special="NONE"; id=16; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item17 { position[]={206.60399,106.03917,360.82837}; special="NONE"; id=17; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item18 { position[]={204.85985,106.03201,360.94751}; special="NONE"; id=18; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item19 { position[]={202.53172,106.01404,360.94751}; special="NONE"; id=19; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item20 { position[]={220.67821,105.9395,358.67798}; special="NONE"; id=20; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item21 { position[]={218.2368,105.91978,358.79321}; special="NONE"; id=21; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item22 { position[]={216.02586,105.93118,358.73462}; special="NONE"; id=22; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item23 { position[]={213.75829,105.97308,358.85181}; special="NONE"; id=23; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item24 { position[]={212.12938,106.00034,358.73462}; special="NONE"; id=24; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item25 { position[]={210.38329,106.03143,358.85181}; special="NONE"; id=25; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item26 { position[]={208.29149,106.03285,358.96899}; special="NONE"; id=26; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item27 { position[]={206.43016,106.02671,359.02759}; special="NONE"; id=27; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item28 { position[]={204.45164,106.01912,358.96899}; special="NONE"; id=28; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item29 { position[]={202.2993,105.99569,359.08618}; special="NONE"; id=29; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item30 { position[]={220.85399,105.86082,356.81665}; special="NONE"; id=30; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item31 { position[]={218.06102,105.86298,356.64087}; special="NONE"; id=31; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item32 { position[]={215.79344,105.9078,356.76001}; special="NONE"; id=32; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item33 { position[]={213.46727,105.95068,356.87524}; special="NONE"; id=33; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item34 { position[]={211.77977,105.9761,356.76001}; special="NONE"; id=34; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item35 { position[]={210.26805,105.998,356.64087}; special="NONE"; id=35; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item36 { position[]={208.05907,105.99579,356.69946}; special="NONE"; id=36; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item37 { position[]={206.19579,105.99203,356.81665}; special="NONE"; id=37; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item38 { position[]={204.7993,105.98795,356.76001}; special="NONE"; id=38; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item39 { position[]={202.41649,105.96701,356.99048}; special="NONE"; id=39; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item40 { position[]={220.91258,105.78076,354.66431}; special="NONE"; id=40; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item41 { position[]={219.28368,105.81361,354.78149}; special="NONE"; id=41; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item42 { position[]={217.48094,105.84895,354.83813}; special="NONE"; id=42; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item43 { position[]={215.3286,105.89006,354.89673}; special="NONE"; id=43; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item44 { position[]={213.05907,105.92625,354.89673}; special="NONE"; id=44; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item45 { position[]={210.6743,105.96473,354.95532}; special="NONE"; id=45; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item46 { position[]={208.63914,105.97163,355.01392}; special="NONE"; id=46; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item47 { position[]={207.06883,105.96712,354.95532}; special="NONE"; id=47; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item48 { position[]={204.85985,105.96111,354.89673}; special="NONE"; id=48; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item49 { position[]={202.99852,105.94662,355.01392}; special="NONE"; id=49; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item50 { position[]={220.91258,105.5736,352.51196}; special="NONE"; id=50; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item51 { position[]={219.63329,105.6059,352.57056}; special="NONE"; id=51; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item52 { position[]={217.59618,105.66806,352.74438}; special="NONE"; id=52; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item53 { position[]={215.50243,105.84698,352.86157}; special="NONE"; id=53; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item54 { position[]={213.46727,105.87767,352.80298}; special="NONE"; id=54; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item55 { position[]={210.79149,105.91296,352.86157}; special="NONE"; id=55; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item56 { position[]={208.93016,105.91237,353.0354}; special="NONE"; id=56; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item57 { position[]={206.66063,105.90707,353.0354}; special="NONE"; id=57; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item58 { position[]={204.7993,105.90365,353.0354}; special="NONE"; id=58; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item59 { position[]={202.24071,105.86673,353.32642}; special="NONE"; id=59; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item60 { position[]={220.79539,105.37479,351.00024}; special="NONE"; id=60; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item61 { position[]={218.2368,105.49535,350.47681}; special="NONE"; id=61; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item62 { position[]={216.08446,105.77813,350.70728}; special="NONE"; id=62; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item63 { position[]={213.99071,105.82339,350.82446}; special="NONE"; id=63; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item64 { position[]={211.83836,105.83115,350.94165}; special="NONE"; id=64; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item65 { position[]={210.50047,105.82057,350.94165}; special="NONE"; id=65; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item66 { position[]={208.46532,105.8267,351.23267}; special="NONE"; id=66; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item67 { position[]={207.06883,105.82344,351.23267}; special="NONE"; id=67; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item68 { position[]={204.85985,105.83369,351.3479}; special="NONE"; id=68; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item69 { position[]={202.41649,105.79259,351.40845}; special="NONE"; id=69; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item70 { position[]={221.43602,105.07523,347.57056}; special="NONE"; id=70; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item71 { position[]={219.69188,105.28665,347.68579}; special="NONE"; id=71; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item72 { position[]={217.65477,105.56259,347.57056}; special="NONE"; id=72; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item73 { position[]={215.03758,105.72692,347.74243}; special="NONE"; id=73; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item74 { position[]={213.6411,105.71588,347.74243}; special="NONE"; id=74; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item75 { position[]={211.43211,105.69449,347.86157}; special="NONE"; id=75; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item76 { position[]={209.57079,105.67143,347.74243}; special="NONE"; id=76; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item77 { position[]={207.47508,105.68018,347.80103}; special="NONE"; id=77; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item78 { position[]={205.90477,105.68528,347.80103}; special="NONE"; id=78; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item79 { position[]={203.9868,105.69357,347.86157}; special="NONE"; id=79; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item80 { position[]={220.73875,105.39504,345.59009}; special="NONE"; id=80; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item81 { position[]={218.52586,105.65327,345.82251}; special="NONE"; id=81; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item82 { position[]={216.5493,105.77087,345.8811}; special="NONE"; id=82; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item83 { position[]={213.75829,105.78027,345.82251}; special="NONE"; id=83; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item84 { position[]={211.9536,105.75117,345.82251}; special="NONE"; id=84; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item85 { position[]={210.03563,105.61277,345.93774}; special="NONE"; id=85; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item86 { position[]={208.23094,105.614,345.8811}; special="NONE"; id=86; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item87 { position[]={206.60399,105.61733,345.82251}; special="NONE"; id=87; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item88 { position[]={204.10204,105.63891,345.99829}; special="NONE"; id=88; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item89 { position[]={202.76414,105.59708,345.99829}; special="NONE"; id=89; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item90 { position[]={220.38719,105.66984,343.61353}; special="NONE"; id=90; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item91 { position[]={218.41063,105.76244,343.55493}; special="NONE"; id=91; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item92 { position[]={216.37547,105.8576,343.49829}; special="NONE"; id=92; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item93 { position[]={213.93407,105.82088,343.49829}; special="NONE"; id=93; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item94 { position[]={211.60594,105.65206,343.61353}; special="NONE"; id=94; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item95 { position[]={209.51219,105.53456,343.61353}; special="NONE"; id=95; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item96 { position[]={207.24461,105.54821,343.67212}; special="NONE"; id=96; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item97 { position[]={204.45164,105.5719,343.78931}; special="NONE"; id=97; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item98 { position[]={201.77586,105.50854,343.90454}; special="NONE"; id=98; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item99 { position[]={222.07469,105.46867,343.55493}; special="NONE"; id=99; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6073.8643,246.65469,4234.6655}; id=100; side="LOGIC"; vehicle="Logic"; leader=1; skill=0.60000002; text="server"; }; }; }; }; class Vehicles { items=4; class Item0 { position[]={8824.4619,0.017008401,4981.9536}; azimut=163.98312; id=101; side="EMPTY"; vehicle="Exile_Boat_RubberDuck_Digital"; skill=0.60000002; }; class Item1 { position[]={10651.068,-0.013568859,5269.3423}; azimut=248.20403; id=102; side="EMPTY"; vehicle="Exile_Boat_RubberDuck_Digital"; skill=0.60000002; }; class Item2 { position[]={5768.3516,-0.025148392,5473.9546}; azimut=163.983; id=103; side="EMPTY"; vehicle="Exile_Boat_RubberDuck_Digital"; skill=0.60000002; }; class Item3 { position[]={12145.411,-0.019536749,4939.9263}; azimut=163.98312; id=104; side="EMPTY"; vehicle="Exile_Boat_RubberDuck_Digital"; skill=0.60000002; }; }; class Markers { items=29; class Item0 { position[]={7149.6777,205.41414,9346.6631}; name="SpawnTuk"; text="Tuk"; type="ExileSpawnZone"; }; class Item1 { position[]={11829.729,18.07465,7939.022}; name="SpawnNoviGrad"; text="Novi Grad"; type="ExileSpawnZone"; }; class Item2 { position[]={8711.0166,200.34349,2215.2231}; name="SpawnWilderness"; text="Wilderness"; type="ExileSpawnZone"; }; class Item3 { position[]={3145.6663,308.17526,2102.4663}; name="SpawnGrozna"; text="Grozna Mountain"; type="ExileSpawnZone"; }; class Item4 { position[]={1958.6414,162.65282,7812.5898}; name="SpawnRama"; text="Rama"; type="ExileSpawnZone"; }; class Item5 { position[]={9420.9805,5.8906245,4770.3354}; name="TraderCityMarker"; text="Mafia Trader City"; markerType="ELLIPSE"; type="Empty"; colorName="ColorBlue"; fillName="SolidBorder"; a=150; b=150; drawBorder=1; }; class Item6 { position[]={6644.6919,258.69189,3903.2122}; name="EOSinf_1"; markerType="ELLIPSE"; type="Empty"; a=250; b=250; }; class Item7 { position[]={1170.8199,150.07253,10269.096}; name="EOSinf_2"; markerType="ELLIPSE"; type="Empty"; a=250; b=250; }; class Item8 { position[]={7643.9961,53.016731,10161.214}; name="EOSinf_3"; markerType="ELLIPSE"; type="Empty"; a=250; b=250; }; class Item9 { position[]={8741.5234,17.360147,5435.769}; name="EOSinf_4"; markerType="ELLIPSE"; type="Empty"; a=250; b=250; }; class Item10 { position[]={5074.0293,163.60393,4669.3911}; name="EOSinf_5"; markerType="ELLIPSE"; type="Empty"; a=250; b=250; }; class Item11 { position[]={4882.6636,109.17167,5128.9956}; name="EOSinf_6"; markerType="ELLIPSE"; type="Empty"; a=100; b=100; }; class Item12 { position[]={3982.6892,150.25922,9277.5684}; name="TraderCityMarker_2"; text="Mafia Trader City"; markerType="ELLIPSE"; type="Empty"; colorName="ColorBlue"; fillName="SolidBorder"; a=150; b=150; drawBorder=1; }; class Item13 { position[]={1908.8053,165.23576,7792.4478}; name="EOSrapt_1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item14 { position[]={7105.8022,200.73943,9278.0039}; name="EOSrapt_3"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item15 { position[]={6754.6338,82.147682,5369.0771}; name="EOSrapt_4"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item16 { position[]={11777.114,18.15513,7937.125}; name="EOSrapt_5"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item17 { position[]={10841.939,0,5504.4756}; name="EOSrapt_6"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item18 { position[]={3669.7542,165.64618,9854.8779}; name="EOSrapt_2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item19 { position[]={2631.8362,143.88939,4545.2686}; name="EOSrapt_7"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item20 { position[]={3583.3909,185.22353,6387.5229}; name="EOSraptPack_6"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=1500; b=1500; }; class Item21 { position[]={4750.6631,119.26807,8082.7803}; name="EOSrapt_9"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item22 { position[]={9078.6875,165.66119,7920.5288}; name="EOSrapt_10"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; class Item23 { position[]={3699.7109,243.07202,2252.6252}; name="EOSraptPack_1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=2000; b=2000; }; class Item24 { position[]={8695.9229,199.77101,2454.3694}; name="EOSraptPack_2"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=1500; b=1500; }; class Item25 { position[]={7231.1807,167.99757,7491.3452}; name="EOSraptPack_3"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=1500; b=1500; }; class Item26 { position[]={10147.832,62.263962,10581.324}; name="EOSraptPack_4"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=1500; b=1500; }; class Item27 { position[]={1582.6138,201.9041,10692.794}; name="EOSraptPack_5"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=1500; b=1500; }; class Item28 { position[]={8281.7324,21.372147,5752.0825}; name="EOSrapt_8"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=250; b=250; }; }; class Sensors { items=2; class Item0 { position[]={9421.6963,5.8879805,4771.3169}; a=150; b=150; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="ExileTrader_1"; expCond="(vehicle player) in thisList"; expActiv="call ExileClient_object_player_event_onEnterSafezone"; expDesactiv="call ExileClient_object_player_event_onLeaveSafezone"; class Effects { }; }; class Item1 { position[]={3981.4675,150.27356,9277.5674}; a=150; b=150; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="ExileTrader_2"; expCond="(vehicle player) in thisList"; expActiv="call ExileClient_object_player_event_onEnterSafezone"; expDesactiv="call ExileClient_object_player_event_onLeaveSafezone"; class Effects { }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=3611332; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=15572598; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=13194853; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; Try that. Seems to work for me. You will have to make some changes due to me having ryanzombies on it etc. spawn points seem to be working just fine. Although, if anyone can help with my other issue, loot does not spawn for me, I hear the sound and it will tell me that loot spawned. There was one time where I saw a present in front of a door then it vanished immediately. Any clues?
  9. marz89

    How to Exile Chernarus (or any other map)

    Seems like I cannot find a straight answer on any forum, each forum has a piece here and there that I have to puzzle together... Trying to do exile with chernarus. able to get the map loaded but no spawns are happening for loot at all. nothing in this mentions I need to re-do the configs, missions etc and that I have to spend hours in-game in the editor getting co-ordinates for all the loot drops and zombie spawn locations???
  10. marz89

    Trade Zones Chernarus!

    Thank you very much for this. Have you already had to update from AIA Terrain to CUP Terrains? I am trying to update the mission.sqm to reflect the new CUP terrains as AIA is discontinued now...
  11. marz89

    Trade Zones Chernarus!

    @[_ZEN_] STENCH what if I don't want a unique server and just want a working server? anyone have a initplayerlocal.sqf they are willing to share that is complete for chernarus? it would be very helpful and much appreciated
  12. marz89

    How to build custom trader zones

    someone have a working initplayerlocal.sqf to share that is for chernarus exile?
  13. marz89

    Trade and Safe Zone for Chernarus.

    bump alse would be helpful but not a single person has shared theirs. don't be stingy peeps
  14. marz89

    Chernarus trader

    So I am also trying to set up my own chernarus exile server and never thought I would have to go through so much editing just to get all of this to work. I was wondering how your traders are doing and if you are open to sharing your initplayerlocal.sqf and initserver.sqf files to make my life easier? you would think someone would have already shared this online but unfortunately, that is not the case.