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p3dro_2486 last won the day on January 24 2016
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[Update]36 DMS Bandit Missions (either new or reworked)
p3dro_2486 replied to red_ned's topic in Events, Missions & AI
awesome, thanks dude. I'd tried one then the other but not both. Much appreciated mate -
[Update]36 DMS Bandit Missions (either new or reworked)
p3dro_2486 replied to red_ned's topic in Events, Missions & AI
Awesome! Thank you so much for your work and generosity. How would I go about removing static MGs from your missions? Would I remove the 'call DMS_fnc_SpawnAIStaticMG;' function or maybe remove _staticguns from the _missionObjs = cheers -
Just a thought, I had this issue when I used the steam version of @NATO_Rus_weapons rather than the version from Armaholics. If youre using the steam version maybe thats got something to do with it?
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I saw an old starting loadout thread in here somewhere where they said that the last mag gets deleted by exile. Happens to me too, you should see it there for a second when you spawn and can load it into the gun but then it disappears. If I can find the thread I'll link it here. Dont know how to fix it unfortunately, maybe use a starting loadout script instead
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Ok this is probably a silly idea but what about adding it further up the list instead of at the end. eg: loadOut[] = { "ItemCompass", "Exile_Item_XM8", "ItemMap", "ItemRadio", "Exile_Item_PlasticBottleFreshWater" }; Or try it with the GPS instead and see what happens
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I've had nothing but trouble with gaming deluxes installs for DMS, Heli crash & A3XAI. Im pretty sure mainly its due to my configs being pretty modified before trying their installs, but it does seem to be a bit patchy. I manually install DMS & A3XAI instead and it works great. I recommend you go down that route, especially if you're running other mods as well (@NATO_Rus_weapons, vehicles etc) their method of installing these mods does not play well unless its a clean install and you load them first, thats worked for me but I didnt want to re-edit all my files. The manual installs are pretty easy to get going (If I can do it anyone can lol) if you would like a hand I can give you some pointers
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Does it act the same when you add a GPS instead of the map? I just went with that and thats working for me. Im running @NATO_Rus_weapons & vehicles, @UKSFmas, @RussianGRU_mas, DMS, A3XAI & Namalsk. I didnt try the map, just did the GPS. I would follow Kuplion's idea, what mods are you running?
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
p3dro_2486 replied to second_coming's topic in Add-ons
No worries mate, Im learning too. Its always a bitch when you cant solve something yourself and you cant find any answers yourself, I know. I dont think theres anything too revealing in there but Im definitely not the person to ask. just make sure you use the spoiler tag when you post it so your post isnt 1000 lines long lol- 3161 replies
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- survivor ai
- random ai
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
p3dro_2486 replied to second_coming's topic in Add-ons
theres not a log viewer in their web console?- 3161 replies
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- survivor ai
- random ai
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
p3dro_2486 replied to second_coming's topic in Add-ons
Indeed, Im finding DMS easier to add custom gear and things to than A3XAI, just my opinion however. Great work BTW mate, cheers- 3161 replies
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- survivor ai
- random ai
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Namalsk Battleye Kicks when opening doors
p3dro_2486 replied to LimpinBizkit's question in Serverside
Cool, so its not just me getting them. Im working through them also, I'll try to add them here when I get done too. One thing that I'm having issues with is that using the BE filter tool, the filters it gives me dont work. I'm assuming ive missed something lol -
guide Server Installation/Upgrade Guide (0.9.6 Pomelo + Namalsk)
p3dro_2486 replied to S.'s topic in Setup
lol I wrote this in the completely wrong thread. I need sleep apparently. Cheers bro -
guide Server Installation/Upgrade Guide (0.9.6 Pomelo + Namalsk)
p3dro_2486 replied to S.'s topic in Setup
Has anyone had issues with opening doors of the buildings on Namalsk causing battleye kicks? I spent some time causing as many as I could to get all the different door/door handle names in the errors and added them the scripts file and am still getting them. Ive had to basically 1 line 40 of my scripts.txt to stop it while im checking loot spawns etc. Anyone else seen this? -
I have no idea if thats a possibility but swapping my server to 0.9.6 has seen my cpu and ram use on the server dramatically decrease. Seems much better to me as far as the time ive spent on it so far. Granted I havent thrown many mods at it yet but its looking good to my uneducated eye
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Error after enabling Navid & SPMG for Trader
p3dro_2486 replied to [MFPS] Hotte's topic in General Discussion
yeah I think its the , that is commented out when you disable the weapons with //