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2 NeutralAbout TH3M0N
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- Birthday July 10
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Anybody?
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This script messes up my server, it stops the database from updating. E.g. After a vehicle is bought, it never gets updated in the db ever again, so on restarts we get an effective rollback.
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ahh well.. If only Arma could not Arma i guess.. Thanks anyways! (:
- 131 replies
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- 1
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- vehicle
- invincible vehicles
- (and 2 more)
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Hi guys, I'm having some issues with my server crashing quite often, around every 2 hours after the server has been up. I've re-installed the arma portion of the server, deleted then replaced with the latest version. I've ran my test server for 4 hours. No crashes, so what the issue is has to be specific to this server.. So what could be causing it? mdmp: https://mega.nz/#!TwoVmKSQ!A8KPBhbmCgm3cEbK_c2o3o3_79wA1f4Uwhhoi2NQShc RPT: Exception code: C0000005 ACCESS_VIOLATION at 01706F7F
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Hi guys, so I've been having some issues with my server and thought it could be the database, so I decided to create a new one, i transferred everything over using CSV files but the construction table just would not pull all the items.. I then realized the table was only showing a maximum amount of items, this was being replicated in the CSV output, so I was not getting the whole construction table, with a few hundred parts left out in the list. (Explains why half the stuff was missing in game) So, I did a SQL file export of the construction table and boom. There was all 1k+ items. Now after importing this into the new table, again. I'm only seeing around 900 items but they do show in game. So they are imported BUT I again cant view anything after 900 items in the table, so my question is there some sort of maximum count on the construction table? If so where do I change it? If not why are some items not able to be shown? I hope somebody understands what I'm saying lol. Thanks! Edit: Got it.. haha.. Ohh funny. https://gyazo.com/3371b1103a3b4f219a0a16b36463107a
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I'm having this issue but backwards... Items are showing in game but they are not in the database?!? did you ever fix your issue by the way?
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did you ever fix this?
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Yup that was it!
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I didnt even think of that, Ill give it a go, thanks!
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It's not even a 100% failure rate, sometimes the markers get removed.. other times they dont.. The only thing I changed was infistar. so theres no changes to be made if you guys are certain that infistar in no way can effect the markers. (The global check is off)
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I'm just so confused how it can go from working, to not working and throw no errors in the RPT
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So, after updating infistar like @Echo9Hotel im getting mission markers that wont delete from the map. I've changed NOTHING else?!?!
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This script looks great, but I want to change it a little, what I'm looking for is something that will make vehicles on my server indescribable for around 3 minutes on the restarts to stop them blowing up. Afterwards no matter if people log in or not I would like them to be able to be destroyed. What can I do to make this script work like that? Or do I have to find another one? Thanks
- 131 replies
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- vehicle
- invincible vehicles
- (and 2 more)
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Hi guys! So I'm running 2 servers on my dedi thats got a Xeon D-1521 that can reach up to 2.4GHz BUT my dedi wont get higher than around 0.90GHz. So I was wondering if theres anything I can do to turbo the dedi to try and get that little extra out of the CPU?? Thanks (Windows Server 2012 R2) Edit: Turned on High Performance in power settings
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Turns out the issue was marma, a tool to live view the map. It was messing with the markers