norbert79

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About norbert79

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  1. norbert79

    Instant crouch when standing

    Alright, thank you, seems that one of the file was not updated properly, now the crouching issue is gone.
  2. norbert79

    Instant crouch when standing

    Sadly, the crouching is an issue SINCE the fix (0.9.61), as I mentioned in my original entry... I doubt it was fixed perfectly...
  3. norbert79

    Instant crouch when standing

    Recently, since the latest update I am experiencing a certain weird bug. (This was not an issue with Exile 0.9.6!) When I am moving or standing, my character goes into crouch mode yet I have not pressed he button. I have not modified the layout of my keys either and I am experincing this issue since the latest fix. Does anyone else experiencing the same problem?
  4. norbert79

    Drunken Devils Land

    CONTENTS: A fully working zombie system providing hordes and individual zombies spread across several zones A wide variety of vehicles, helicopters and a few planes A wide range of weapons and included mods Roaming AI and AI Missions Randomly selected day-night starting hours A wide range of selectable tools and items for your building pleasure and tons of fun within a dedicated team of players The server is focusing on survival although regular player vs player engagement is accepted. Below you can see a shot from the map. If you might have any further question feel free to join us at the marked TeamSpeak server. See you there!
  5. norbert79

    headgear keeps changing

    No, not really, I have experienced this only if the server has restarted and the player was offline for a while. So I assume it has something to do with the time until a gear disappears and server restart.
  6. norbert79

    headgear keeps changing

    Thanks Crazygamer04 for giving a try, I might be able to give it a look as well, although I am not familiar with this code, but I will give my best. As it happens on server side what if the code is related to the regular Exile code too? I mean it must happen on both sides if it's the issue, like with the one on disappearing ammo...
  7. norbert79

    headgear keeps changing

    I can confirm this issue, after each restart the used headgear is replaced with a random one. As a pre-caution I always place my helmet into my backpack before leaving the server. I assume, or am 80% sure, that this has to do with a removal of the code for the "Santa hat" and it wasn't cleaned up properly.
  8. norbert79

    Linux distro and installation.

    Use Ubuntu Server LTS latest... That's the easiest to keep it updated and is compatible with this mod as well. For Security related questions I would suggest using any "Hardening" manual for either Debian or Ubuntu.
  9. norbert79

    Bugs related to flood lights and generator

    Alright, so after the update the flood lights do not seem to be working still... Just to remind you.
  10. norbert79

    Bugs related to flood lights and generator

    Hello there! Any updates behalf of these issues? I would also add, that all new sounds should be reworked, they are terrible...
  11. norbert79

    Floodlight dont Working

    I can confirm the mentioned issue, please see my forum entry behalf of this issue: http://exile.majormittens.co.uk/topic/8603-bugs-related-to-flood-lights-and-generator/
  12. Good evening! First of all thank you for your hard work for providing a quite interesting gameplay to Arma 3. I have created this ID just to support you with two bugs, which occured to be present in the latest Exile mod and is related to the generator and flood light items. So the problem to flood lights is easy. It doesn't work at all. Nothing. Despite being placed they are named as "unknown" and won't work when you turn on the generator. I don't know if it's related to the fact that I had to move them because of bad placement (when selected they float much higher in the air, yet when positioned well they basically sink in, so I had to move it again leaving it being spawned at a much higher position). And here we get to the second issue: Generators. While you place a generator and you turn it on you can hear the generator running. (the sound file for the generator could also be reworked, it's not really a perfect loop...) But, here comes the issue: if you leave it running and you try moving it, the sound effect stays at its previous place. After you replaced it and you turned it on again, you hear it twice. You do this again, you hear it once more, and so on. Also this stays on even if you leave the server and reconnect. Launcher version: 1.3.133597, Game version: 1.54.133596, Branch: main / beta branch not specified Server version: I can't tell, but according to the owner the actual latest (as of the 13th of December, 2015, 9:00pm CET), Mod version: Exile 0.9.4 I can probably make a recording of this later tonight, if you insist. Regards: Norbert