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Everything posted by Flakvest
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Thanks!!
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Did ANYONE ever figure out how to recompile the loot tables for this mod? I know its no longer being developed or anything. I'm just curious if someone came up with a way to add/edit/remove loot and recompile it using the OP's method.
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Disabled building near military and roads - can't build a fire
Flakvest posted a question in Third Party Mods
This is a script I'm using to prevent building near certain definable structures (mainly military) and near roads. The problem I'm having is now I can not build a campfire and I would like to make that the exception to these rules. Could some help me by writing an exception and tell me where in this I need to place it? I'm a complete noob when it comes to coding and scripting. Thank you -
It seems now that adding a backpack NOW breaks HALO spawning, specifically if using XSpawn. When the player gets to a rep level where they get a backpack, when you choose HALO spawn, you never get the option to pull your parachute because apparently it doesn't exist anymore. I've included my overwrite for ExileServer_object_player_createBambi.sqf. Does anyone have any thoughts on how to fix this so HALO spawn in XSpawn works AND get the backpack their loadout is assigned?
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I did put the pbo's in their proper spot. I believe, like you I missed something somewhere. I'll go through it all again and see if I have better luck. Thanks!
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When I hit Deploy Quad, nothing happens. Nothing in the RPT. Just a dead function from this end?
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Flakvest replied to Janski's topic in Scripts
@Janski it is not a show stopper by any means but if you would keep me in mind when you return I would greatly appreciate it.- 2256 replies
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- virtual garage
- vg
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Flakvest replied to Janski's topic in Scripts
There are no errors in the server or client RPT file- 2256 replies
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- virtual garage
- vg
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Flakvest replied to Janski's topic in Scripts
@Janski I have checked and rechecked and even had someone else check me. I have everything implemented as the documents require. I'm at a loss. Hack Safe comes up when you have a laptop in your inventory but the character just sits down and nothing else happens.- 2256 replies
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- virtual garage
- vg
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Flakvest replied to Janski's topic in Scripts
So now that I set the min players to 1 instead of 20 I get the Hack Safe option but besides sitting down, nothing else happens. Did I do something else stupid? I don't remember having this much trouble before KIWI.- 2256 replies
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- virtual garage
- vg
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Flakvest replied to Janski's topic in Scripts
LOL OMFG. Next time I will wait until I am not hungover from the holiday to look at this stuff. Thanks @Janski- 2256 replies
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- virtual garage
- vg
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Flakvest replied to Janski's topic in Scripts
I can not get hacking to work after KIWI. When you walk up to a safe in a territory, with a laptop in your inventory, their is never an option in the mouse wheel menu to Hack Safe. Here is my config.cpp Here is is an excerpt from cfgFuntions.cpp where I uncommented the include for hacking. and hacking.pbo has been uploaded to the server. Any thought?- 2256 replies
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- virtual garage
- vg
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When does it crash for you? While downloading the mission file What was the last thing you have seen before it crashed? loading map Does it crash every time or just sometimes? sometimes (50%) Which Arma version and branch (Stable, Dev, RC/Sneak Peak) are you running? Stable Which Arma DLCs do you own? Karts? Marksmen? APEX? Helicopters? Zeus? All Which operating system are you using? Windows 10 Are you using a custom memory allocator? (-malloc start-up parameter) No Please let off some steam here No rant but a workaround is to alt-tab as soon as the mission file starts to download and just wait until you know it's done. I never crashes when you do this. If possible, please show us your .rpt file, e.g. via Pastebin If possible, upload the last "Minidump" (.bidmp and .mdmp files) here. You can find them next to the .rpt (Your link here)
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Ok so I figured this out on my own and will put the "solution" here as well. When I created the BEServer.cfg, Windows was still set to hide file extensions of known types. So in actuality I was creating a file called BEServer.cfg.txt. In an explorer windows, go to Tools>Folder Options and click on the View tab. Scroll down and uncheck "Hide file extensions for known file types". I was positive it was something stupid I was overlooking so there you have it.
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So I'm using the default "SC" folder as my profile path (-profiles=SC). Battleye will not work. I have the -bepath switch in my startup as well (-BEPath=c:\arma\sc\battleye) and still nothing. I manually created the battleye folder and placed bans.txt and beserver.cfg in there with the RCON password and still no luck. It doesn't rename beserver.cfg so I know it's not working. If I delete the beserver.dll it does recreate it but still BE will not engage. BE is enabled in the config.cfg (BattlEye= 1;). Does anyone have any thoughts on this?
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I feel like I'm probably missing something stupid here but I just updated infistar with the current version on March 09 (infiSTAR.de_EXILE_AH_76561197969733810_09-Mar-2016_14-08-55). A few of the features are not working for me. Teleport Player To me Change Money Change Respect Support boxes don't spawn etc All files have been copied in to the mission file, server files are all in place. DLL's are in place as well. What am I missing?
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I'm sure you are trying to be helpful here but your response does not make sense.
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@Horbin can you update the dropbox link to the PDF? It's broken. Thanks.
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Did you ever find a fix for the vehicles spawning to the south side of Taviana? The reason I ask is that I was able to sort that out on my test server but would like a couple other people to test it before I post an official "fix". PM if interested.
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How about letting the rest of us know how you solved this problem @BlugDeg
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I have the same thing set and the AI are not using launchers against vehicles.
- 1546 replies
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- vemf_reloaded
- vemfr
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(and 4 more)
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I used Maca's web based one and did not have that trouble. I was getting similar errors that you you were experiencing with the .exe. Have you tried that? http://exile.majormittens.co.uk/topic/9054-web-based-exile-loot-compiler/
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I have unblocked all the DLL files on my Win 10 box. Crashes every time you save or export. It's unusable at this point.