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DMS Mission addon Contents page
champagnepapi replied to William =D's topic in Events, Missions & AI
I think I figured it out. Must just be some code I messed up- 188 replies
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DMS Mission addon Contents page
champagnepapi replied to William =D's topic in Events, Missions & AI
Is there a limit as to how many static missions you can run? Right now I have salt flats, slums and AI island running and then went to add my own custom static mission. Put the objects in the object folder and put the mission in the static folder, and then changed my DMS_StaticMissionTypes and DMS_BasesToImportOnServerStart to include them However, when I do this, not only does DMS not spawn any missions, but the new base I added does not load in, yet the others do. Do i need to change another config somewhere when going over 3? Edit: Just added a 4th mission from above "op. blackout" and DMS missions don't spawn. Is there something I need to do when I go over 3 static missions? Edit: Seems that it just took DMS a long time to spawn missions in on my last try- 188 replies
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Thanks everyone! That's what I ended up doing. Built new missions in M3Editor and am now working on the AI via DMS. Also, @second_coming you are totally right. We made that switch last night and saw server FPS jump by 15-20.
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champagnepapi changed their profile photo
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Hey everyone, I've recently started to dabble in the M3Editor because I wanted to create a new trader zone for the server I run, and my ambitions are growing. I want to soon move into developing new missions for my server, such as a new AI base etc. How would I go about adding AI? I know I can just create the base rather easily, but in terms of implementing AI, could anyone provide some insight? Thanks a bunch!
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