|g4| Soloknight

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About |g4| Soloknight

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    Bambi
  • Birthday 01/10/1972

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  1. |g4| Soloknight

    RemoteExec #0

    I need a little help white listing this filter, I have tried everything. but nothing has worked yet. I just can't figure out how to filter ones with player name ect. #0 "bis_fnc_execvm [[R Alpha 1-3:1 (Soloknight) REMOTE,true],"initPlayerServer.sqf"]" Thanks
  2. |g4| Soloknight

    Exile IgiLoad with TaruPodMod

    Sorry I meant setVariableVal.txt
  3. |g4| Soloknight

    Exile IgiLoad with TaruPodMod

    Place it in the setVariable.txt
  4. |g4| Soloknight

    DMS - Defent's Mission System

    I'm using Altis
  5. |g4| Soloknight

    DMS - Defent's Mission System

    I'm at work right now, I'll check in the morning and update you.
  6. |g4| Soloknight

    DMS - Defent's Mission System

    Inttel(R) Xeon(R) CPU E3-1271 v3 @3.60GHz 3.60 GHz 32 GB Memory http://pastebin.com/UmmKCHkC
  7. |g4| Soloknight

    DMS - Defent's Mission System

    I'm getting a lot of server lag, seem to happen right when a new mission start also, all players get it.
  8. |g4| Soloknight

    Script Restriction #57 Ikarus Problem

    Try this, I did this on my phone so no guarantees !="["Exile_psycho_Ikarus\Data\scr\door.sqf",\".sqf\",0,false,false,false,\"Ikarus\",\"functions\",\"Doors\"]
  9. |g4| Soloknight

    Battleeye filters

    Same for me, new ones pop up out of no where, but I use infistar also, which causes extra work ussually adjusting filters
  10. |g4| Soloknight

    FuMS -Advanced- CTF, Captives, Zombies, and more

    @horbin I have had a few complaint of resetting points also, seem random, some where using vehicles with guns, when I get home I'll review it with some of our players, to nail it down more for you.
  11. |g4| Soloknight

    a3_vemf_reloaded by IT07

    @IT07 thanks for the update!
  12. |g4| Soloknight

    FuMS -Advanced- CTF, Captives, Zombies, and more

    @CassiusMaximus I did it that way, because I had other addons causing the same problem.
  13. |g4| Soloknight

    FuMS -Advanced- CTF, Captives, Zombies, and more

    Move your stausbar.sqf to /////////////////////////////////////////////////////////////////////////////// // Static Objects /////////////////////////////////////////////////////////////////////////////// []execVM "HC\init.sqf" #include "initServer.sqf" if (!hasInterface || isServer) exitWith {}; if (!isDedicated and hasInterface) then { call compileFinal preprocessFileLineNumbers "addons\statusBar\statusbar.sqf"; }; //to fix HC spamming logs
  14. |g4| Soloknight

    a3_vemf_reloaded by IT07

    @IT07 I been using you mission system since the day you release it, I want to thank you for your hard work. I'm having a little problem with your system which it could be many things. I run VEMF, DMS, and A3XAI addons I also use @mas weapons and vehicles. Everything is updated 100% (Missions and PBO's). I have change the setting respectReward to -1 because when we engage your missions with a vehicle the respect resets to zero and then counts up with every kill, when your in the gunner seat or the driver of the vehicle. I have tested all other missions and it seems to work fine. If you get out of the vehicle, you can fix your rep with one kill or if you go to a vendor and sell something. I can send you anything from my server to help you, but I would love to find out whats causing it. Thank's again for a great mission system!