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Everything posted by SavageMcTavish
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It would usefull if you posted a Pastebin of JUST YOUR MISSION SQM as it seems your Pastebin has the following in it ' config.cpp, description.ext, initPlayerLocal.sqf, initServer.sqf, intro.sqf, mission.sqm This makes it a tad difficult for someone to diagnose your issue. Peace n Zeds
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Traders and Safe Zones would be a good place to start. Peace n Zeds
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Nice one. What was the solution in the end?
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Line 6479 ' --Unused-- try changing to //Unused :-)
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
SavageMcTavish replied to second_coming's topic in Add-ons
Might be related to your overall AI count. SC_maxAIcount = 100; // the maximum amount of AI, if the AI count is above this then additional AI won't spawn I'd maybe check SC_occupySeaVehicleIgnoreCount = false; // true if you want spawn vehicles regardless of overall AI count- 3161 replies
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- survivor ai
- random ai
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
SavageMcTavish replied to second_coming's topic in Add-ons
Hey up. Boats work. Just set SC_occupySea = true; // true if you want to have roaming AI boats and on Tanoa (for me at least) to stop them beaching, I set SC_occupyBoatUseFixedPos = false; // True if you want to specify the patrol positions and radius of the area to patrol / false for random Hope this helps.- 3161 replies
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- survivor ai
- random ai
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Maybe have a look here 0:06:03 "ExileServer - Initializing game world..." 0:06:03 "ExileServer - Loading families from database..." 0:06:03 "ExileServer - Database Error: Error Unknown Protocol" 0:06:03 Error in expression < to _numberOfClans - 1 do { ((_clanIDs select _i) select 0) call ExileServer_sy> 0:06:03 Error position: <select _i) select 0) call ExileServer_sy> 0:06:03 Error Generic error in expression 0:06:03 File exile_server\code\ExileServer_world_loadAllClans.sqf, line 25
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[Release] ZCP - Zupa's (& City) Capture Points 3.1 ( 23 september update )
SavageMcTavish replied to Zupa's topic in Add-ons
Also this. @Razor77 I also have found private _ZCP_S_terrainGradient = 20; Though I still get spawns on the sides of steep hills. Gonna try @Heavy post and see how I get on. Will report back once Ive had a good time of testing. In fn_config.sqf the is also this -1, // max terrainGradient -> when specific static basefile is used (9) -> put -1 if you want to use the corresponding one from the ZCP_Capbasses array). So I'm guessing it can be set 'per cap point' or as @Heavy posted :-) Oooft, learning curve, but getting there.................slowly. Peace n Zeds Sav -
[Release] ZCP - Zupa's (& City) Capture Points 3.1 ( 23 september update )
SavageMcTavish replied to Zupa's topic in Add-ons
@Razor77 I also have found private _ZCP_S_terrainGradient = 20; Though I still get spawns on the sides of steep hills. Gonna try @Heavy post and see how I get on. Will report back once Ive had a good time of testing. In fn_config.sqf the is also this -1, // max terrainGradient -> when specific static basefile is used (9) -> put -1 if you want to use the corresponding one from the ZCP_Capbasses array). So I'm guessing it can be set 'per cap point' or as @Heavy posted :-) Oooft, learning curve, but getting there.................slowly. Peace n Zeds Sav -
[Release] ZCP - Zupa's (& City) Capture Points 3.1 ( 23 september update )
SavageMcTavish replied to Zupa's topic in Add-ons
@Kidesh -
Looks like your missing a '}' somewhere relating to line 2047. Recheck your config.cpp. Sav
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[Release] ZCP - Zupa's (& City) Capture Points 3.1 ( 23 september update )
SavageMcTavish replied to Zupa's topic in Add-ons
Thanks for the reply @Zupa. Haven't managed to play lots to test but more than happy with the mod. Keep up the good work :-) Peace n Zeds Sav -
[Release] ZCP - Zupa's (& City) Capture Points 3.1 ( 23 september update )
SavageMcTavish replied to Zupa's topic in Add-ons
@Razor77 I also have found private _ZCP_S_terrainGradient = 20; Though I still get spawns on the sides of steep hills. Gonna try @Heavy post and see how I get on. Will report back once Ive had a good time of testing. In fn_config.sqf the is also this -1, // max terrainGradient -> when specific static basefile is used (9) -> put -1 if you want to use the corresponding one from the ZCP_Capbasses array). So I'm guessing it can be set 'per cap point' or as @Heavy posted :-) Oooft, learning curve, but getting there.................slowly. Peace n Zeds Sav -
I have experienced this though haven't built in a while. It possibly hasn't disappeared but is in fact just sitting under the ground, try raising its elevation to see if it appears. Peace n Zeds
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Sent you a PM dude
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Quality
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It's actually on the first page :-) Range Finder / Laser Designator functions have changed. Press # to lase now (or check your personal key bindings)
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Thank you. I shall add this to my ever increasing Exile notes ☺️
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http://exile.majormittens.co.uk/topic/21761-168-bugs-megathread-discussion/?page=1
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config.cpp, line 2692.CfgExileCustomCode: Member already defined.
SavageMcTavish replied to Jauch's topic in Setup
As @Beowulfv says , your calling CfgExileCustomCode twice. Once at line 1181 and again at line 2731. Hope this helps you :-) -
Some CUP Vehicles are for free idk why and error message when i buy it "3"
SavageMcTavish replied to RL Daged's topic in Setup
WOOP WOOP :-) -
Some CUP Vehicles are for free idk why and error message when i buy it "3"
SavageMcTavish replied to RL Daged's topic in Setup
Just remember, 1. It's Arma 2. It's Mod's 3. It will be a headache but 4. When you fix it, you will be enlightened Peace n Zeds :-) In case your error is 'Failed to purchase vehicle :13' have look here. Helicopters : Failed to purchase vehicle 13 AND Failed+to+purchase+vehicle ALSO failed-to-purchase-vehicle-3-and-prices-is-set-to-0 -
Some CUP Vehicles are for free idk why and error message when i buy it "3"
SavageMcTavish replied to RL Daged's topic in Setup
Sorry. Wasn't trying to be rude. I'm new to servers also. This was the only info I could find but i do notice from your config that all your Heli's, Planes have prices so I am unsure what/where the issue is. I am just trying to point you in a direction that may help you out. :-) -
Some CUP Vehicles are for free idk why and error message when i buy it "3"
SavageMcTavish replied to RL Daged's topic in Setup
A quick Forum search is always the way forward for help -
ErrorMessage: File mpmissions\__cur_mp.Altis\config.cpp, line 5475: Config: '"' encountered instead of ',
SavageMcTavish replied to RL Daged's topic in Setup
Nice one :-)