ROGUE[WOLF]

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About ROGUE[WOLF]

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  1. ROGUE[WOLF]

    [WOLF]Exile ChernarusRedux

    All gameplay styles allowed. Moderate to hard difficulty. Still tweaking and open to suggestions. - Random AI - Scavenging and loot spawns - AI Missions - Infection
  2. ROGUE[WOLF]

    WANTED! Hiring someone to help with server

    If I get home from work early enough tonight I will PM you and we will see if there is something I can do to help.
  3. ROGUE[WOLF]

    Extended items Exile - Safes broken

    When I load Extended items Exile onto my server, it breaks my safes. By this I mean I can move, pack and get inventory option. But I don't get the options to lock and unlock the safe. This began after the 1.04 patch. Any ideas??
  4. ROGUE[WOLF]

    Enhanced Movement throws me back and through the ground.

    Putting your primary weapon in your hands seems to minimize this. Pistols work sort of as well.
  5. ROGUE[WOLF]

    [Release Tanoa fort]

    All the objects are being duplicated.
  6. ROGUE[WOLF]

    Warning Message: No entry 'bin\config.bin/CfgWorlds.Nziwasogo'.

    My command line -profiles=C:\Installed_servers\ArmA3\A3Master\Nziwasogo -serverMod=@ExileServer -mod=@Exile;@NziwasogoV08;@CUP_Terrains -filePatching -autoinit -config=xconfig\cfg\Config.cfg -world=empty -ip=xx.xxx.xxx.xxx -port=2302 -cpuCount=2 -exThreads=7 -bandwidthAlg=2 -maxMem=2047 -noSound
  7. ROGUE[WOLF]

    Warning Message: No entry 'bin\config.bin/CfgWorlds.Nziwasogo'.

    version=12; class Mission { addOns[]= { "exile_client", "pja305" }; addOnsAuto[]= { "exile_client", "pja305" }; randomSeed=10176010; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Groups { items=1; class Item0 { side="GUER"; class Vehicles { items=100; class Item0 { position[]={12027.76,0.84353518,5981.6826}; special="NONE"; id=0; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; leader=1; skill=0.60000002; }; class Item1 { position[]={12025.316,0.91885269,5981.7998}; special="NONE"; id=1; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item2 { position[]={12023.34,0.97989589,5981.915}; special="NONE"; id=2; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item3 { position[]={12021.42,1.0381008,5981.8584}; special="NONE"; id=3; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item4 { position[]={12019.385,1.0664831,5981.626}; special="NONE"; id=4; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item5 { position[]={12017.521,1.0363883,5981.7998}; special="NONE"; id=5; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item6 { position[]={12015.895,1.0263402,5981.3936}; special="NONE"; id=6; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item7 { position[]={12014.092,1.0085573,5981.8584}; special="NONE"; id=7; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item8 { position[]={12011.998,0.99310791,5981.6826}; special="NONE"; id=8; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item9 { position[]={12010.25,0.97870302,5981.7432}; special="NONE"; id=9; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item10 { position[]={12027.99,0.7780087,5979.1826}; special="NONE"; id=10; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item11 { position[]={12025.955,0.85700214,5979.4736}; special="NONE"; id=11; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item12 { position[]={12023.861,0.90739107,5979.2412}; special="NONE"; id=12; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item13 { position[]={12021.826,0.98649096,5979.5342}; special="NONE"; id=13; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item14 { position[]={12019.85,1.0518711,5979.4131}; special="NONE"; id=14; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item15 { position[]={12018.221,1.0372941,5979.3564}; special="NONE"; id=15; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item16 { position[]={12016.01,1.0228565,5979.4736}; special="NONE"; id=16; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item17 { position[]={12014.207,1.0067935,5979.4131}; special="NONE"; id=17; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item18 { position[]={12012.463,0.99619228,5979.5342}; special="NONE"; id=18; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item19 { position[]={12010.137,0.98716134,5979.5342}; special="NONE"; id=19; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item20 { position[]={12028.283,0.65763974,5977.2646}; special="NONE"; id=20; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item21 { position[]={12025.842,0.73878407,5977.3799}; special="NONE"; id=21; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item22 { position[]={12023.629,0.8028928,5977.3213}; special="NONE"; id=22; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item23 { position[]={12021.361,0.91551518,5977.4385}; special="NONE"; id=23; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item24 { position[]={12019.732,0.99318671,5977.3213}; special="NONE"; id=24; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item25 { position[]={12017.986,0.98247457,5977.4385}; special="NONE"; id=25; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item26 { position[]={12015.895,0.96894217,5977.5537}; special="NONE"; id=26; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item27 { position[]={12014.033,0.95568639,5977.6123}; special="NONE"; id=27; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item28 { position[]={12012.055,0.94964421,5977.5537}; special="NONE"; id=28; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item29 { position[]={12009.902,0.99076194,5977.6709}; special="NONE"; id=29; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item30 { position[]={12028.457,0.5440765,5975.4014}; special="NONE"; id=30; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item31 { position[]={12025.666,0.61898965,5975.2256}; special="NONE"; id=31; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item32 { position[]={12023.396,0.7335059,5975.3447}; special="NONE"; id=32; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item33 { position[]={12021.072,0.87849391,5975.46}; special="NONE"; id=33; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item34 { position[]={12019.385,0.9358598,5975.3447}; special="NONE"; id=34; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item35 { position[]={12017.871,0.92048138,5975.2256}; special="NONE"; id=35; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item36 { position[]={12015.662,0.90445572,5975.2842}; special="NONE"; id=36; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item37 { position[]={12013.799,0.91602737,5975.4014}; special="NONE"; id=37; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item38 { position[]={12012.404,0.94547343,5975.3447}; special="NONE"; id=38; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item39 { position[]={12010.02,0.99538034,5975.5752}; special="NONE"; id=39; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item40 { position[]={12028.518,0.41727057,5973.251}; special="NONE"; id=40; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item41 { position[]={12026.887,0.47368863,5973.3662}; special="NONE"; id=41; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item42 { position[]={12025.084,0.57753074,5973.4229}; special="NONE"; id=42; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item43 { position[]={12022.932,0.71050131,5973.4834}; special="NONE"; id=43; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item44 { position[]={12020.662,0.84895396,5973.4834}; special="NONE"; id=44; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item45 { position[]={12018.279,0.87727046,5973.542}; special="NONE"; id=45; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item46 { position[]={12016.244,0.86714447,5973.5986}; special="NONE"; id=46; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item47 { position[]={12014.674,0.90029305,5973.542}; special="NONE"; id=47; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item48 { position[]={12012.463,0.9469434,5973.4834}; special="NONE"; id=48; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item49 { position[]={12010.602,0.98598725,5973.5986}; special="NONE"; id=49; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item50 { position[]={12028.518,0.30382705,5971.0967}; special="NONE"; id=50; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item51 { position[]={12027.236,0.38364503,5971.1553}; special="NONE"; id=51; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item52 { position[]={12025.201,0.51259923,5971.3291}; special="NONE"; id=52; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item53 { position[]={12023.107,0.64356154,5971.4463}; special="NONE"; id=53; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item54 { position[]={12021.072,0.76609743,5971.3877}; special="NONE"; id=54; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item55 { position[]={12018.396,0.82491398,5971.4463}; special="NONE"; id=55; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item56 { position[]={12016.533,0.86392409,5971.6201}; special="NONE"; id=56; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item57 { position[]={12014.264,0.91172349,5971.6201}; special="NONE"; id=57; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item58 { position[]={12012.404,0.95088351,5971.6201}; special="NONE"; id=58; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item59 { position[]={12009.844,0.9979338,5971.9131}; special="NONE"; id=59; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item60 { position[]={12028.4,0.2758812,5969.585}; special="NONE"; id=60; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item61 { position[]={12025.842,0.42592728,5969.0635}; special="NONE"; id=61; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item62 { position[]={12023.689,0.55990422,5969.2939}; special="NONE"; id=62; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item63 { position[]={12021.594,0.68914306,5969.4111}; special="NONE"; id=63; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item64 { position[]={12019.441,0.80706948,5969.5264}; special="NONE"; id=64; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item65 { position[]={12018.104,0.83525032,5969.5264}; special="NONE"; id=65; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item66 { position[]={12016.068,0.87686986,5969.8174}; special="NONE"; id=66; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item67 { position[]={12014.674,0.90623343,5969.8174}; special="NONE"; id=67; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item68 { position[]={12012.463,0.95229596,5969.9326}; special="NONE"; id=68; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item69 { position[]={12010.02,1.0035088,5969.9932}; special="NONE"; id=69; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item70 { position[]={12029.039,0.19707319,5966.1553}; special="NONE"; id=70; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item71 { position[]={12027.295,0.30484131,5966.2705}; special="NONE"; id=71; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item72 { position[]={12025.26,0.42765376,5966.1553}; special="NONE"; id=72; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item73 { position[]={12022.643,0.60578597,5966.3271}; special="NONE"; id=73; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item74 { position[]={12021.244,0.71349055,5966.3271}; special="NONE"; id=74; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item75 { position[]={12019.035,0.82905334,5966.4463}; special="NONE"; id=75; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item76 { position[]={12017.174,0.86878347,5966.3271}; special="NONE"; id=76; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item77 { position[]={12015.08,0.91262496,5966.3857}; special="NONE"; id=77; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item78 { position[]={12013.51,0.94730878,5966.3857}; special="NONE"; id=78; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item79 { position[]={12011.59,1.0158135,5966.4463}; special="NONE"; id=79; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item80 { position[]={12028.342,0.21660338,5964.1768}; special="NONE"; id=80; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item81 { position[]={12026.131,0.35418361,5964.4092}; special="NONE"; id=81; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item82 { position[]={12024.154,0.49753958,5964.4678}; special="NONE"; id=82; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item83 { position[]={12021.361,0.7128281,5964.4092}; special="NONE"; id=83; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item84 { position[]={12019.557,0.82695276,5964.4092}; special="NONE"; id=84; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item85 { position[]={12017.639,0.86684424,5964.5244}; special="NONE"; id=85; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item86 { position[]={12015.834,0.90512031,5964.4678}; special="NONE"; id=86; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item87 { position[]={12014.207,0.96072042,5964.4092}; special="NONE"; id=87; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item88 { position[]={12011.707,1.0480649,5964.585}; special="NONE"; id=88; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item89 { position[]={12010.367,1.0967413,5964.585}; special="NONE"; id=89; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item90 { position[]={12027.99,0.21506372,5962.1982}; special="NONE"; id=90; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item91 { position[]={12026.014,0.36445418,5962.1396}; special="NONE"; id=91; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item92 { position[]={12023.979,0.52146518,5962.083}; special="NONE"; id=92; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item93 { position[]={12021.537,0.70943123,5962.083}; special="NONE"; id=93; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item94 { position[]={12019.209,0.84391481,5962.1982}; special="NONE"; id=94; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item95 { position[]={12017.115,0.89847577,5962.1982}; special="NONE"; id=95; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item96 { position[]={12014.848,0.97969526,5962.2568}; special="NONE"; id=96; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item97 { position[]={12012.055,1.0788285,5962.374}; special="NONE"; id=97; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item98 { position[]={12009.379,1.1421508,5962.4893}; special="NONE"; id=98; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item99 { position[]={12029.678,0.11145566,5962.1396}; special="NONE"; id=99; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; }; }; }; class Markers { items=9; class Item0 { position[]={18606.764,13.065,8134.1372}; name="SpawnQuinhamel"; text="Quinhamel"; type="ExileSpawnZone"; }; class Item1 { position[]={2086.4175,94.546089,16074.135}; name="SpawnCanchungo"; text="Canchungo"; type="ExileSpawnZone"; }; class Item2 { position[]={10643.639,4.0434628,9860.3281}; name="SpawnKasangoLunda"; text="Kasango Lunda"; type="ExileSpawnZone"; }; class Item3 { position[]={2736.176,31.595406,9378.8213}; name="SpawnForecahira"; text="Forecahira"; type="ExileSpawnZone"; }; class Item4 { position[]={15030.128,59.485245,16399.594}; name="SpawnGabu"; text="Gabu"; type="ExileSpawnZone"; }; class Item5 { position[]={6719.5259,34.251545,2780.6714}; name="SpawnChimoio"; text="Chimoio"; type="ExileSpawnZone"; }; class Item6 { position[]={13516.216,9.3421516,824.75}; name="TraderCityMarker"; text="Mafia Trader City"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=175; b=175; drawBorder=1; }; class Item7 { position[]={5147.0542,75.327774,10052.518}; name="TraderZoneSilderas"; text="Silderas Trader City"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=175; b=175; drawBorder=1; }; class Item8 { position[]={17006.707,73.661827,15539.334}; name="TraderZoneFolia"; text="Folia Trader City"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=175; b=175; drawBorder=1; }; }; }; class Intro { addOns[]= { "pja305" }; addOnsAuto[]= { "pja305" }; randomSeed=15410642; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroWin { addOns[]= { "pja305" }; addOnsAuto[]= { "pja305" }; randomSeed=16432098; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroLoose { addOns[]= { "pja305" }; addOnsAuto[]= { "pja305" }; randomSeed=15899947; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; };
  8. I am getting this error, "Warning Message: No entry 'bin\config.bin/CfgWorlds.Nziwasogo'." in my rpt and the server starts to where I can get into it but there is no world just the sky and the ground is a gray surface.
  9. ROGUE[WOLF]

    Vehicles spawn outside the map (N'Ziwasogo)

    Has anyone got a working mission file for this map?
  10. ROGUE[WOLF]

    Script restriction #38

    I now believe that this is caused by CBA. I never did fix it, so I just use joint rails on my server instead.
  11. ROGUE[WOLF]

    Exile and Namalsk Public Test

    Would love to try this out and lend a hand.
  12. ROGUE[WOLF]

    ExileZ 2

    Thanks for the quick reply. While I do not know how to code, I am fairly intuitive and I am sure I will figure it out. Thanks again.
  13. ROGUE[WOLF]

    ExileZ 2

    At the risk of sounding like an idiot, I have installed this mod on Chernarus and while I am getting a few zombies. It doesn't seem like there is enough of them. I have read the thread and I seen where you have said it works with all maps. But I am not sure if I have to do something with the alt map files or if it will work out of the box. I'm sure I am being dense right now, but could you lend a hand. Thanks.
  14. ROGUE[WOLF]

    Script restriction #38

    Yeah, this is copied and pasted directly from my scripts.log file. It has got me muttering to myself. I am at a total loss, I can't even tell which mod is doing it.
  15. ROGUE[WOLF]

    Script restriction #38

    Thanks Dreamless, but this didn't work. I tried it with and without the equal sign.