KnatteAnka

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Everything posted by KnatteAnka

  1. KnatteAnka

    Dynamic Locker

    Hi all now i have created a fun thing to att to your server to give the locker a dynamic value that rises with the more rank you get Github improved and perfected version: ExileDynamicLocker by g0dsCookie inspired by me KnatteAnka https://github.com/redned70/ExileDynamicLocker fork by RedNed from g0dsCookie version improved display of large values in bank! 4 files that is edited Config.cpp meaning a level1 respect player gets 60k locker and a lvl 2 get 111k locker and so on. ExileClient_gui_lockerDialog_show.sqf ExileClient_gui_lockerDialog_event_onDepositButtonClick.sqf ExileServer_system_locker_network_lockerDepositRequest.sqf Known Bugs: if adding money to locker the max locker value is reset to respect level1, but still works to add more money to the locker. Fixed with Github version
  2. KnatteAnka

    Infistar Time to restart

    Hi i wonder if it is possible to create a public value that is the time until next restart in server time ( time since start of server) that way i can edit exile and ExAd statusbar to show correct time even if worked with the server.
  3. KnatteAnka

    Halv's Paintshop ported to Exile

    Done the tests now and all is working as it should so the new edit is of only the file ExileServer_saveVehiclePaintRequest_network_saveVehiclePaintRequest.sqf So if using my last version revert it to default before replacing this file in the server addon folder and repack the pbo This gives you a variable _Pay that as default is set to 1000. If you don't have that money it gives you a message that you don't have 1000 (red toast). If you have the money it saves the paint and tells (blue toast) the player that 1000 is removed and paint saved
  4. KnatteAnka

    Halv's Paintshop ported to Exile

    Some more testing is needed but have moved the vehicle paint price and removal to the server file and you get a toast if it work or not to save the paint
  5. KnatteAnka

    Halv's Paintshop ported to Exile

    Ya that is right it is a security risk but it does work can look to see how to do it at serverside to limit the risk but that is more work and maybe if you click apply paint(step before Save paint) then you need money for the button to do anything Edit: Looked at the code and the paint of cars is saved in the databas on the server but what i can find the color of the bag and uniform is all done on the client and saved at the client. but it is still not imposible when i look at the payprotectionmoney code but its not fixed in one hr
  6. KnatteAnka

    Halv's Paintshop ported to Exile

    Found how to add a price if you want to save the paint (vehicles) Replace exileSavepaint.sqf with: _Pay is the set amount of poptaps you pay. My tests show that this work maybe edit the hint to a toaster but this works All creadit goes to nrz
  7. Here comes my customization of the great script to take into account if its long or short until the pay need to be payed. set at 10 days as default All credit goes to Lunchbox and kuplion.
  8. KnatteAnka

    Improved loot spawner for v1.0.3

    My last version i use give it a chance to spawn multiple smal items(Crate only)(food,build stuff and mag) not only one of each and weapon have more loot spot value insted of stop spawn if spawned a weapon can post code if wanted:)
  9. My server uses scarcode reset warning so i can get server date and use that to only show info if low daya left but will do the vesion some smarter before i post it:)
  10. KnatteAnka

    Halv's Paintshop ported to Exile

    (cost to paint cars)Maybe look at editing save paint menu setting to then take the money. Can look at it in a week
  11. KnatteAnka

    pay for help?

    the fixes is not hard to add will help you and get started with the tank the thing you do is open your config.cpp in you mission folder and find class Car { Then select all until the end bracket ( "};" ) for Car (shown easy in red if you have notepad++) copy that and add under the end bracket and change Car to tank and there you go it is fixed now you have told the game what a tank kan use in scroll menu.
  12. Hi when anyone join my server it is one view distance set but not the one that they have set before in the ExAd xm8 app. Everything else works ok. how to fix a initial setup of view distance to there value
  13. KnatteAnka

    Dynamic Locker

    Used it some now and the last settings i use is This gives my players some goal to work for and you start with less but get in the end more but the good thing is that you can tweek the limits and the more levels you have the higher the limit go no limit how many levels for my script
  14. KnatteAnka

    Exile Server Management

    can you set a steam mod as server mod for me that does not work and problem with exile_client not adding
  15. KnatteAnka

    Exile Server Management

    also it did delete exile bikey ....
  16. KnatteAnka

    Exile Server Management

    What ever port i select is always sets it to 2302
  17. KnatteAnka

    ACiDy Portable Trade zones

    Found some problem with my posted code and added more fail safes This code allow you to set same pos many times to rise chance of spawn. ACD_init.sqf
  18. KnatteAnka

    ACiDy Portable Trade zones

    Have done that it spawns 2 traders from a list of possible pos and rotations using one static and 2 random traders with same setup of wares to sell. install and get the script to work then replace ACD_init.sqf (non aircraft version used as base) change _Add to set what wares to sell and _Pos to set where traders can spawn
  19. KnatteAnka

    ACiDy Portable Trade zones

    got the same problem and think it is the information that is sent to exile script that is wrong: got this error on client 15:41:42 Error in expression <llEventHandlers "HandleDamage"; _trader setFace _traderFace; if (isNull _attachT> 15:41:42 Error position: <setFace _traderFace; if (isNull _attachT> 15:41:42 Error setface: Type Array, expected String 15:41:42 File exile_client\code\ExileClient_object_trader_create.sqf, line 32 Edit: have looked at some of what was writen in this topic and found the fix. missing _trader and declar what the trader is for type. Fixed acd_fnc_createTradingOffice.sqf :
  20. KnatteAnka

    [Release] [scarCODE] automated restart warnings

    Is it possible to get the Start and stop times(or sec to restart) to an other script client side when this is installed? im using ExAd Status bar. so is "_secondsFromStartToRestart" accessible from other scripts? and how do i load it ( can format it thats no problem but not very used to the arma 3 style of programming) Edit got it working by setting a public variable i added to ExAd and use that to set time
  21. KnatteAnka

    Infistar Time to restart

    sent mail to infistar and asking
  22. KnatteAnka

    Farm metal directly to vehicles with Toast notifications

    Hi i reworked the Script to use exile 1.03 as base only to add the possibility of placing junk in car/trucks meaning that it as exile 1.03 only gives junk after x hits and the container is "removed" when harvested (default amount) toaster is also used from the original great script
  23. KnatteAnka

    Improved loot spawner for v1.0.3

    Have gotten my files working for percentage of buildings without loot Added a read of setting and test agains a random number if the building has any lootpositions. including my setting for higher amount of loot if spawning and more crates but this is for a pve server:
  24. KnatteAnka

    Improved loot spawner for v1.0.3

    Changed the code some and added a percentage of buildings without loot:-D posting the edits later.