Manny
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Can we have the new link too? so we dont wait dayzlauncher to update
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No offense but can we keep this thread about taviana map only?
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So none of the current taviana servers show up on dayzlaucher with this taviana version right?
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4 versions in 24 hours? This is ridiculous
Manny replied to SwissArmy1984's topic in General Discussion
People that participated in the stress test are to blame more than the devs imo -
Should we expect 0.9.32c to arrive some time today?
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Upcoming Patch- *Limited the maximum speed of cars and bikes to 20km/h*
Manny replied to Rangecreed's topic in Constructive Criticism
You are actually describing a non-problem overanalyzing things. Even bounding the lock button is enough. Its not like everyone on the server is going to try to steal from you. -
Upcoming Patch- *Limited the maximum speed of cars and bikes to 20km/h*
Manny replied to Rangecreed's topic in Constructive Criticism
Stop at a place 2m away of players and bound a key to the lock fuction so you insta lock it after you get off your car. Thats how -
I think they were waiting for 1.52. Later today is most likely than friday
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Upcoming Patch- *Limited the maximum speed of cars and bikes to 20km/h*
Manny replied to Rangecreed's topic in Constructive Criticism
Or simply add a lock option while you are inside the car. Problem fixed -
Its an exile problem and it is fixed in the next exile patch. Already discussed many times http://exile.majormittens.co.uk/search/?q=rangefinder
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Or just make more buildable containers like epoch had that have a huge storage and cant be locked so when people raid a base they can find many stuff to loot there. Safes should be safe at all times imo unless abandoned
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You cant run this perfomance client with battleye enabled right? so you can test it on live servers
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This is fixed in the next update according to the devs on twitch
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I dont know when was the last time you played arma 2 epoch but atm (last months maybe year) if you go with a car and try to get out close to a wall it returns you back in the car. You can do it in some default arma buildings but not in base walls.
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It was fixed in arma 2 epoch for base walls a long time ago so its not impossible to fix.