Just a quick question to anyone in the community if they've experienced desync when interacting with a base door, vehicle, etc. Specifically, closing your base door, and locking it. Yet the door on your screen does not close, or say locked. On a friendly persons screen it may of closed, but yet they see you walk right through said "close" but "not closed" door.
Same thing with vehicles, as you'll not be able to lock or properly unlock a vehicle to get inside.
The fix is the same with both, being a simple soft log. Any fixes? Any and all comments are appreciated as this breaks gameplay.
-RedVine