Gorax
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Everything posted by Gorax
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Hello, I would like to have some kind of respect based spawn gear, for example, if you have 500 respect you will spawn with another gear than bambi and for example with respect ... dunno about 10 000 you will have SVD vest backpack etc... any sugestions? Thx.
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Too late :D
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Dead link.
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[Release] Purchased vehicles spawn at specific location
Gorax replied to BetterDeadThanZed's topic in Scripts
how much place around HeliH and HeliHEmpty should be to correctly spawn vehicle or helicopter? Cause mine dont spawn and i get error 13... -
Trader in safe zone do not spawn (Food/Armory/Hardware) others works
Gorax replied to Gorax's topic in Traders & Safe Zones
U no read topics!!! The problem was COMMA after orientation. Thx.- 1 reply
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Trader in safe zone do not spawn (Food/Armory/Hardware) others works
Gorax posted a topic in Traders & Safe Zones
Hello, I ve created custom trader zone etc. and i added Vendors in it. Everyone works excepts Foor Armory and Hardware. Code is copyied from Altis only positions are changed. Any sugestions? /////////////////////////////////////////////////////////////////////////// // Armory Trader /////////////////////////////////////////////////////////////////////////// [ "Exile_Trader_Armory", "PersianHead_A3_02", ["InBaseMoves_SittingRifle1"], [6284.86,7835.17,4.5], 75.4545, ] call ExileClient_object_trader_create; /////////////////////////////////////////////////////////////////////////// // Hardware Trader /////////////////////////////////////////////////////////////////////////// [ "Exile_Trader_Hardware", "WhiteHead_17", ["Acts_Kore_IdleNoWeapon_loop"], [6306.73,7821.64,-0.000488281], 129.091, ] call ExileClient_object_trader_create; /////////////////////////////////////////////////////////////////////////// // Fast Food Trader /////////////////////////////////////////////////////////////////////////// [ "Exile_Trader_Food", "GreekHead_A3_01", ["Acts_Kore_IdleNoWeapon_loop"], [6312.73,7821.64,-0.000488281], 221.818, ] call ExileClient_object_trader_create; Does those vendors fix on their objects or action? Code on others are the same. I dont have any idea why it doesnt works. Locations seems right. Cause i ve spawned other object on it to see if it will shows up and it did. -
How do u fix that b1u3sky ????
- 86 replies
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- moving traders
- traders
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(and 2 more)
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Hello, I ve created custom trader zone etc. and i added Vendors in it. Everyone works excepts Food Armory and Hardware. Code is copyied from Altis only positions are changed. Any sugestions? /////////////////////////////////////////////////////////////////////////// // Armory Trader /////////////////////////////////////////////////////////////////////////// [ "Exile_Trader_Armory", "PersianHead_A3_02", ["InBaseMoves_SittingRifle1"], [6284.86,7835.17,4.5], 75.4545, ] call ExileClient_object_trader_create; /////////////////////////////////////////////////////////////////////////// // Hardware Trader /////////////////////////////////////////////////////////////////////////// [ "Exile_Trader_Hardware", "WhiteHead_17", ["Acts_Kore_IdleNoWeapon_loop"], [6306.73,7821.64,-0.000488281], 129.091, ] call ExileClient_object_trader_create; /////////////////////////////////////////////////////////////////////////// // Fast Food Trader /////////////////////////////////////////////////////////////////////////// [ "Exile_Trader_Food", "GreekHead_A3_01", ["Acts_Kore_IdleNoWeapon_loop"], [6312.73,7821.64,-0.000488281], 221.818, ] call ExileClient_object_trader_create; Does those vendors fix on their objects or action? Code on others are the same. I dont have any idea why it doesnt works. Locations seems right. Cause i ve spawned other object on it to see if it will shows up and it did. Edited 9 hours ago by Gorax