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4 NeutralAbout DeanL
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Thank's Darth it worked Yeah some of the loot spawn 2 feet above the ground depending on the ground level of the crash site but it doesn't really matter to me as you can still loot it as long as the loot is there it's all good Thanks for working on this mate .
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Still same, no loot around the crash sites.
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The wrecks are spawning yes . they look really good too but no loot, will try give this a shot now though and let you know.
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http://pastebin.com/j7GYADEW
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If i send my server_config_pbo by email to someone who has the spawns working could they set me up with it please i'm having trouble with this , part 4 is a little confusing. I've added the wreck classes from the file in the military section under class cfgbuildings but no loot is spawning for me Don't know if i'm going wronng somewehere..Some help needed please ..
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Yeah tried but nothing is happening I bought dozens of rope too lol but it's OK, will just have to leave this one out for the time being. But are you sure nothing went in the description?
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Yup didn't work at all for me this, If it did work, would I just use the scroll menu and it should be in there once in the helicopter ?
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Will give this a whirl now bud see if it works then. cheers
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Just waiting on a reply of Pato if he can help us out on this
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Any input in the description.ext / init.sqf or just paste this in a new sqf. file , repack pbo and done ? Sounds like a cool script to have.
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Wassup guys. I will be streaming at 10pm UK Time tonight so if you wanna join in on missions and such then let me know, all our info is here below Stream Channel : http://www.twitch.tv/h2gy LRG Community https://www.facebook.com/LR-Gaming-495758373932401/timeline/ @ryanzombies_exilefix mod here : https://mega.nz/#!kE9HkJIR!kgaGxdRwXXHZ8qt6nwFQS9MeF9G2PSCLf6dXkVU1Atc Our server is on Chernarus so make sure u got the AllInArmaTerrainPackLite version and the Exile mod obviously
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!="Map) then {\n_members = units (group player);\n{\n_marker = createMarkerLocal [format["%1_marker",_x],visiblePosition _x];\n_marker" In you scripts scroll down to allvariables and Copy and paste the code in above like so: 7 allvariables !="Map) then {\n_members = units (group player);\n{\n_marker = createMarkerLocal [format["%1_marker",_x],visiblePosition _x];\n_marker" that should sort that kick out. I also have this installed but I have never had that kick mate.
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Did you fix it mate?
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@Alikard24 Either Create a text document or delete the writing and other stuff already in one of your sqf files and copy and paste the code inside, then save as playerMarker.sqf to all files. Read the description again mate, and you will probably come across a couple of BE kicks too.
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It does not come with any mate just safe zones.
- 14 replies
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- mission.sqm
- exile.chernarus
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(and 2 more)
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