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Everything posted by NeverAgain
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After updating my config.cpp rpt say : "MarXet: [!!!WARNING!!!] : WE HAD AN ISSUE STARTING MARXET, MARXET WILL NOT START. ERROR: MarXet's CfgNetworkMessages don't exist in config.cpp!" A have this on description: class CfgNetworkMessages { #include "MarXet\CfgMarXetNetworkMessages.hpp" #include "ExAdClient\CfgNetworkMessages.cpp" #include "ExAdClient\CfgNetworkMessages.cpp" #include "Custom\Humanity\cfg\CfgNetworkMessages.hpp" // Humanity #include "Custom\meds\CfgNetworkMessages.hpp" }; And if i try to add this to config.cpp class CfgNetworkMessages { #include "MarXet\CfgMarXetNetworkMessages.hpp" }; Still same warning in rpt..please help and thanks.
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Hello please how to add https://github.com/josemaripl/ExileMod-HumanitySystem I need help with DB....Thanks
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dayz What about a DayZ Standalone Mod ?
NeverAgain replied to Duffman117's topic in General Discussion
Try this server on A3Launcher Mod Edit: Don't advertise servers.. -
AI in chernarus go way from ride AI wont exit car and defend himself
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Hi please how to fix attachement from CUP weapons? Big THANKS!!
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Hello community is somewhere good revive system with unconscious?
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blckeagls Missions: Dynamic, Static, Highly Configurable, Mission Creation Tools Included.
NeverAgain replied to Ghostrider-DBD's topic in Add-ons
Thank you but i need two AI side for my server... there is only one side...how to add another side ? -
Well i really need this :-)
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blckeagls Missions: Dynamic, Static, Highly Configurable, Mission Creation Tools Included.
NeverAgain replied to Ghostrider-DBD's topic in Add-ons
Is way to change AI side ? West and east ? -
Try A3 Launcher for connect to servers. https://a3launcher.com/
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I have problem with this,please how to fix? Thanks
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Thank you !!
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Thank you..its solved :-) But now i change in server.cfg and description player slots for 12 but i have this error. 22:11:30 Mission Exile.Chernarus_2035: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (12) Ahh i forgot in @ExileServer in config: maxPlayers = 12; Here
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Thanks... And for ALL Happy new year from Czech Republic :-)
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Hi i have problem with this..please help
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Its way to add west and east side ?
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blckeagls Missions: Dynamic, Static, Highly Configurable, Mission Creation Tools Included.
NeverAgain replied to Ghostrider-DBD's topic in Add-ons
Ghostrider-DBD Hello is change update this mission system to more AI side like East and West ? Thank you for answer... -
Please have and using someone this ? Players can be knocked out when shot Players can bleed to death with proper credit given to the killer Players can apply aid to other players via scroll wheel actions
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I found this: JohnO_fnc_applyBandageToPlayer.sqf private ["_addRespect"]; _patient = _this select 0; call ExileClient_gui_interactionMenu_unhook; player playActionNow "Medic"; player removeItem "Exile_Item_Bandage"; sleep 4; _patient setVariable ["ExileReborn_clientBandaged",true,true]; if (time - ExileReborn_healingCoolDown >= ExileReborn_lastHealingReward) then { ExileReborn_lastHealingReward = time; _addRespect = 120; [_addRespect,0,true] call JohnO_fnc_updateRespectAndTabs; }; ["InfoTitleAndText", [ "Bandage applied", format ["I have applied a bandage to their wounds - %1 respect", _addRespect] ] ] call ExileClient_gui_toaster_addTemplateToast; JohnO_fnc_maintainKnockOut.sqf private ["_duration","_soundArray","_soundDelay","_lastSound"]; _duration = _this select 0; _soundArray = ["sounds\hit1.ogg","sounds\hit2.ogg","sounds\hit3.ogg","sounds\hit4.ogg","sounds\hit5.ogg","sounds\hit6.ogg","sounds\hit7.ogg","sounds\hit8.ogg","sounds\hit9.ogg"]; _soundDelay = 10; _lastSound = time; sleep 2; player switchMove "AcinPercMrunSnonWnonDf_agony"; ExileReborn_playerIsKnockedOut = true; disableUserInput true; cutText ["","BLACK OUT",5]; while {_duration > 0} do { _duration = _duration - 1; if (time - _soundDelay >= _lastSound) then { _soundPath = [(str missionConfigFile), 0, -15] call BIS_fnc_trimString; _soundToPlay = _soundPath + (selectRandom _soundArray); playSound3D [_soundToPlay, player, false, getPos player, 10, 1, 35]; _lastSound = time; }; titleText [format["Unconcious - %1",_duration],"PLAIN"]; if !(alive player) exitWith {}; uiSleep 1; }; cutText ["","BLACK IN",5]; ExileReborn_playerIsKnockedOut = false; disableUserInput false; JohnO_fnc_playCustomHitSound.sqf private ["_soundArray"]; _soundArray = ["sounds\hit1.ogg","sounds\hit2.ogg","sounds\hit3.ogg","sounds\hit4.ogg","sounds\hit5.ogg","sounds\hit6.ogg","sounds\hit7.ogg","sounds\hit8.ogg","sounds\hit9.ogg"]; _soundPath = [(str missionConfigFile), 0, -15] call BIS_fnc_trimString; _soundToPlay = _soundPath + (selectRandom _soundArray); playSound3D [_soundToPlay, player, false, getPos player, 10, 1, 35]; uiSleep 3; ExileRebornClient_CustomHit_soundIsPlaying = false; Here is ineraction menu for apply Bandage,instadog and pressure class Pressure: ExileAbstractAction { title = "Apply Pressure"; condition = "((alive ExileClientInteractionObject) && (isBleeding ExileClientInteractionObject) && (ExileClientInteractionObject distance player < 3))"; action = "_this call JohnO_fnc_applyPressureToWound"; }; class Bandage: ExileAbstractAction { title = "Apply Bandage"; condition = "((alive ExileClientInteractionObject) && (isBleeding ExileClientInteractionObject) && ('Exile_Item_Bandage' in (magazines player)) && (ExileClientInteractionObject distance player < 3))"; action = "_this call JohnO_fnc_applyBandageToPlayer"; }; class InstaDoc: ExileAbstractAction { title = "Apply InstaDoc"; condition = "((alive ExileClientInteractionObject) && ('Exile_Item_InstaDoc' in (magazines player)) && (ExileClientInteractionObject distance player < 3))"; action = "_this call JohnO_fnc_applyInstaDocToPlayer"; }; Hmmm how to add to Exile?
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If you look here John this use on this addon An in depth medical system - Players can be knocked out when shot Players can bleed to death with proper credit given to the killer Players can apply aid to other players via scroll wheel actions
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Ok this in description enable or disable rangefinder But how to disable Vehicle info ? true, // Vehicle + soldier info
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Hello i have problem with rangefinder...he wont show distance after i use key T... controls > weapon > laser distance > T Please help..thanks
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[RELEASE] Extended Survival Pack LAST COMPATIBILITY CHECK 05.05.2019
NeverAgain replied to Announcement's topic in Add-ons
Hello i have problem with spawn items... some food and another items...please how to fix? Before arma update all works fine... -
Hi please how to have AI patrol in specific military location..Thanks