Kashinoda
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26 GoodAbout Kashinoda
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All the more reason to use modding tools without barriers
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I thought that DayZ actually uses a hybrid. The modding tools for Enfusion means modders would essentially be able to do anything that Bohemia can do, but it still supports legacy C++ stuff. I'm not sure if the full BETA release will have everything running on Enfusion or not though. I'm not saying it's an easy port over or anything like that, I'm assuming it would be a fully fledged project. I just want modders to get on board because the ceiling is much higher in DayZ compared to Arma, at least until Arma 4.
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I've been following DayZ Standalone for the last 6 months or so and it's starting to actually shape up nicely, I'm extremely excited about the possibility of an Exile / Epoch style mod sometime in the future. Where things are right now: Server files were released to the public last week Modding tools to come, but people are already starting to mod. The next Experimental content pack will bring native base building and the new vehicle system The modding (in theory) should be significantly less restrictive compared to Arma 2 / 3. Particularly hyped about the train mod developed by Arkensor (https://www.youtube.com/watch?v=1Aw4-lmONqM). There's also mods for traders etc. The game itself is a great state in terms of performance, graphics, animations, map design, UI etc. A large improvement over Arma 3, obviously the same engine will eventually make its way to Arma 4 but we're looking at years for this. Are there any active or existing Exile developers looking to make something?
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I think 512k is probably the maximum amount of respect, when you added a kill to that the database values went tits up.
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People in this thread lel
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Some absolute fucking moaners on here. It could cost £10.00 a month and that would still be worth it for the many hours people pour into playing this mod. Smack my flipping head.
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Fantastic update by the way, probably the most balanced and fair way to do this and there's enough room for server owners to tweak things to fit their own communities. 3 days is the right amount of time, back in the A2 Epoch days your base could be taken forever within an hour - As Exile developer Grimm did to us on MGT Keep up the good work.
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You discredit much of your argument with off-handed comments like "those of us with real jobs"
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Could be banisters be implemented to Exile? Many lives would be saved.
Kashinoda replied to Kashinoda's topic in Constructive Criticism
Yeah I tend to encapsulate mine so you'd have to really try in order to kill yourself, the issue is the extra objects obviously. Doesn't look too grand either >_< -
Could be banisters be implemented to Exile? Many lives would be saved.
Kashinoda posted a topic in Constructive Criticism
Problem? Stairs are a death trap for many, you hit those bad boys at the wrong angle and you're sliding to your death - impaled between a floor and a wall. Doesn't matter what scripts you have in place, how much room you have to work with. These things are a death trap just like they were in Arma 2 Epoch. We've lost dozens to stair death rage quitters throughout the years, why does it need to be? The solution? The stair banister. Stair banisters give you the support and protection you deserve, at the low cost of 2 wooden planks you can secure your clan mates for a better tomorrow. Act now, thanks for your time. -
Fantastic posts eraser, might have been missed by people bickering.
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You can only hold 10,000 in the lockers. Which isn't a lot. The rest of your money you'll have to store at your base, which can be hacked (and territory taken in the new update too)
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10,000 limit is perfect. Nicely done
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Exile has always been a fantastic mod with a solid base to build on. I think how professional the project is skewed people's expectations going forward, it takes time to add things without it being a mess. Epoch on Arma 2 was my favourite mod ever, but my god it was a messy. My friends and I left Exile a few months ago, knowing full well we'd come back with some major additions. People who play mods like this do play it to death, it comes with the territory. I'm wetting myself with this latest update, it has everything there to make it the true spiritual successor to the original Epoch on Arma 2. Only with a whole lot more to it. This will be the Exile they had envisioned from the start, all aboard the hype train.
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Sorry, join whatever server you wish