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8 NeutralAbout Psygomin
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the nuke plant was apart of the map in taviana. so only thing added was static .50 cals and a vehicle or two and lotsa AI spawn points and it was made before we couldnt use the map anymore.......
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New players on second log in are stuck under the ground
Psygomin replied to steve1two's question in Serverside
Any Luck finding a fix? Seems like any time my friends and i decide to get a server for us to play on there is some major flaw that prevents us from doing so..... really frustrating spending on something we cant even use.... -
Psygomin started following Esseker mission file
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lol all the little bits and pieces to change when you copy paste a base file to start with, just glad they work on my server and i didnt miss a ; or " or } ect
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Mission Name - Novi Dvor Military Compound Creator - Psygomin Map - Taviana Original Forum Post - this is it Preview Images - i do not know if this base was added via the way i got Tavi running or is apart of the arma 3 port. This is where i started Tavi source Novi Dvor Military Base
- 188 replies
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Mission Name - Nuclear Power Plant Creator - Psygomin Map - Taviana Original Forum Post - this is it Preview Images - Nuclear Plant
- 188 replies
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Mission Name - Sector B Creator - Psygomin Map - Taviana Original Forum Post - this is it Preview Images - Sector B
- 188 replies
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trying to find an item that i can spawn that isnt used but in the game and spawnable thru infistar. when i can get to it ima try the Exile_Item_BushKit_Green and see if it works, just dont see that item in the db when i spawn it in so.... testing begins lol
- 30 replies
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- first person
- zombiehölle.de
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and this goes in the same place as the @infiSTAR first one? and does the item the zone is around have to be saved to the db?
- 30 replies
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- zombiehölle.de
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ok confused a bit by all of this above. would i do both or just one? how ever very interested in this, as it would be great for doing admin run events, and having it happen off an object is nice as an Admin can spawn it in any area they choose to have an event..
- 30 replies
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- first person
- zombiehölle.de
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all my added in vehicles are getting this error now. CUP Vehicles and Hollow's Vehicle Pack 1.2.1. saw there was a thread reguarding this but all the information was removed and it was locked........ edit found a possible solution. can close or delete this
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i may not have the best skills when it comes to this but when i installed this it took out my rules app and view distance app with the override file. i kinda get what i am supposed to do to make it work but i dont all the same. can link files if need be, as im not sure which would be helpful at the moment and the scratchies dont seem to work at the moment.... loads up on xm8 but cant buy any may have missed something
- 149 replies
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How do i add custom markers and spawn point
Psygomin replied to Tom ♋ ツ Flames's topic in Configuration
how would one put a visible name on the map. i have several blue dots but newer players dont know if its an Air trader or full trader, and i would like to mark them as such. right now its all just blue dots- 5 replies
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- customspawns
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i am wondering if there is a way to black list an area to prevent them from spawning. im running tavi and have built a sector b mission with DMS and with DMS none of the ai spawn outside of the wall, so most everyone dies via a3xai spawning in behind them and getting killed by no mission ai. ive looked the config file up and down and cannot find a way to do this. did some reading and looking thru the files and found out my solution.. now to learn it and implement it
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any hope of fix on a hosted server?
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ok got it spawning vehicles nicely which is what i wanted it to do but now i would like the rearm to work and for all purpose its working i just dont get the option to rearm. it may be the fuel feed item code thats holding me up. im running Tavi, any suggestions as to what i need to look into would be great Server RPT