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Everything posted by PryMary
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Team BBQ Dedicated Exile Server Is Now On-line! Server Features: CUP Terrains Esseker FuMS Mission system - HC Enabled High loot Hosted on Dedicated Server UK Based 100 Slots Not many scripts/mod's have been added as we are trying to maintain base server as much as possible. We have added in a welcome intro, statusbar and AH The rest is pure Exile at it's finest! Come on the server and get your base made - there is plenty of room as this is a brand new server just opened ;-) If you have any suggestions or additions that we can make to make the server/game play better, please let us know and we shall try to implement it.
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Hey guys, I finally managed to get the HC connected but am getting the following spammed in the HC RPT: The one above is the servers RPT Does anyone have a fix for these errors by any chance? Regards, Pry
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Problem-"You cannot play/edit this mission(...)"
PryMary replied to CptDeer's question in Serverside
see with AiA I always put both keys in coz you want as many people in your server as possible... Some people don't want to download mega GB of addons and go for lite whereas others don't mind / have enough spare space on the SSD. Gotta cater for the masses yo! Regards, Pry -
Problem-"You cannot play/edit this mission(...)"
PryMary replied to CptDeer's question in Serverside
Have it like so: addOns[]= { "exile_client", "aia_chernarus_config", "aia_buildings_config", "aia_misc_e_config", "aia_misc_config", "aia_desert2_config", "aia_misc3_config", "aia_data_baf_config" }; addOnsAuto[]= { "exile_client", "aia_chernarus_config", "aia_buildings_config", "aia_misc_e_config", "aia_misc_config", "aia_desert2_config", "aia_misc3_config", "aia_data_baf_config" }; Even if you have lite on the server and you have full you can still join. or visa versa. Edit: Also make sure you have: "aia_chernarus_config" at the bottom: class Intro { addOns[] = {"aia_chernarus_config"}; addOnsAuto[] = {"aia_chernarus_config"}; randomSeed = 3611332; class Intel { timeOfChanges = 1800.0002; startWeather = 0.3; startWind = 0.1; startWaves = 0.1; forecastWeather = 0.3; forecastWind = 0.1; forecastWaves = 0.1; forecastLightnings = 0.1; year = 2035; month = 6; day = 24; hour = 12; minute = 0; startFogDecay = 0.013; forecastFogDecay = 0.013; }; }; class OutroWin { addOns[] = {"aia_chernarus_config"}; addOnsAuto[] = {"aia_chernarus_config"}; randomSeed = 15572598; class Intel { timeOfChanges = 1800.0002; startWeather = 0.3; startWind = 0.1; startWaves = 0.1; forecastWeather = 0.3; forecastWind = 0.1; forecastWaves = 0.1; forecastLightnings = 0.1; year = 2035; month = 6; day = 24; hour = 12; minute = 0; startFogDecay = 0.013; forecastFogDecay = 0.013; }; }; class OutroLoose { addOns[] = {"aia_chernarus_config"}; addOnsAuto[] = {"aia_chernarus_config"}; randomSeed = 13194853; class Intel { timeOfChanges = 1800.0002; startWeather = 0.3; startWind = 0.1; startWaves = 0.1; forecastWeather = 0.3; forecastWind = 0.1; forecastWaves = 0.1; forecastLightnings = 0.1; year = 2035; month = 6; day = 24; hour = 12; minute = 0; startFogDecay = 0.013; forecastFogDecay = 0.013; }; }; Regards, Pry -
ETG Heli Crash and Drop Script by Kellojo Producing mega SPAM?!?
PryMary posted a question in Serverside
Hi All, So I updated Exile to the latest version and with that went on the hunt for updated scripts that I use and the above titled script is dumping a TONNE (I literally mean a TONNE) of the below errors: Anyone had this since the update and been able to solve it? Regards, Pry -
Hi All, I am looking to run Exile on the Esseker map but the dev's have decided it's a good idea to not release the map with a bikey and demand that server admins email them to get one. However they do not reply and so far I have been waiting weeks with numerous email's to them. Does anyone have a 0.7.3.1 version of the bikey that they can share please? Kind regards, Pry
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All sorted now, thanks to happydayz for helping me absolute legend Regards, Pry
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[WIP] Liqu1dShadow is Making Map Content! - Requests/Ideas
PryMary replied to Liqu1dShadow's topic in Maps
Mainly Camp Spencer that could do with some loving!! I don't have co-ord's but if you go here: http://a3esseker.info/interactivemap/ It's located in the top left of the map.- 41 replies
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[WIP] Liqu1dShadow is Making Map Content! - Requests/Ideas
PryMary replied to Liqu1dShadow's topic in Maps
Can you make some extra stuff for Esseker? Preferably in the military bases - fort them up like IRL using cars and sandbags (cubes) etc?- 41 replies
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You need to set: zA2Building = 0; // set to 1 if using A2 Maps only looks for Land_House_L_1_EP1 at this time ---- > (THIS TO 1) <------------ Regards, Pry
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I don't use a3 launcher, always get the mods / addons from armaholic and definitely not from steam workshop! Although I see from that list of mas vehicles I am missing the "mas_vehicleweapons_core" so will have a look through and see if there are any further ones I may be missing. Thanks for the tips :-)
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see I have added all the mass stuff to the mission.sqm and still get what you have shown in your SS. Althought TRYK and RHS (Rus/USA) all come in no problems.... Mission.sqm (top section): Then for the config.cpp: http://pastebin.com/rd8BQbbz Kinda new to the exile system but have done a lot of script adding to epoch back in the day. I remember you from there Zed ☻/ so hoping you can give me a pointer or 2!! Soz for being n00b!! Pry
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Did anyone figure this out? I too have the exact same and have checked every line and there are no missing , or extra , - every line is correct. Been baffling me for ages! Pry
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Would you mind sharing? I am after this effect too along with having hordes in the main esseker town.
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Thanks Brando, I have contacted the dev via steam and asked him to re-release with a fix so hopefully soon™ we will have a non RPT spammy version Pry
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is anyone else getting this error when updating to 2.8 of ryan zombies: 14:07:54 Error in expression <if ((!isServer) and hasInterface)) then {goto "finish"}> 14:07:54 Error position: <) then {goto "finish"}> 14:07:54 Error Missing ;Or is it just me that has updated Z&D
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scripts.txt - add on line 3 (notepad ++) at the end: !="\"bis_fnc_selectrespawntemplate_respawned\" = true 2:1169 Exile_Unit_GhostPlayer" Pry
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google search: Eliteness Arma 3, install that and run it. You need to unrap your mission.sqm and re-rap it for the Exile mod to "read" it. If you can see Ryanzombies on the server info/mod info then its being loaded but you need to have: "ryanzombies", in your mission.sqm in your MPmission file in the add-ons bit at the top. regards, Pry
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it shouldn't do but this is Arma after all. It only takes a missing or not missing "," to kill a server ;-) Basically running an Arma server is an OCD persons wet dream - every tiny little detail has to be just right!
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@Blood Mist <--- got a space in it also did you add "ryanzombies" to both the server_config/config.cpp and to the mission .sqm as well? You need it in there for the mission to properly load and kick those that don't have it out of your server. Otherwise invisible kills and admin abuse claims aplenty!!
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Open: exile_server_config/config.cpp Note: Only add the ryanzombies bit not the functions as that is used for the module spawner - which you are not wanting to do Hope it helps, Pry
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The only real successful way for me to introduce the RyanZombies into Exile / Esseker was via the modules and map editor. You need to unrap your mission file and put it into -> YOUR_PC_USERNAME/My Documents/Arma 3/Other Profiles/NAME_Of_Profile/ANY_Folder_Name_You_Create/mission.sqm Then go into A3 with all your mods loaded inc Z&D/Esseker etc. On main menu click on editor - choose your map - wait for map in editor to load - Click load - open the above folder you created select the mission. In the "modules" is Zed spawner (best to put a deleter too) and place spawner where you want zed's / hordes. Set zeds to be bluefor/opfor and to attack indipendant. Once finished placing spawn make sure to save to mpmissions not singleplayer! Copy the mission.sqm generated in the same locations as you made the folder earlier: YOUR_PC_USERNAME/My Documents/Arma 3/Other Profiles/NAME_Of_Profile/ANY_Folder_Name_You_Create/mission.sqm and put into your mission file - use eliteness to rap it, for some reason exile fails to read the updated mission.sqm if it isn't re-rap'd I found the above stops the: 14:02:04 "SC/log: ERROR: [BIS_fnc_selectRandom] Array has no elements." 14:02:04 Error in expression <"civil"; _back = _back + [[_civiltype, _position, _civilrole]]; }; while { tr> 14:02:04 Error position: <_position, _civilrole]]; }; while { tr> 14:02:04 Error Undefined variable in expression: _positionissue. And allows for this script to spawn in zed's where you didn't place modules in the editor - to be honest I just use this method to get the hordes and this script to spawn random zeds in towns where my horde modules are not placed. Hope it helps and u get hordes!! Pry
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Zombies and Demons <---- Do not have spaces in the file name - A3 does not like that - FYI: You can name that folder anything you like even -> zedsareheretobiteyourass <--- but I changed the folder name to RyanZombies just to make it easier when putting the name into the start-up Will fix your issue. P.S - Remember CaSe SeNsItIvE
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I just added you as well, I really need some help getting zombies and demons working on Esseker ;-) Regards, Pry
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Thanks Jack, I shall try this now :-) Regards, Pry
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