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Hello PPL, i have installed taru pods on the server... i can load on detach the pods but PPL how plays on the server cannot detach the pods to the heli. i don't know if someone have the same problems ? SLB2k11 if u can come test it out server Ip is :178.33.135.114:2402
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Hello Ole i have a problem with you update 23:49:52 "[SCRATCHIE] Initialize the Scratchie thread (every 60 seconds)" 23:49:52 Error in expression <m_thread_threadAdjust.sqf" if (ExileSystemThreadDelays isEqualTo []) th> 23:49:52 Error position: <ExileSystemThreadDelays isEqualTo []) th> 23:49:52 Error Undefined variable in expression: exilesystemthreaddelays 23:49:52 File exile_server\code\ExileServer_system_thread_threadAdjust.sqf, line 10 23:49:52 Error in expression <rsistance = _this select 3; _threadId = ExileSystemThreadID; ExileSystemSpawnThr> 23:49:52 Error position: <ExileSystemThreadID; ExileSystemSpawnThr> 23:49:52 Error Undefined variable in expression: exilesystemthreadid 23:49:52 File exile_server\code\ExileServer_system_thread_addTask.sqf, line 15
- 149 replies
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- scratchies
- gambling
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Hello guys, do someone have a clean mission.SQM without any curruption? i have this ass file now : raP TG version Mission Z Intro @C OutroWin œD OutroLoose øE TG addOns exile_client a3_map_altis addOnsAuto exile_client a3_map_altis randomSeed .N{ Intel ð Sensors ø Groups 0 Markers ^> @C timeOfChanges áDstartWeather š™™>startWind ÍÌÌ=startWaves ÍÌÌ=forecastWeather š™™>forecastWind ÍÌÌ=forecastWaves ÍÌÌ=forecastLightnings ÍÌÌ=year ÷ month day hour minute startFogDecay ôýT<forecastFogDecay ôýT<ø items Item0 + Item1 ‚ Item2 Ù 0 position ÝdFÇ̲Ac:ƒFa ¯ b ¯ rectangular activationBy ANY repeating interruptable age UNKNOWN name ExileTrader expCond (vehicle player) in thisList expActiv call ExileClient_object_player_event_onEnterSafezone expDesactiv call ExileClient_object_player_event_onLeaveSafezone Effects | ‚ ‚ position ÷`;Ew£q@õþFa ¯ b ¯ rectangular activationBy ANY repeating interruptable age UNKNOWN name ExileTrader expCond (vehicle player) in thisList expActiv call ExileClient_object_player_event_onEnterSafezone expDesactiv call ExileClient_object_player_event_onLeaveSafezone Effects Ó Ù Ù position 6M¶FMN€@àù¼Fa ¯ b ¯ rectangular activationBy ANY repeating interruptable age UNKNOWN name ExileTrader expCond (vehicle player) in thisList expActiv call ExileClient_object_player_event_onEnterSafezone expDesactiv call ExileClient_object_player_event_onLeaveSafezone Effects * 0 0 items Item0 M ^> side GUER Vehicles m ^> eitems d Item0 % Item1 µ Item2 8 Item3 » Item4 > Item5 Á Item6 D Item7 Ç Item8 J Item9 Í Item10 P Item11 Ó Item12 V Item13 Ù Item14 \ Item15 ß Item16 b Item17 å Item18 h Item19 ë Item20 n Item21 ñ Item22 t Item23 ÷ Item24 z Item25 ý Item26 € Item27 Item28 † Item29 Item30 Œ Item31 Item32 ’ Item33 Item34 ˜ Item35 Item36 ž Item37 ! Item38 ¤ Item39 ' Item40 ª Item41 - Item42 ° Item43 3! Item44 ¶! Item45 9" Item46 ¼" Item47 ?# Item48 Â# Item49 E$ Item50 È$ Item51 K% Item52 Î% Item53 Q& Item54 Ô& Item55 W' Item56 Ú' Item57 ]( Item58 à( Item59 c) Item60 æ) Item61 i* Item62 ì* Item63 o+ Item64 ò+ Item65 u, Item66 ø, Item67 {- Item68 þ- Item69 . Item70 / Item71 ‡/ Item72 0 Item73 0 Item74 1 Item75 “1 Item76 2 Item77 ™2 Item78 3 Item79 Ÿ3 Item80 "4 Item81 ¥4 Item82 (5 Item83 «5 Item84 .6 Item85 ±6 Item86 47 Item87 ·7 Item88 :8 Item89 ½8 Item90 @9 Item91 Ã9 Item92 F: Item93 É: Item94 L; Item95 Ï; Item96 R< Item97 Õ< Item98 X= Item99 Û= ^> position ¥ÔNFrH¥AZå6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG leader skill š™?µ position ßÊNFÒ œAÒå6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?8 position ÷ÂNF†§•AHæ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?» position I»NF½ßAæ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?> position $³NFÖK‹A å6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Á position ²«NFئ‡AÒå6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?D position /¥NF%O„A1ä6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ç position øNFÑAæ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?J position ˜•NFƒ|AZå6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Í position œŽNFˆ¾wA˜å6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?P position ’ÕNFÇ΢AZÛ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ó position nÍNFëÚ›A„Ü6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?V position ÅNF´f•A–Û6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ù position ê¼NF“EAÁÜ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?\ position µNFóš‹AFÜ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ß position }®NF°[ˆA Ü6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?b position ¥¥NF¬`„A„Ü6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?å position ožNFåBAFÜ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?h position u—NF©}AÁÜ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ë position &ŽNFN]wAÁÜ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?n position ¼ÖNFKû AÓ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ñ position øÌNFó™A#Ô6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?t position ÄNFUE”AçÓ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?÷ position »NF €ŽA_Ô6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?z position ‰´NFNËŠAçÓ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ý position ŽNFZÀ‡A_Ô6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?€ position /¥NF#„AÖÔ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™? position ½NF„ì€AÕ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?† position Ó•NF_|AÖÔ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™? position 7NFÈ&vANÕ6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Œ position o×NFñ]žA:Ì6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™? position DÌNF×Ç—A†Ë6F special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?’ position 2ÃNF¤ ’A³- special NONE id side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™? position ä¹NF1ÌŒAvÌ6F special NONE id ! side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?˜ position $³NFaŠA³- special NONE id " side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™? position NF¿e‡A†Ë6F special NONE id # side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ž position A¤NFÖ•ƒAÂË6F special NONE id $ side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?! position ÎœNFÉX€A:Ì6F special NONE id % side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?¤ position 8—NF|A³- special NONE id & side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?' position ¯NFuAìÌ6F special NONE id ' side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ª position ¬×NF¡¢›AŸÃ6F special NONE id ( side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?- position 'ÑNF¤†˜AÄ6F special NONE id ) side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?° position òÉNF½ü“APÄ6F special NONE id * side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?3! position VÁNFš*AÄ6F special NONE id + side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?¶! position B¸NF»þ‹AÄ6F special NONE id , side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?9" position ¸®NF÷æ‡AÉÄ6F special NONE id - side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?¼" position ”¦NFbd„AÅ6F special NONE id . side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™??# position L NF}AÉÄ6F special NONE id / side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Â# position u—NF‚E{AÄ6F special NONE id 0 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?E$ position NFï+vAÅ6F special NONE id 1 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?È$ position ¬×NFá˜A»6F special NONE id 2 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?K% position ŽÒNF=˜–A>»6F special NONE id 3 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Î% position hÊNF$’Að»6F special NONE id 4 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Q& position ÂNFª+Ah¼6F special NONE id 5 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ô& position ä¹NFßQŒA,¼6F special NONE id 6 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?W' position 0¯NFãÛ‡Ah¼6F special NONE id 7 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ú' position ¾§NF€x„A½6F special NONE id 8 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?]( position ªžNF½5€A½6F special NONE id 9 side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?à( position 8—NFzA½6F special NONE id : side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?c) position üŒNFNürAE¾6F special NONE id ; side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?æ) position 4×NF‡æ–Aö´6F special NONE id < side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?i* position øÌNFS¶’Aß²6F special NONE id = side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ì* position \ÄNFG»A˳6F special NONE id > side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?o+ position û»NFzÑŒAC´6F special NONE id ? side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ò+ position _³NF_‰Aº´6F special NONE id @ side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?u, position ®NF*܆Aº´6F special NONE id A side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?ø, position á¥NFzƒAäµ6F special NONE id B side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?{- position L NFë~€Aäµ6F special NONE id C side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?þ- position u—NFâ`yAZ¶6F special NONE id D side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?. position ¯NFA©pA˜¶6F special NONE id E side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?/ position ÃÙNF˜•ŒA>§6F special NONE id F side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?‡/ position ÉÒNF‚jA´§6F special NONE id G side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™? 0 position ¤ÊNF\>ŠA>§6F special NONE id H side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?0 position ,ÀNFg‡Aî§6F special NONE id I side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?1 position –ºNFrk†Aî§6F special NONE id J side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?“1 position ¿±NFIƒAh¨6F special NONE id K side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?2 position MªNF`Aî§6F special NONE id L side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?™2 position ì¡NFÿ(xA*¨6F special NONE id M side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?3 position ¤›NFy“tA*¨6F special NONE id N side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ÿ3 position ÷“NFþnAh¨6F special NONE id O side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?"4 position ùÖNFy,ˆASŸ6F special NONE id P side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?¥4 position ÎNFý€†AA 6F special NONE id Q side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?(5 position 8ÆNFgz„A} 6F special NONE id R side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?«5 position »NFRc‚AA 6F special NONE id S side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?.6 position Ö³NFjËAA 6F special NONE id T side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?±6 position )¬NF‘yA· 6F special NONE id U side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?47 position ò¤NFŒ{tA} 6F special NONE id V side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?·7 position ožNFŒ™pAA 6F special NONE id W side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?:8 position n”NF”GiAõ 6F special NONE id X side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?½8 position NFf2dAõ 6F special NONE id Y side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?@9 position ’ÕNF}Õ‚Aj—6F special NONE id Z side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ã9 position ªÍNF~Ì€A.—6F special NONE id [ side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?F: position †ÅNFj}~Aô–6F special NONE id \ side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?É: position Á»NF¥ {Aô–6F special NONE id ] side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?L; position r²NFÌuAj—6F special NONE id ^ side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Ï; position ªNF‰qAj—6F special NONE id _ side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?R< position ÿ NF lA¦—6F special NONE id ` side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Õ< position Ó•NF÷^dA˜6F special NONE id a side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?X= position ‹NFödYA”˜6F special NONE id b side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?Û= position RÜNFЀA.—6F special NONE id c side GUER vehicle Exile_Unit_GhostPlayer player PLAY CDG skill š™?^> items Item0 Ó> Item1 *? Item2 ? Item3 Ú? Item4 1@ Item5 †@ Item6 Û@ Item7 ¦A Item8 vB @C position Ð%rEJ‘A)ƒOF name SpawnKavala text Kavala type ExileSpawnZone *? position FîÕEAÍ<F name SpawnZaros text Zaros type ExileSpawnZone ? position ½ä£F–>ÞAØ,ÜE name SpawnSelekano text Selekano type ExileSpawnZone Ú? position ã…F…pAs½FF name SpawnPrygos text Pyrgos type ExileSpawnZone 1@ position âÈF!Á¢A'£¦F name SpawnSofia text Sofia type ExileSpawnZone †@ position ’F””4C‹ÀŽF name SpawnSyrta text Syrta type ExileSpawnZone Û@ position ÝdFÇ̲Ac:ƒF name TraderCityMarker text Mafia Trader City markerType ELLIPSE type ExileTraderZone colorName ColorBlue fillName SolidBorder a ¯ b ¯ drawBorder ¦A position 6M¶FMN€@àù¼F name TraderZoneSilderas text Silderas Trader City markerType ELLIPSE type ExileTraderZone colorName ColorBlue fillName SolidBorder a ¯ b ¯ drawBorder vB position ÷`;Ew£q@õþF name TraderZoneFolia text Folia Trader City markerType ELLIPSE type ExileTraderZone colorName ColorBlue fillName SolidBorder a ¯ b ¯ drawBorder @C addOns a3_map_altis addOnsAuto a3_map_altis randomSeed Ä7 Intel ”C œD timeOfChanges áDstartWeather š™™>startWind ÍÌÌ=startWaves ÍÌÌ=forecastWeather š™™>forecastWind ÍÌÌ=forecastWaves ÍÌÌ=forecastLightnings ÍÌÌ=year ó month day hour minute startFogDecay ôýT<forecastFogDecay ôýT<œD addOns a3_map_altis addOnsAuto a3_map_altis randomSeed vží Intel ðD øE timeOfChanges áDstartWeather š™™>startWind ÍÌÌ=startWaves ÍÌÌ=forecastWeather š™™>forecastWind ÍÌÌ=forecastWaves ÍÌÌ=forecastLightnings ÍÌÌ=year ó month day hour minute startFogDecay ôýT<forecastFogDecay ôýT<øE addOns a3_map_altis addOnsAuto a3_map_altis randomSeed eVÉ Intel LF TG timeOfChanges áDstartWeather š™™>startWind ÍÌÌ=startWaves ÍÌÌ=forecastWeather š™™>forecastWind ÍÌÌ=forecastWaves ÍÌÌ=forecastLightnings ÍÌÌ=year ó month day hour minute startFogDecay ôýT<forecastFogDecay ôýT<TG
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it got it now thanks... but the office buy scratchies is not working.. I have it like his : /////////////////////////////////////////////////////////////////////////// // Office Trader Airport /////////////////////////////////////////////////////////////////////////// [ "Exile_Trader_Office", "GreekHead_A3_04", ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"], [9434.68,4791.6,0], 289 ] call ExileClient_object_trader_create; // add the buy scratchie and get prize as action menu to the office trader _officeTrader addAction ["<t color='#FFFFFF'>Buy Scratchie(200,-)</t>", { ["buy",ExileClientSessionId, player, ""] remoteExecCall ["ExileServer_lottery_network_request", 2]; }]; _officeTrader addAction ["<t color='#c72651'>Get Prize!</t>", { ["get",ExileClientSessionId, player, ""] remoteExecCall ["ExileServer_lottery_network_request", 2]; }];
- 149 replies
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- scratchies
- gambling
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@ole i have only MySQL workbench so .. where how can i set it to my database ? i can only see Database 'as_exile' ? i have it made for 'exile'
- 149 replies
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- scratchies
- gambling
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Hello guys im having problems with adding the Lottery.SQL in its saying : ERROR 1046 (3D000) at line 29: No database selected Operation failed with exitcode 1 17:58:51 Import of C:\Users\Tjapy\Desktop\a3-exile-scratchie-master\lottery.sql has finished with 1 errors
- 149 replies
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- scratchies
- gambling
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hello PPL, i have installed @mas18 but now i have a problem with hunger and thirts, and hp. the thirst en hunger are staying at 100% and when i fal of a building and i have 50% HP my screen is still normal like if you have 100% HP does some have the same problems ? and i have DMS as missions but no mission spawns now and its giving my loods of error
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Hello Devs, I'm having problems with Adding this launcher's in game: /////////////////////////////////////////////////////////////////////////////// // Rocket Lanchers /////////////////////////////////////////////////////////////////////////////// class launch_NLAW_F { quality = 3; price = 1750; }; class launch_RPG32_F { quality = 3; price = 1800; }; class launch_B_Titan_F { quality = 3; price = 1950; }; //////////////////////////////////////////////////////////////////////////////// i have added then to the class RocketLanchers { name = "Rocket Lanchers"; icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa"; items[] = { "launch_NLAW_F", "launch_RPG32_F", "launch_B_Titan_F" }; }; and to the : class Exile_Trader_Armory { name = "ARMORY"; showWeaponFilter = 1; categories[] = { "PointerAttachments", "BipodAttachments", "MuzzleAttachments", "OpticAttachments", "Ammunition", "Pistols", "SubMachineGuns", "LightMachineGuns", "AssaultRifles", "SniperRifles", "RocketLanchers" }; }; Everything is working... but when you buy then you don't get the rocket lancher how does that come?
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how can you add car's to the server traders and how can you set then unlocked and locked?
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no not like that its spawns building and shit in the server when i look some where there spawns random stuff everwhere and everthing is glitching
- 65 replies
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- exile
- createvehicle
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haha also not working the hole server... is spawning random things now
- 65 replies
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- exile
- createvehicle
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(and 3 more)
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i have only scrollwheel working.... nothing spawns for my
- 65 replies
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- exile
- createvehicle
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(and 3 more)
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its really not working for my mate....
- 65 replies
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- exile
- createvehicle
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(and 3 more)
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its not working. if I go dead in game and respawn when I landed there is nothing no scrollweelh. I have pressed every key there is on the keyboard.. so
- 65 replies
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- exile
- createvehicle
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well I have add it to my server nothing is happening... and there is no ExileClient_object_bambiStateBegin.sqf only bambicreate.sqf
- 65 replies
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- exile
- createvehicle
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(and 3 more)
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