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Moin erstmal und Willkommen + Herzlichen Glückwunsch zum ersten Beitrag. Hier mal ein paar Tipps um dich mit deinem Problem, und einer Hilfe dazu, voran zu bringen: Das hier ist der falsche Ort um dein Problem zu diskutieren, da die richtigen Leute das hier nicht sehen können...du bist hier bei Small Talk und in keinem Problem Thread...soviel dazu. Schlage vor das Thema per Admin zu verschieben! Um auf dein Problem zu kommen: Schön dass du alles eingerichtet bekommen hast, nur fehlen hier ein paar deutliche Angaben, wie z.B. welche Mods sind installiert, hast du nen dedicated Server eingerichtet?! oder irgendwo gehostet?, und und und ... ein paar genauere Angaben sollten schon drin sein und eine genaue Beschreibung wie und wann das Problem aufgetaucht ist und was genau du vorher an dem Server gemacht hast z.B. Du hast doch schon einige deutliche Hinweise durch das Log bekommen wo die Fehler aufgetreten sind! 16:32:40 File exile_server\code\ExileServer_system_database_query_selectFull.sqf, line 16 16:32:40 Error in expression <uery_selectFull; _numberOfClans = count _clanIDs; if (_numberOfClans > 0) then > Datei in der der Fehler auftaucht: exile_server\code\ExileServer_system_database_query_selectFull.sqf Die Zeile wo der Fehler zu finden ist: line 16 Was genau hast du da versucht zu ändern, hast du da überhaupt was verändert? Wenn ja - warum? Hat ein bestimmter Mod das verlangt? Viele ungeklärte Fragen.... Fange am besten an zu erklären was du vor hast und was du bisher getan hast.
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ST4RFi started following [GUIDE]Trader Setup Tutorial, Exile IgiLoad with TaruPodMod, R3F Exile and and 7 others
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Spawn purchased vehicles in a specific location?
ST4RFi replied to BetterDeadThanZed's topic in Traders & Safe Zones
@BetterDeadThanZed Did u make any progress on your tutorial? Would like to see the solution for this. -
definetely there are other funny and also buggy animations, u will see ^^. HF
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i tried to attach them to the building. but i couldn't figure out how this works....i'm not very pro in programming...can u help me out?
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What do u mean, "Where do i find this?" ??? If you have nothing like this in your "initPlayerLocal.sqf" then u have to create traders. The HowTo is described in the first post! ________ "Exile_Trader_Aircraft" - Is the type of trader which is created like the other traders (f.e. "Exile_Trader_Equipment" or "Exile_Trader_Food"). ["Acts_Kore_IdleNoWeapon_loop"] - You can find the animations in the editor ingame. Start the game with all the addons u want and need to play on your server, go to the editor, start the map u want, place a unit (controlled by u in default) and another unit like an trader or just a simple civillian, doesn't matter, click preview, then ESC, look for the option ANIMATION and click, choose any unit (all exile units are here too), choose an animation, enjoy!
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@BIAGAMING edit your post, there's nothing in the hidden content. Don't know "scratchies script", so.... to have no markers could depend on several things, like using infiStar and not whitelisted markers if the option is turned true, or maybe a missed sign in the script code or so on, could be anything. Don't know how experienced you are in finding error's, so, some info's (the whole script itself or a link to it) would be helpfull.
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Did anyone else have a better solution/idea for this? This is making me crazy....cannot see these freaks! I don't know what to do atm....
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@gonzai did u tried this option? not especially this one, because it is for esseker. Try to edit it to your map (altis).
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Did you put it in line #31 OR the line where u find your 7 addbackpack ?
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@Zoranth I fully agree with you. But most of the people out there won't learn it or they don't care. They're only searching help through asking questions and awating answers. No need for work and learn on your own, because this is the easiest way...Have seen many posts in this forum, and they dont even care of this thread. So just let them ask, sometime they'll get their answers ^^.
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Look at the very first page! Kellojo posted a pastebin link where u can find the BE Filter list, there you'll get all the answers!
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The fix is that there isn't such a fix. Maybe u have to give some more information of your server to see what the problem is. Which Map is it? is the config set correctly for the map and are the settings right? If the Heli flies out of the map, it seems that your settings for the map aren't right configured. So provide some more information. Post (with pastebin or the code in a spoiler) the server log and your config.
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With one thing u r right, the attachto objects command seems causing strange animations, but the other traders are not attached to an object, like the armory or equipment trader. They are also freakin out but are only set to an memory point (in this case an object - the _main_building) to get their relative position in the main building, not attached to it. Am i right with this theory? All i can get out of this is, only the sign is attached to the main building but the trader has a relative path to it. So u can solve it to delete the animation and replace it with an "static animation" maybe? Not looking nice, but effective i think...
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Your solution worked for the OfficeTrader, but how could u make the same with all the other trader's. They're still freakin out, including the not attached to a chair or desk ones, like EquipmentTrader. Can they also get detached somehow, so the animations work properly? Any solutions on this?
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@Kellojo Yep, it's ok. Thank you.
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