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25 GoodAbout Orbitus
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- Birthday 10/20/1992
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NeonStalker started following Orbitus
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Orbitus started following NeonStalker
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Orbitus replied to Janski's topic in Scripts
hmm if @Janski himself can help here?- 2256 replies
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Orbitus replied to Janski's topic in Scripts
Yeah i have the same Problem @FlipM0d3 Some times the cars spawns in other territorys and sometimes in the right territory but not the same place as the got stored. Thats why i wanted to read the Logfiles for it But as i see @infiSTAR has changed the call for the logging but ExAd hasnt implemented it by now i think. Im not very familiar with sqf and so on. i will try if i get it to work with the information from @infiSTAR but it will take some time- 2256 replies
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- virtual garage
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ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Orbitus replied to Janski's topic in Scripts
Hey, i have the following lines in my rpt.log 5:16:49 "Dispatching message 'requestVGDetailInfo'..." 5:16:55 "Dispatching message 'VGLoad'..." 5:16:55 Call extension 'Arma_Log' could not be found 5:17:09 "Dispatching message 'requestVGDetailInfo'..." 5:17:10 "Dispatching message 'VGLoad'..." 5:17:10 Call extension 'Arma_Log' could not be found i think it because of the last infistar update. Therefore if found this lines: if(ExAd_Logging)then{ "Arma_Log" callExtension format['%1%2:%3',ExAd_Log_Folder,_file,_msg]; } could it be that this one have to be changed, so that it is working with infistar agaign?- 2256 replies
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- virtual garage
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Orbitus started following [U-HQ]Chernarus Winter Exile
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Wir sind das Unicorn Headquarter, eine Community aus leidenschaftlichen Gamern, welche es sich zur Aufgabe gemacht haben Menschen zu vereinen welche gerne zocken und dies auch gerne in Gesellschaft tun oder sich auch gerne einfach nur austauschen. Angefangen hat das Ganze, in dem man mit dem einen oder anderen zusammen gezockt hat und sich Freundschaften geschlossen haben. Mit der Zeit wurden wir mehr Leute und es bildete sich eine kleine Gemeinschaft an Spielern welche täglich verschiedenste Spiele miteinander oder in Gruppen gespielt haben. Schlussendlich haben wir den Entschluss gefasst, das ganze auf eine neue Ebene zu heben und dem ganzen einen Namen zu geben. Damit ist das Unicorn Headquarter entstanden! Ihr braucht nur die benötigten Mods über den Steam Workshop abonnieren und zusätzlich noch den Exile Mod! Ganz bequem könnt ihr das ganze über den A3Launcher machen. Sucht dort einfach nach [U-HQ], oder ihr abonniert einfach unsere komplette Kollektion in Steam und ladet euch Exile und Chernarus Winter manuell herunter. Anschließend müsst ihr wenn ihr Arma 3 startet nur noch diese Mods auch aktivieren. IP+Port des Servers: 78.31.67.44:2302 Modlist: - Exile - CUP Terrains - Core - CUP Terrains - Maps - CUP Weapons - Hidden Ghillies - Chernarus Winter A3 - CBA_A3 - TRYK [TRYK's Multi-play Uniforms] - Extended_Base_Mod Einen großteil der Mods können über den Steam Workshop abonniert werden. Wir haben hierzu auch eine Kollektion erstellt, in der ihr alle Mods bequem abonnieren könnt! http://steamcommunity.com/sharedfiles/filedetails/?id=900860911 Zusätzlich müssen folgende Mods manuell heruntergeladen werden Exile - http://exile.majormittens.co.uk Chernarus Winter - http://www.armaholic.com/page.php?id=29752 Scripts: - Revive - Towing - R3F Logistics - Virtual Garage - Halo Jump - Grinding / Hacking - Change View Distance - Statusbar
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I use the EBM Override. Exile Doors are working. But EBM Doors arent I will undo this override later and test what is working then
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Orbitus started following Every Class name of Buildings and E.S.P Exile Stats Page & System 6.0[Updated]]
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i can recommend all-inkl.com I have there all my websites for years now Good prices. Good Support. If you ahve any Question just ask
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Here is my color Correction for Chernarus_winter so that the map isnt that bright and you have some feeling of a afternoon sunset "ColorCorrections" ppEffectEnable true; "ColorCorrections" ppEffectAdjust [0.82, 0.82, 0, [0.1, 0.1, 0.1, 0], [1.4, 1, 1, 0.9], [1, 1, 1, 1.1]]; "ColorCorrections" ppEffectCommit 0;
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Thx for the help for now i think we have found nearly all by hand Here is my List now had now 4 ours of work for the loot positions now its time for testing tomorrow and fine tune them. Until now it looks very good. If need i will share it after
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This place is the wrong place for it i think. I guess you play on a server right? Then try to post into the forum from the server that you are playing on. And ask their the admins. Zombis are not in vanilla exile
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yeah i have this tried already but there are still missing much buildings for now we take the list out of the creater als foundation and go through the map and find the ones that are missing
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no this is just for giving you a list of items that are configured in a config file. i just want all class names of all buildings of a map.
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Hey guys, i wonder if there is a script or option to get a list of all class names of the Buildings of a map. For Example i have Chernarus Winter + OCP and added some Buildings for Altis For example Military towers and so on. Now i want a list of all class names of all Objects that are placed and already from the beginning on the map. Can someone help me out here ?
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Orbitus started following Improve Exile - A Wishlist (56 Suggestions & Ideas - and Growing!)
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Improve Exile - A Wishlist (56 Suggestions & Ideas - and Growing!)
Orbitus replied to Boxman80's topic in Feature Wishes
If i am not to outdated to this then in the early exile versions the loot didnt disappear if someone was near. I think it was because of Performance Issues. The Server has to check continuously if someone is near loot and decide on that if he can despawn it or dont despawn it. But im not sure to this! -
i think this is not because of balancing and more for performance. so as much as i know it doesnt matter if a building is a complete hangar or 1 water barrel. for the server its 1 Object to spawn. And its about the Limit of Objects that the server has to handle. Im not into the code or administrating atm of Exile Servers so this information could be false!
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Hey zusammen, am Sonntag Abend hatten wir nichts zu tun, interessante Missions waren auch nicht gespawnt und der Großteil der Leute hat schon geschalfen und es waren nicht mehr viele da. Was macht man dann mit so einem angebrochenen Abend? Na klar man setzt sich in die Save Zone und unterhält die Leute! Erst gab es eine Bolognese und anschließend gab es Ifrit Weitwurf Wir hatten auf alle Fälle unseren Spaß zusammen
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- langeweile
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