TPGDagger

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Everything posted by TPGDagger

  1. On our server we sometimes get folks who spawn in and they are a seagull or bunny. If we kill the char they can then reconnect. Any other full servers experiencing this at all/seen this?
  2. Been having some issues with weather rotation not functioning on my server. Not sure what it is, maybe CBA? Anyway, it seems to always be raining. My dynamicweather is as follows. The server starts and it is raining and it never changes. Anyone know of a different way to gut the rain at least on start? class Weather { /* You can define multiple "keyframes" for the weather to change. The server will pick a keyframe randomly to simulate the weather. It will change the weather-keyframes based on the following interval */ interval = 30; /* Add the keyframes here. The server will pick one random, so if you want one weather type of be more dominant compared to others, add it multiple times */ keyframes[] = {"Sunny", "Sunny", "Sunny", "Sunny", "Cloudy", "Thunderstorm"};
  3. TPGDagger

    DMS - Defent's Mission System

    Yes, we are on the newest with the newest server PBO, too. (The hotfix.)
  4. TPGDagger

    DMS - Defent's Mission System

    Went to newest version yesterday. Having a few issues. Missions are spawning inside safezones. I need to look at the config again but this was working fine before. Also having issues where AI are not dropping money nor are they giving respect. It does broadcast that they give it, however no cash is on them nor does it seem to be increasing on their character.
  5. On newest versions and my players love it. Mad props @Zupa, thanks for continuing to update your addon!
  6. TPGDagger

    1.0.0 "Potato"

    Two of the french mirrors give me files that I can only unzip halfway before erroring. A3L here we come. UK mirror gives a file that's 6000kb.
  7. Bug - All players on connect share a group voice channel. Voice gets stuck on when using it as well for them.
  8. You using the default logging now within Exile or you still do this? My FTP auto upload script for my admins can't grab the extdb log atm as it is always in use, asking as I think I want to go back to this method here and am curious on what you are using. Thanks
  9. TPGDagger

    Chernarus Russian Roulette

    I think it's just a matter of it using setposworld in the default script. The reason it doesn't reset is that it needs a defined exileroulettechairpositions and the exile code itself calls this to resetup the chairs after the game. Doing it via the above method doesn't have that, so no reset of chairs. It needs to be made working with ExileRouletteChairPositions defined, I think. Do that, combined with the above method, and bam I bet it works fine.
  10. TPGDagger

    Chernarus Russian Roulette

    What editor did you use for SetPosWorld versus..? Eden? I have my concrete working fine now but this is still hit or miss. None of my players seem to face the right way. They just float and I can't get these chairs to load. Everything else seems fine.
  11. TPGDagger

    initserver.sqf uses a different format

    Just use your original file. Don't try and change anything at all in it. It's because of this: That's mine with m3editor. Works fine.
  12. TPGDagger

    initserver.sqf uses a different format

    I'd like to know that as well without having to redo everything. I do have mine working with just my old code.
  13. TPGDagger

    Chernarus Russian Roulette

    Mind sharing that bit of code? Just want to make sure mine looks similar. I assume it's just the array specific to the chairs and not you adding in the chairs in the objects table and then also defining them in that lower array? I wonder if that is what is going on with mine now..
  14. TPGDagger

    Chernarus Russian Roulette

    In the same boat as you. My russian roulette guy puts you where the chairs SHOULD be and it works.. but.. yeah, no actual chairs or mixer.
  15. TPGDagger

    Statusbar Script?

    Changed that over for us and now our bar isn't showing at all. Any advice is appreciated-- we had it working last night but it wasn't putting the values for wallet or lockers in due to wrong variables (my fault.) Mind taking a quick look?
  16. That makes sense however my code still loads everything in. All of my objects show up, only my Roulette (defined in the lower array) and the mixer have issues.
  17. Having some issues with Russian Roulette and also concrete mixers. I have all of my objects loading in via code from m3editor. What editor was used here? Do we need to do anything besides add in the chair positions, table, etc? I've set a spoiler for my code. Would love some assistance here-- no errors or anything, just no concrete mixer or chairs spawning for both my mixer and my roulette, but when we buy in we do sit near the vendor around the table in invisible chairs.
  18. 100% true. Still set this way. Is yours changed and are you not getting this?
  19. TPGDagger

    What Servers are being wiped tonight ?

    We wiped and are up and running. Some minor bugs and need to redo some content, but are good.
  20. TPGDagger

    0.9.8 Minor Bugs

    Same issue with the HExagons. Anyone else got a fix?
  21. TPGDagger

    Extended Base Mod

    Do you plan to update your buildables to use the new raid mechanics established by the Exile devs?
  22. TPGDagger

    What Servers are being wiped tonight ?

    Topic is up on our forums. Not sure yet, letting the players decide. http://totalpunishmentgaming.com/showthread.php?101468-TPG-Exile-Chernarus-WIPE-OR-NO-WIPE-Poll!
  23. Have been running fine for a long time and after todays update (only addition was the newest Exile + I updated the malloc and extdb from Exile) I am again getting access violation crashes randomly. It seems to occur with the server under load (65 for two hours as of the last writing) Is anyone else having this issue? Any advice here, either? I'd love to blame BI but I have a feeling it's the malloc and I wish I hadn't brought it over.
  24. Awesome. I've been holding off on swapping but this-- I've zero reason to wait. Appreciate it. Will let you know how it works out.
  25. TPGDagger

    1.60 Bug Fixes/Discussion

    Anyone notice that when you have less than 50% health you can't move at all?