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10 NeutralAbout Dodo
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Bambi
- Birthday 01/11/1995
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Hey Dodo,
I have made changes to get your rearm script working on current Exile version. Are you happy for me to put it up with due credit to yourself?
Cheers,
Bones
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Du musst für Panthera in der Mission.sqm "a3_map_altis" durch "a3_map_panthera3" ersetzen. Habe selber nur noch die alten 0.9.35 Files da. Falls du die zum Reinschauen haben möchtest kannst du dich später mal auf meinem Teamspeak melden. mfg Dodo
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@Jan18101997 An der About.txt habe ich selbstverständlich nichts geändert . Bin nun bei einem anderen Projekt eingestiegen und habe den Launcher ziemlich umfangreich erweitert. Werde sobald er Veröffentlicht wird mal ein Paar Screenshots Posten. Macht echt Spaß das Teil zu modifizieren. Auch das Grunddesign gefällt mir sehr gut. Also ein dickes Danke dafür an dich ! mfg Dodo
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@[DZW] ☠Real-Killer☠ and @blaez i have reupload my files. With this files it work for me with all normal Arma 3 Vehicles. (Huron, Pawnee Ghosthawk, Offroader HMG)
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@cubitron okay i will check it out later. Nice to know that it work for you. mfg Dodo
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Do you use Infistar? On my Panthera Server with RHS vehicles everything is working, (I still use Infistar 13a) mfg Dodo
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Which map are you using? If you use other maps, you have here to add the stations name/class. (Land_CarService_F and Land_fs_roof_F for Altis / Stratis) And do not forget to add this in the init.sqf. mfg Dodo
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@TPGDagger It is definitely a little experience needed. What with a little experience in C / C ++, PHP and SQF is possible you can see here:
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I've re-uploaded all files. (Work for me on version 0.9.35) I have now added the repair function. (Was not included) mfg Dodo
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I have renamed now all files and edit the tutorial. @Skare for Rearming with rep, edit service_point_rearm.sqf line 20. _wallet = ExileClientPlayerMoney;Replace with this: _wallet = ExileClientPlayerScore;Now go in to your takegive_poptab.sqf and replace all with this: /* Original HALV_takegive_crypto.sqf by Halv Copyright (C) 2015 Halvhjearne > README.md Edit to takegive_poptab.sqf for Exile by Dodo */ _player = _this select 0; _costs = _this select 1; _money = _player getVariable ["ExileScore", 0]; _money = _money - _costs; _player setVariable ["ExileScore", _money]; format["setAccountScore:%1:%2", _money, (getPlayerUID _player)] call ExileServer_system_database_query_fireAndForget; [_player, "purchaseVehicleSkinResponse", [0, str _money]] call ExileServer_system_network_send_to;I think it will work, but i can't test it now. mfg Dodo
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Added back Download Link. mfg Dodo
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Hey, Halvhjearne thinks I need to upload the script on Github, because of the GNU General Public License. For this purpose, I currently have no time, but will follow in the next few days (Friday - Sunday). mfg Dodo
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Hey I bought Infistar yesterday, but received only the donwload link to v0006b. In the server logs only v0001 is displayed. (Does not work) Did someone have similar problems? I'm still waiting for a response from support. mfg Dodo
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Hello, I have the rearm script of Axe Cop adapted to Exile. Before me, Halvhjearne has adapted it to Arma 3 Epoch. How to install the script: 1. Copy the custom folder in your mission folder. (Exile.Altis) 2a. Modify your init.sqf and add the following: [] execVM "custom\money\takegive_poptab_init.sqf"; if(hasInterface) then{ [] execVM "custom\service\service_point.sqf"; }; 2b. If you do not have a init.sqf, use my and paste them in your mission folder. (Exile.Altis)3. Now you can change the prices (Or whatever you want) in the service_point.sqf. (custom -> service) 4. It is better to remove the ammunition before buying and spawning vehicles. How To 5. Now just change the BattlEye filter and finished. How To I have tested the script on my server. (v0.9.35)Download Link
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I've now adapted the script on Exile. It is also deducted money. I am still waiting for permission to make the script publicly. Halvhjearne has not responded, and Axe Cop (which the script wrote A2) spent a month not online. (Or I do not need to wait? I think it would be better.) mfg Dodo