yesyesjo

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Everything posted by yesyesjo

  1. yesyesjo

    Mod-Combination

    me neither. sorry...
  2. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    hehe... idk if its working, because all textures are gone now... thx man, anyway... i report back, if i know more
  3. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    no https://pastebin.com/GRtj3mNR but it didnt affect any row or cell in the database...
  4. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    [[0,"mpmissions\__cur_mp.xcam_taunus\tfs\textures\camo8_flecktarn.paa"]] [[0,"mpmissions\__cur_mp.xcam_taunus\tfs\textures\camo9.paa"],[1,"a3\drones_f\soft_f_gamma\ugv_01\data\ugv_01_int_indp_co.paa"],[2,"a3\data_f\vehicles\turret_indp_co.paa"]] [[0,"#(rgb,8,8,3)color(0,0,0,0)"]] [[0,"#(argb,8,8,3)color(1,0.75,0.84,0.2)"],[1,"#(argb,8,8,3)color(0,0,0,0.6)"],[2,"#(rgb,8,8,3)color(0,0,0,0)"]] ["\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_dazzle_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"] ["exile_assets\texture\vehicle\Exile_Hunter_Black_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"]
  5. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    lol sorry, that was the rpt from our live server... here you go: https://pastebin.com/8eFCJqBE
  6. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    not working... here is the rpt: https://pastebin.com/ZYXSYheg guess we have some error somewhere...
  7. yesyesjo

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    thx, man! again... i had to find out the "hard way" yesterday evening, because i forgot this override after the update... lol... so much overrides and changes... oh boy, we will only do exile stock servers in the future...
  8. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    thx, i guess/hope this will work. i will try later after work... but why did this change suddenly? idk
  9. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

  10. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    hmm... doesnt work...
  11. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    array
  12. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

  13. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    hey guys! since the exile update its seems our textures are not loaded from the database: _vehicleObject setObjectTextureGlobal [_forEachIndex, _> 18:18:33 Error position: <setObjectTextureGlobal [_forEachIndex, _> 18:18:33 Error Type Array, expected String 18:18:33 File exile_server\overrides_xdb3\ExileServer_object_vehicle_database_load.sqf, line 106 18:18:33 Error in expression <e isEqualTo "") then this is from exile.ini: [loadVehicle] SQL1_1 = SELECT id,class,spawned_at,account_uid,is_locked,fuel,damage,hitpoints,position_x,position_y,position_z,direction_x,direction_y,direction_z,up_x,up_y,up_z,cargo_items,cargo_magazines,cargo_weapons,pin_code,vehicle_texture,deleted_at,money FROM vehicle WHERE id = ? SQL1_INPUTS = 1 OUTPUT = 1,2-STRING,3-STRING,4-STRING,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21-STRING,22,23,24 perhaps just change "21-STRING" to "21" ? thx a lot... cheers
  14. yesyesjo

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    thx for helping out here @Bullgrandger!! glad you found the prob...
  15. yesyesjo

    r3f crate sell at wastedump

    please delete my post
  16. yesyesjo

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    @Ghost [TPR] + @DerFlesicher86 please check your complete installation and your startparameter...
  17. yesyesjo

    ExileZ 2

    Hey guys, we experienced an old problem on Taunus: the Z are sometimes (!) not walking. Especially in rain. They get the player as target, turn around but don't walk. Someone has a hint for me? cheers and thx
  18. yesyesjo

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    nice and sorry again for the mix up!
  19. yesyesjo

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    Lol sorry.. I copy paste mixed up the container and construction file again. I was in a hurry... it has to be _constructionObject of course...
  20. yesyesjo

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    look in the end...
  21. yesyesjo

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    hmmm yeah we got the same problem. i cannot say if its related to our mod, we did the following: in the file: ExileServer_object_construction_database_load put the following code: _ constructionObject allowdamage false; at the end of file and before: _ constructionObject But this is only working after the next restart when an object was placed... hope i could help cheers!
  22. hey guys, a lot of our players get kicked with the following log message: Not Local PlayerObject (S): Exile_Unit_Player with netId 2:34272 @[5152.07,1619.88,0.00143433] i cannot narrow it down. seems to happen while standing around doing nothing. but after they planted a charge. dont know if this is connected... someone has an idea? thx and cheers!
  23. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    thx, torndeco! i will try that...
  24. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    yeah... your right! sad, bad true...
  25. yesyesjo

    [Done] ExtDb3 Compatibility with Exile

    hey folks! our players are reporting, that the bases are not despawning when the forgot to pay the protection money. someone can confirm this problem? and it seems, that exile is not sending messages to the mobilephone app with 64bit. or? thx and cheers! yes