Nook
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I need some help completely this. I have a ranking system that i was able to get from the fourms. My question is i would like to have the exile default hint nofication message display what rank the player is every spawn. I have been on form for 2 days and tryed numrous of options. I am fairly new at this, and everyday learning something new. this is what i have so far and no luck with either options. Is there a simple way of doing this or is this not possiable?
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Nook started following DMS - Defent's Mission System, Toasts, [Release] Sell Crates to Waste Dump and and 4 others
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Becuase crates are not Vehicles, air, ship, did you not do this?
- 79 replies
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- waste dump
- crate
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Unsure why option 3 is not working, I did a compare on those files and there was just the crate class names differences and this line below, which i think is distance from player 150 vs 550 Mine "_nearVehicles = nearestObjects [player, ["LandVehicle", "Air", "Ship", "CargoNet_01_box_F","Exile_Container_SupplyBox","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F","I_supplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","B_supplyCrate_F","I_CargoNET_01_F","Box_NATO_Wps_F"], 150];" Yours _nearVehicles = nearestObjects [player, ["LandVehicle", "Air", "Ship", "Box_East_Grenades_F","Box_IND_Wps_F","Box_IND_Wps","Box_NATO_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","Box_IND_AmmoVeh_F","Box_FIA_Ammo_F","CargoNet_01_box_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F","I_supplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","B_supplyCrate_F","I_CargoNET_01_F","Box_NATO_Wps_F","Exile_Container_SupplyBox"], 550]; I will keep looking
- 79 replies
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- waste dump
- crate
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You might want to test/check on your server that option 3 as it not giving respect when the crates are drop closer then 10m to wastedump trader. theose files you send over didnt work. I think it just the way the script is written
- 79 replies
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- waste dump
- crate
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Thank you for the quick responed. I will compare and try them
- 79 replies
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There are couple of options here to sell the items in the crates 1. you can see your crate like a vehicle thorugh any traders and sell items one at a time. //works 2. You can carry you crate to a wastedump trader and sell it (WITH OUT) dropping the crate on the ground. //Works 3. You can carry you crate to a wastedump trader and drop it within 10m on the ground and will auto sell the crate items and return pop tabs in your crate. BUT the respect is not given to you. // Respect is not given but money is I am having a problem with opition 3 respect is not given to the player when he drops it within 10m to wastedump trader to auto sell the item in the crates If All 3 options works with given respect and money please compare mine files with yours see if there is an error in any of the above SQFs
- 79 replies
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- waste dump
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This is a great script, but one problem when you sell the the items in the creates you are not giving the respect for the items, any fix on this?
- 79 replies
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Hello there I am looking for a bec replacement and ran across this. I notice it was an old post. I see some of you guys were having trouble with this. I see there was not much info on github. Are there many of you guys still running MBCon? What else is out there that is current aND a good substitute for BEC?
- 38 replies
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- battleye
- server messages
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Is there anyone running this after the tanoa update lanch? Also what is the eta on the fix with the ExAd?
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Has anyone resolve your issues
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Dirty,
I have a question about setting cgf difficulty i cant get this running in my test server, i have followed all your steps in your
1.58 Bug Fixes/Discussion
but still having trouble
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Having this issues too since 9.41, Which version are u running?
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is CBA and JSRS working with the newest exile 9.41 anyone?
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Need to get the cords were u what it to spawn from the cherno map, servral way of doing this u can load the aia terrain go to 3d editor in a3 launcher and it will show u the cords. Copy them down and input them in, x,y,z cords and change the config for dms to cherno map, I do believe there are some pre config maps to select from with the lastest update make sure u have the latest..
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I would like to remove the static .50 cal and replace with a static aa launcher to the salt flat mission. I have armed helios i would like to prevent the mission being done with them. I have made my edit in the config.sqf. Canceled out the //"o_static_hmg_high", and input the "o_static_aa_launcher" (these class names are not auctal just came to mind. I did input correct class names) and none dms mission spawned.. Is there another sqf file I need to change? How would I make this change? I look in the saltflats.sqf and didnt see the static weapon call.