wanghehaohai

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About wanghehaohai

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    Bambi

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  1. I'm looking for a script, Two players in the vicinity forbidden to open inventory If there are two player very close, then they will not be able to open inventory Two people can not open vehicle inventory I need a script. That can prevent someone using bug copy inventory My English is very bad, only use google, please forgive me
  2. wanghehaohai

    I'm looking for a script,

    I'm looking for a script, If there are two player very close, then they will not be able to open inventory Two people can not open vehicle inventory I need a script. That can prevent someone using bug copy inventory
  3. wanghehaohai

    help Esseker Parachute did not open, you need to manually open.

    I put the "halo Jump = 0; deleted enough, thank you.
  4. wanghehaohai

    help Esseker Parachute did not open, you need to manually open.

    Setting ”haloJump = 0; “ Does not fall from the sky, he was born directly on the ground. And had had a parachute
  5. wanghehaohai

    help Esseker Parachute did not open, you need to manually open.

    class BambiSettings { /** * Loadout of new bambi players * * (They will always spawn with a bambi overall - you cannot * change the loadout uniform) */ loadOut[] = { "ItemCompass", "ItemMap", "Exile_Item_XM8", "ItemRadio", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_SausageGravy", "Exile_Item_InstaDoc" }; /** * Enables or disables parachute spawning. * * 1 = On * 0 = Off */ parachuteSpawning = 1; /** * Enables or disables halo jumping. Only applies * if parachute spawning is enabled. * * Remember that if you enable halo jump, it is adviced * to adjust the parachuteDropHeight to something around * 1km or so. * * 1 = On * 0 = Off */ haloJump = 1; /** * Parachute drop height in meters. */ parachuteDropHeight = 1000; /** * Number of minutes where a fresh spawned player remains in the * bambi state. It will end the bambi state after this timeout * expired or when they pick up their first weapon. Whatever * happens first. */ protectionDuration = 5; /** * Radius of spawn zones around the center of spawn zone markers. */ spawnZoneRadius = 500; /** * These vehicles spawn on server restart close to spawn zones. * They are non-persistent and will despawn on server restart. * Basically they are just used to get away from the spawn zone * faster. * * {Number of vehicles *per* spawn zone, vehicle class name} */ spawnZoneVehicles[] = { {5, "Exile_Bike_OldBike"}, {5, "Exile_Bike_MountainBike"}, }; }; This is my current setup
  6. Parachute did not open, you need to manually open. Where I need to set up at birth has been opened parachute I'm sorry, my English is very bad. Google use
  7. How to achieve Score increase 5100 Spawn inventory change I myself opened a exile.esseker server. Seeing other exile.esseker servers, kill a person after the inventory change. But I do not know how to achieve this function, seek your help, thank you very much I'm sorry my English is very bad. Only use google