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5 NeutralAbout Bril
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Bambi
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Have you had a chance to look into items like tall green walls or the ATM no longer being movable? If an admin removes them (or you destroy them) they are restore on restart and the only way to really remove them it thru the db.
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Using sledge hammer for scrap kills you
Bril replied to BetterDeadThanZed's topic in Constructing & Territories
I know this is a few months old but I can confirm this is still happening. I died twice to it tonight, just like in the video linked. It doesn't happen every time in the four times I broke down a container it happened twice. This is on the Dingor map, a double high red colored shipping container. -
Yeah, on the server I am on you can always find back packs, uniforms and weapons in these buildings (often low to mid range sniper rifles).
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Fixed my issue. I did an uninstall and reinstall and now the latest version showed up. It DLed in about 15 minutes, so this seems to be the best option right now.
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The A3L only shows me the 0.9.6 Exile version, it doesn't even have the newest build listed.
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I just DLed for the AU link and I got about a dozen errors when I unzipped it.
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I always keep the old copy, I just rename it and then do a fresh install for the new one. That way I can select the older version of Exile in the mods selection for servers who might not have updated yet.
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Really looking forward to this update. The map looks great, so tired of Alits...
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Being able to "farm" junk metal will be handy!
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I am all for base raiding but that app really isn't going to make a huge difference. Sure it will be handy if I happen to be sitting on the couch when the raid starts but the majority of the time people are going to be away from their homes (at work, school or out with friends) and are not going to be able to race home to defend their bases. So lets start talking about base defenses. Things like the ability to create persistent mine fields or setting claymore mine traps hooked to doors. Pressure plates with IEDs. Things that can be used to at least give a base raiders pause when the suddenly see a team mate blow to a bloody pulp when they set off a IED they didn't see.
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This is me in a nut shell. I really disliked the terrain in Altis and missed the good old wood lands of Tavi and Charnarus, so it is nice to see a return to maps with more varied terrain and less open ranges. Plus I love all the various islands, this map should be a lot of fun to explore.