-
Content count
75 -
Donations
0.00 EUR -
Joined
-
Last visited
Content Type
Profiles
Forums
Wiki
Servers
Devblog
Everything posted by Napstar
-
Hello Exile! Is it not possible to change your pin/password at a doorlock? If not, then this needs to be implemented so you can change the pin. When I scroll on my door I only get the options to lock/unlock move/remove and open/close Happy Hunting - Napstar
-
We have seen your base! We have seen your desktop! Now its time to show of your monster super awesome gaming rig My machine is an old lady nowadays. But she runs smooth and I love her <3 Windows 10In-Win GRone cabinetCustom watercooling kit from EK on CPU and both graphicscardMSI Z77 mPower Motherboard120GB Kingston SSD and 1T WD HDDIntel i7 2600K @ 4.2 GhZ16GB Corsair Vengeance RAM2X nVidia GTX 770 4GBEVGA Supernova 1300W G2For more Nerdgasm, check out a video of her: https://www.youtube.com/watch?v=ZHkLQVm94Bc
-
Definitely the snow camo. It should also be possible to make wooden / forrest camo to put on walls / cover over vehicles
-
Hello everyone! In the new upcomming patch there will be a temperture mechanic in the game. You can get to cold and slowly die. If you wear more clothes youll keep warm. You know, you read the patch notes Well i was thinking how about adding insulation to the building materials. Either as an upgrade to an existing wall or as a material you could put outside a wall. This would keep the heat inside your base so you dont get cold. In the real world a wooden wall dont keep the heat inside very well and this could add a bit more realistic gameplay into the game. sorry for my crappy english
-
Yes @MDawgTV that would be a great idea
-
I would like to see more civilian guns in the game
-
I cant see the problems with this? Its like the old A2 Epoch. A good server admin makes a rule: "All Vehicles in safezone will get removed after restart" Put it in the chat. After Restart just TP to every Safe Zone. ¤Delete¤ the vehicles. Do this for a couple of days and i think the players gets the point. Occasionally there would be a newbe parking his car in safe zone. And if he cant read the chat.. well then he asked for it... Problem solvet
-
I cant agree more with you! As an old Arma 2 Epoch and Dayz mod veteran this mod is just to easy. I want some challange! The old Dayz mod was hard enough for beginners. Dodging bullets and zombies. Not that i want Zeds in Exile! but theres no challange in Exile. In A2 Epoch if you died it was a HUGE loss for you - You lost all your keys, the gold you were carrying and the rare weapons and NVG's you had collected. If this Respawn base gets inplemented theres nothing to Exile. You just die - respawn at base - Get a gun from your safe and then your ready again. The game is to easy. Its not that hard to respawn as it is now and go into the first house you find and grab a gun and backpack and then your ready to go. run 1-2 km and there is a car or ATV for you! Instead of respawn in base i would rather see the Revive feature as in A3 Wasteland. idk why people are so against it.. It would keep the PvP battles on for longer and it would be an hard and strategic thing to succesfully revive your teammate with bullets flying around you.
-
Until the devs implement flag moving try contact the server owner or an admin. Ask if they would like to trade your old flag pole and giving you a new one. It worked for me on the server i was playing on If you play on a good server with good admins it would be no problem. The admins dont loose anything and they keep you playing on their server
-
Well you can always boost Respect. 2 friends joining a server - one with a car and one just in orange jumpsuit - Run him over - 300 respect - respawn - repeat 100 times - switch tasks. The problem is not boosting right now. The problem is you have nothing to use your respect for...
-
Its unbeliveble how some people can complain about everything. The OP isnt even the first post i have seen about to many updates in a couple og days. 1. If its to hard for you to Update and manage a server. Then dont host one 2. Its like frankieonpc1080p's fan base complaining about he only uploades 2 videos a month and when he do they complain about its not a dayz video. jeeeez the devs made one Big Update friday and Then they released a couple of hotfixes in the weekend. If they didnt hotfix the game people would just complain about all the new bugs and errors instead
-
I Think this is an amazing idea! Cant believe i didnt Think about this myself. But i do Think there also needs to be a bonus for killing someone attacking you in your teritory. Like a 300 respect defence kill
-
I think someone would be happy! @tecknotot
-
https://www.youtube.com/watch?v=rooRFcbcMW8
-
The new "Power" system In this post ill talk about some improvements to the Respect system and introduce you to a new system i call Power. There is alot of post on the forum about respect that needs adressing. In this post ill come with some improvements we'll like to see in the future. Also i'll like to introduce the Power system i came up with about a week ago. This idea came from @Timberwolf and @Caderius in this post http://exile.majormittens.co.uk/topic/1036-a-thought-about-respect/ Well more about that later. So there has been a lot of talking about Respect and the lack of it features. Some of them include: Not tradeableYou recieve the same amount of Respect when killing a bambi or a high geared playerNot shared with the clan or friends - making it difficult to work together upgrading the plot poleAfter the "No limit" on how high you can build your base. The build radius is completly useless. People just build up instead of out - No need to upgrade the Plot Pole. So the conclusion made on the forum is. When we get the "Clan" option avalible we need a shared "Clan Pool". Meaning all players within a clan can either give Respect to the Clan Pool or maybe a % of what the player gains goes to the Clan Pool. Now to the whole building mechanics with Respect. As stated above: People build up instead of out. I know the Dev's wanted Sky Bases! BUT now you dont need to upgrade your Plot Pole anymore. Making Respect useless because it is the only thing you can use it for! My suggestion is keep the Radius system - Also with a hight limit or / and put a limit of objects your allowed to build. Matching the level of your Plot Pole. This will again force players to gain Respect - Upping the amout of PvP! The "Power" System Timberwolf got the idea with killing a more established player would give you a higher amount of Respect. Which made me think about the Power system. Power should be a dynamic thing. It could rise or lower all the time. Some of the basic things Power should be calculatet around is: Your gear, do you have nothing? or do you have it all? All your items has a value if you would sell it. This value would be converted into your Power. Vehicles. Your cars and helis also contribute to your powerYour base / territory. The higher level plot pole and the more objects you have also contribute to your powerIf your in a Clan and the Respect Pool in the clan is high. This would give you even more Power. Making it usefull to be part of a Clan to help eachother getting even more power. Your Pop TabsIf you get killed and maybe lost a Strider too then youll loose some of your power. On the other hand. The guy who killed you would get maybe 500 respect instead of only a 100. Killing a bambi should maybe only give you 10 respect at the lowest (If he is completly new on the server and not established) Making it more worth to kill a high geared clan player instead of a guy in an orange jump suit. Note that Respect is shared with the clan but Power is only something you have. Though being in a clan would make your power level bigger. In the traders there should be a board where you can see the most powerfull player on the server and maybe how much Respect youll get for killing him. Now to the dream part. Power should have perks. Again making it worth aiming for. Some of them could be: High Levels give you a discount in the traderInstead of only adding a bounty on another player you could send a car with the Mafia to kill the playerBuy exclusive gear and vehicles ( Explosives, snipers, NVG's Armored and armed cars) Depending on your Power levels. A little bit like Bandit and Hero trader from Arma 2 Epoch. Some of all this maybe sound like nonsense to some of you but its all about pushing the "End Game" of Exile as far away as possible. Making the game worth playing even for a looong time because you really want to get the highest amount of Power so you can "unlock" the last perks. Fell free to post your thoughs and ideas. Also good ideas and improvements to this ill add to this post! Happy Hunting - Napstar
-
Hi @Boxman80 Sorry for the late reply! First of all i agree with your answers. I think that a combination of my idea and your idea would work very well together. I dont want to remove the respect system i just want to add a new system called power or notoriety as you stated. The name doesnt really matter for me Its the power system i want to be dynamic. Based on the actions you do in game. Like you said killing own members, shooting in safezone and so on. By doing this you will loose respect. but also power. Let me try to make an example: killing a fresh spawn - not in bambi state - with low power level = you get 50 Respect and 5 Power (This would be the minimum for a kill) killing a fresh spawn - not in bambi state - With high power level = you get 100 Respect and 10 power Killing a geared player that is fully equiped - With low power level = you get 200 respect and 20 power Killing a geared player that is fully equiped - With High power level = you get 300 respect and 30 power (This would be the highest for a kill) Note this is just an example! and the numbers can be changed. Its just to show how this system would work. The Respect you gain will be used to upgrade your base and maintaining it. The Power would be used to unlock perks in the game. And rank you on the leaderboard. By adding a system like this it puts the player in a new situation: Is it worth killing that freshspawn for only 50 res and blow my cover? Or is it worth engageing the Strider with two geared players inside it (They have a high power level = more respect and power to you if you kill them) killing them and get 600 respect and 60 power points. Its pretty much a Risk Vs Reward kinda thing. Maybe like you said it should be an extended version of the current respect system or something like this
-
Download Arma 3 Launcher - Install the mod from there and then you can join servers from there
-
Didnt the devs for Breaking point make a launcher? Idk if the devs would make a launcher Right now. Right now they are forcusing on making the game Right. Maybe in the future if the mod is popular someone will make a launcher
-
New update: will it fix the "get through walls"
Napstar replied to Larsush's topic in General Discussion
probably not - its not in the patch notes -
im pretty curious about this too
-
i guess its because the current version of Exile is for arma 3 1.50 and not 1.52
-
Try read the latest patch notes
-
I like this idea
-
no - He dosent give power. He just gives more Respect when you kill him. But then again its not much because he has no weapons or gear. He just give a little bit more Respect when you kill him vs. you kill a bambi who has nothing or high power levels. The reason why: The guy with high power level and 5 bases probably just runs to a safezone then buys all his gear and a new strider and then he is ready to fight again. The other low level power bambi guy dont give as much respect when you kill him. Its also harder for him to get back in the fight when he dont have no moneys or a base with ekstra weapons in it. I hope it made a little sense - English isnt my language
-
Tradable respect/allow whole group to upgrade flags
Napstar replied to Lt.Mayhem's topic in Feature Wishes
Please see this post i made about this topic and tell me if you liked it