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Everything posted by Chainsaw Squirrel
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( SOLVED )Headless Client A3XAI crashes on right after startup
Chainsaw Squirrel posted a question in Serverside
Im trying to get HC A3XAI to stay connected in Lythium Map .. I have created the HC in the editor with the sqm for this map , arma has changed the way they did HC since all the posts Ive seen regarding HC map configs from what Ive seen .. changed the format. I cant get the HC to connect . but keeps dumping it saying Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted blah blah blah .. but if I put in the mods it crashes . dumps the HC client any help ?? Removed the mods add each one back to the headless client startup batch file one by one until resolved. -
I opened it back up .. its incognito, maybe I can play a while before someone figures out its me, just cant find any servers I like that arent 300 ping away
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Ive come and gone in the past .. not my first rodeo . when your a one man show .. makes it harder to cope with the bs
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no .. no fix .. but users said they would rather keep as is than lose it all together. But I decided to close my server ..had enough of all the bullshit .. just can't deal with it anymore. Not from this issue .. bigger than this
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I have no problems at all with R3F and Fox.. never added to R3F
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[Updated] R3F Logistics Exile (with CUP)
Chainsaw Squirrel replied to Super Jerome's topic in Scripts
No occupation here - that is just trash imho, and I don't have any probs with R3F .. haven't in a long time -
Ok good to know @WURSTKETTE just assumed was normal init.sqf item
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Ur making it over complicated If you don't have a folder called custom, make one in the mission.pbo copy above to notepad ++ save the file as safezonerelocate.sqf change above to how you want it .. put that in custom folder .. add this to init.sqf in the mission.pbo .. if you don't have init.sqf .. create one [] execVM "custom\safezonerelocate.sqf"; repack your pbo .. done
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Verschließen Sie Autos oder bleiben Sie unverriegelt
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[RELEASE] ExileMod Re-Arm/Repair (New Release 16/09/18!)
Chainsaw Squirrel replied to Bones51's topic in Scripts
Anyone having issues with this since 1.04 and infistar v92 ? can repair, and refuel. rearm flashes sometimes then goes poof ..also now am x64 db3 as well -
Ahh .. thanks
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Anyone notice that the quads etc spawned from this are disappearing ..they seem to be doing a cleanup outside of the normal server restart cleanup .. If died and had them go poof.. even had some people say that went into the trader and came out and it was poof lol .. which I find amusing .. but it's really weird .. is it just me ? Im mean it does save from people spawning them like crazy then not packing them up ..but lol And Im using the RHS Mud Buggy instead of the Quad .. by the way
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If you covered previously I was asleep at the wheel LOL Thank You Baron .. thats more than I was getting in the exile discord
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Ok.. but all the people coming from Exad .. as where expecting the same functionality ..I can't be the only one going wtf .. if that was said somewhere then I totally missed it .. and if so I do apologize .. I don't want the vehicles to delete from VG unless the territory is paid .. not activity .. but I can live with it that way .. I just need to change the del on inactivity to be the same all the way around. Was just a shock that it was happening ..
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I have server cleanup for vehicles on the server outside in the wild .. set to cleanup every 3 days .. with exad .. that had no effect on the VG .. nor should it with 1.0.4 .. if it does someone needs to rethink that , so now I have to set the cleanup to the same as the Territory? that's just dumb. If that is so .. How do I modify to change that back like it was with exad .. 7 day territory to include VG .. and leave the cars outside the territory and VG 3 days .. please
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my question why isn't this already in there .. .. shouldn't it be ? it should only be cleaning out the VG when the territory is deleted from unpaid .. not randomly
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Im afraid to break anything lol .. Would this be correct ? or not comment out the top line ? ;SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND deleted_at IS NULL SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL SQL1_INPUTS = 1
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I see this is the exile 64 ini they provided with 1.04a [markDeleteOldVehicles] ; SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL SQL1_INPUTS = 1 Mine is ; Marks for deletion vehicles that were not used within ? days [markDeleteOldVehicles] SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND deleted_at IS NULL SQL1_INPUTS = 1 So I just need to add the line territory_id IS NULL from above to mine correct ?
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Shouldn't that be in there already ?>???
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I don't know where to ask on this .. but exile VG is randomly deleting vehicles from the VG .. using Bretts db3 .. no record of it in db .. just gone ..it's like the server cleanup is deleting vg cars as well as those outside of vg .. Ive looked at exile.ini .. see no cleanup for the vg .. looks normal .. but somewhere it's calling it .. anyone else ? Is it possibly the name fields in VG .. two players naming it the same name ? and if so how do you get around that, but yet that really makes no sense to me .. if the territory id is unique .. it should not matter what the name is in the name field
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[Release] Announce due dates of territory payment on logon (Updated 5/1).
Chainsaw Squirrel replied to Lunchbox's topic in Scripts
Mine works just fine -
I figured it out .. prob solved
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That wasn't in the config.cpp I downloaded .. guess that's why wont pack lol.. but I will add it
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I have it set to packable , is strange
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not getting a pack option on quad , did I miss something ?