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Everything posted by Overlord_Cyco
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You have an extra }; at the end of this section. class treatWounds { title = "Treat wounds"; controlID = 80200; logo = "ExAdClient\XM8\Apps\wounds\cross.paa"; quickFunction = "ExileClientXM8CurrentSlide = 'apps';closeDialog 0;[] execVM 'ExAdClient\XM8\Apps\wounds\JohnO_script_treatWounds.sqf'"; }; };
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I need 198.154.118.45:8802 and 198.154.117.8:9802 removed from my account. Both server ips have changed and everything is set and running for them.
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[Release] xsSpawn | Ground Spawn or Halo Selection
Overlord_Cyco replied to xstreme's topic in Scripts
I am having issues with Halo spawn not working. I have everything set correctly in the bambi settings but it still spawns you on the ground when selecting Halo spawn. Anyone have any ideas of what would cause this?- 266 replies
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Remove servers from account
Overlord_Cyco replied to Overlord_Cyco's topic in XM8 Server Administration
Thank you Eichi. I sent the required info to the email. -
It will be located in @exileserver/addons folder.
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If you are running blckeagls mission system that was ported over from epoch you are missing the file for it to load on your server side. You should have a custom_server.pbo in your addons folder and if it is there then you are missing the init.sqf out of the pbo.
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Thank you very much.
- 1546 replies
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- vemf_reloaded
- vemfr
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Where in the files do we need to add these? Does it go into the fn_findPos.sqf and if so where do we need to place it?
- 1546 replies
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- vemf_reloaded
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How do i add Mas to DMS Mission Creates? please help!
Overlord_Cyco replied to IbadassI's topic in Items & Weapons
Only place i can see where ammo is being added is in the DMS_CrateCase_Sniper section. Looks like you add what ammo you want to spawn plus how many of each. Line 621 [ ["ItemGPS",1], ["U_B_FullGhillie_ard",1], ["U_I_FullGhillie_lsh",1], ["U_O_FullGhillie_sard",1], ["U_O_GhillieSuit",1], ["V_PlateCarrierGL_blk",1], ["V_HarnessO_brn",1], ["Exile_Item_InstaDoc",3], ["Exile_Item_Surstromming_Cooked",5], ["Exile_Item_PlasticBottleFreshWater",5], ["optic_DMS",1], ["acc_pointer_IR",1], ["muzzle_snds_B",1], ["optic_LRPS",1], ["optic_MRD",1], ["muzzle_snds_acp",1], ["optic_Holosight_smg",1], ["muzzle_snds_L",1], ["5Rnd_127x108_APDS_Mag",3], ["7Rnd_408_Mag",3], ["20Rnd_762x51_Mag",5], ["11Rnd_45ACP_Mag",3], ["30Rnd_9x21_Mag",3] ], -
How do i add Mas to DMS Mission Creates? please help!
Overlord_Cyco replied to IbadassI's topic in Items & Weapons
Looks good to me. What problem are you having with it? Also at DMS Box Weapons it says "//List of weapons that can spawn in the crate." -
How do i add Mas to DMS Mission Creates? please help!
Overlord_Cyco replied to IbadassI's topic in Items & Weapons
You need to depbo a3_dms.pbo and open the config.sqf scroll down to line 609 or so and you will see the loot settings for the crates. Add whatever weapons you want to the loot crates, save, then repbo a3_dms and upload it back to your server and you are set to go. -
Yes i do. It is needed if you are going to use the message format for the restart script.
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Yes sir. That is exactly what i have in there now and i still do not get the messages. No RPT errors either with the new messages.
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I am getting this in RPT and the messages are not showing up. 23:20:50 "DMS ERROR :: Calling DMS_fnc_BroadcastMissionStatus with invalid parameters: <t color='#FFFF00' size='1.25'>Server Restart</t><br/> The server will shut down in less than 30 minutes." 23:20:50 "30 minutes until server restart." 23:35:55 "DMS ERROR :: Calling DMS_fnc_BroadcastMissionStatus with invalid parameters: <t color='#FFDB48' size='1.25'>Server Restart</t><br/> The server will shut down in less than 15 minutes." 23:35:55 "15 minutes until server restart." 23:40:47 "DMS ERROR :: Calling DMS_fnc_BroadcastMissionStatus with invalid parameters: <t color='#FF9D47' size='1.25'>Server Restart</t><br/> The server will shut down in less than 10 minutes." 23:40:47 "10 minutes until server restart." 23:45:55 "DMS ERROR :: Calling DMS_fnc_BroadcastMissionStatus with invalid parameters: <t color='#FF5500' size='1.25'>Server Restart</t><br/> The server will shut down in less than 5 minutes." 23:45:55 "5 minutes until server restart." 23:49:51 "DMS ERROR :: Calling DMS_fnc_BroadcastMissionStatus with invalid parameters: <t color='#FF0000' size='1.25'>Server Restart</t><br/> The server will shut down in less than 60 seconds! LOG OUT NOW!" 23:49:51 "60 seconds until server restart."
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I am having the same issue. Did you ever find a fix for this?
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Same here. Running Mas weapons, Mas Vehicles, USSOCOM 75th Ranger and Navy SEALs DEVGRU, TRYK
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[Help] Respawning with same gear + very close to where you died
Overlord_Cyco replied to KingAlmond's question in Serverside
Did you ever figure out what was causing this because i have the same thing happening on mine? -
Does anyone have a working version of HALV Paintshop for Exile?
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ACiDy Configurable Spawn & Trade zones [w8ing 4 patch]
Overlord_Cyco replied to [x] iDanich's topic in Add-ons
You need to set the markers back in the mission.sqm with type="ExileTraderZone"; on each marker. This is where you can find the fix for that. http://exile.majormittens.co.uk/topic/8436-safe-zone-bug/ -
ACiDy Configurable Spawn & Trade zones [w8ing 4 patch]
Overlord_Cyco replied to [x] iDanich's topic in Add-ons
The 2 files are in your @Exile/addons/exile_client.pbo/code. -
This can be located in mission\config.cpp class CfgTerritories { // Base Cost / Radius // Level 1 is allways for Pop Tabs, >= 2 for Respect prices[] = { // Purchase Price Radius Number of Objects {5000, 15, 30 }, // Level 1 {10000, 30, 60 }, // Level 2 {15000, 45, 90 }, // Level 3 {20000, 60, 120 }, // Level 4 {25000, 75, 150 }, // Level 5 {30000, 90, 180 }, // Level 6 {35000, 105, 210 }, // Level 7 {40000, 120, 240 }, // Level 8 {45000, 135, 270 }, // Level 9 {50000, 150, 300 } // Level 10 };
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In your mission\config.cpp look for class CfgTerritories { // Base Cost / Radius // Level 1 is allways for Pop Tabs, >= 2 for Respect prices[] = { // Purchase Price Radius Number of Objects {5000, 15, 30 }, // Level 1 {10000, 30, 60 }, // Level 2 {15000, 45, 90 }, // Level 3 {20000, 60, 120 }, // Level 4 {25000, 75, 150 }, // Level 5 {30000, 90, 180 }, // Level 6 {35000, 105, 210 }, // Level 7 {40000, 120, 240 }, // Level 8 {45000, 135, 270 }, // Level 9 {50000, 150, 300 } // Level 10 };
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Are you using ExileZ 2.0? If so you can define the safezone positions so they dont spawn in the safezones in the fn_init.sqf in you exilez.pbo. This is mine for example. I am also using ACD Traders and Spawns. //Default Altis SafeZones SafeZonePositions = [// [[Coordinates],Radius] // You can Get the safezone information directly from your mission.sqm under class Markers //CENTRAL_Default_position [[14599,16797],175], //Default_Silderas_position [[23334,24188],175], //Default_Fotia_position [[2998,18175],175], //NORTH_Krya_Nera_position [[9192,21519],175], //NORTH_EAST_Molos_position [[26833,24850],175], //SOUTH_EAST_Selekano_position [[20937,7369],175], //SOUTH_WEST_Dump_position [[5949,12518],175], //SOUTH_Eginio_position [[11557,7047],175], //NORTH_Atsalis_position [[8809,25032],175] //EAST_Almyra_position //[[23157,18726],175] Removed because of DMS Static Mission ];
- 2 replies
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- safe zones
- traders
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ACiDy Configurable Spawn & Trade zones [w8ing 4 patch]
Overlord_Cyco replied to [x] iDanich's topic in Add-ons
There is a file change on two files "ExileClient_util_world_isSpawnZoneNearby.sqf" changed to "ExileClient_util_world_isSpawnZoneInRange.sqf" and "ExileClient_util_world_isTraderZoneNearby.sqf" changed to "ExileClient_util_world_isTraderZoneInRange.sqf". I made the appropriate changes to both files and trader cities are working on 0.9.4 with no issues.