AcornnutZ

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Everything posted by AcornnutZ

  1. AcornnutZ

    Chernarus_winter Crouch Bug

    What other mods? I run a Chernarus Winter server and I haven't encountered this.
  2. What kuplion said.... I used to have Apex items in my unsafe traders until one of my players said i was walking in mid air. Turns out that wasn't the only objects that couldn' be seen. Ending up having to remove all 100 apex items.
  3. As the title says new cupdate broke my vehicle store anyone else having this issue? All i did was delete old cup folders and keys and install new cup folders and keys
  4. AcornnutZ

    New Cup Update broke all cup vehicles in the store

    Thank for all the help .... the smarties at cup like to put spaces in their folder names. Just had to add a _. CUP_Weapons CUP_Units CUP_Vehicles
  5. AcornnutZ

    Exile Wasteland - aka The B@st@rd Child

    @MudBone PM me if you want to bounce some ideas off each other on this.... My server literally has everything your asking for minus a few details. I have a server currently running chernarus winter. I dont have any pop atm mostly because of my map choice but also because I dont have any good ways of really advertising the server. I wouldn't mind starting up the exile wasteland genre.
  6. AcornnutZ

    Exile Wasteland - aka The B@st@rd Child

    What's funny is I cant even find my server in the servers tab haha, its pretty useless tbh. There has to be a better way.
  7. AcornnutZ

    Exile Wasteland - aka The B@st@rd Child

    here's the wasteland gunstore script ported for exile.... This was done by contract coders thanks @GR8. https://mega.nz/#!ts1SBISL!GlmGzJq1w5GLBV2t-WkXgbaB57eLpjS59vkSo0oIuXw
  8. AcornnutZ

    Exile Wasteland - aka The B@st@rd Child

    This is pretty much what im running in my server and its already up..... I still have two safe zones but i have four " GunStores " that light up when enemys enter the store. I am in the process of getting a respawn system that lets you spawn on your base or group members if they are inside a town... there will be a 20 min cool down built in to use this option.
  9. AcornnutZ

    All players getting kicked after 2 minutes.

    any chance you can post your fix?
  10. AcornnutZ

    C][G Exile Cherno (Custom Trader's) W.I.P

    am I blind where's the file?
  11. @Fewufu Yes it works great... if you search for Outpost-99 or click on this link https://www.battlemetrics.com/servers/arma3/458121 you will find info for my test server. The test server is run off a local machine so the ping may be slightly high. We will be launching the real server Thursday. Safe Zones do not sell weapons, the only way to get weapons is to loot them or buy them from one of the black market traders (wasteland style gun store) . The map is Chernarus Winter complete w/snow. We're also running DMS Missions w/ occupations addon, enigma revive, igiload, non persistant vehicle claim, ExAd for base raiding and menu customization, and auto wood chop to vehicle script. Spawning is completely random throughout the map. mods list with download links can be found using the link https://docs.google.com/spreadsheets/d/1LOUMgRoE2AzGlZE0h4AMvc5zgtxdNxnnsf7dwHO7-VY Chernarus Winter 1.11 CUP Core, Units, Weapons, Vehicles, **NO CUP MAPS** Ni Arsenal Exile CBA_A3 TRYK Multiplay Uniform Pack The server specs for the real server will be: i7 4790 32gb ram 250 gb ssd on a 1gbpa line provided by Quality Gaming Servers if you visit let me know what you think
  12. I'm trying to implement something into my server that I'm 99% sure doesn't exist in the exile world. It's exactly what wasteland servers use for their gun store notifications if anyone is familiar.... A map icon for 3 separate not safe arms dealers that are not protected... when an enemy is inside the zone the map shows it. If your in this zone and an enemy comes into the same zone you are notified. if the zone is empty it shows it... I really would like this in my server, does anyone have an idea how i might be able to implement this? Thanks in advance to any and all help.
  13. If anyone else is interested in this script just post here and I'll provide it...I didnt see any others looking to use this feature so.
  14. AcornnutZ

    [WIP] Exile Interactive Mission Preview

    That's a huge bummer, I was really excited for this feature. Hopefully you'll change your mind, but if not thanks for your effort.
  15. This issue has plagued us for more than a month so rather than delay our server launch we finally gave in and used contract coders.... Thanks for all that tried to help.
  16. AcornnutZ

    [WIP] Exile Interactive Mission Preview

    Any progress @[RG] Salutesh ? wrapping up my server and would sure like to install something like this...
  17. Bump @Zupa, @Apoc, @Steelius, @Metalman10 any chance you can take another look...? what could we be missing?
  18. AcornnutZ

    [WIP] Exile Interactive Mission Preview

    Well I'm down to build you some base compounds or whatever you need in editor just let me know what I can do to help.
  19. AcornnutZ

    [WIP] Exile Interactive Mission Preview

    @[RG] Salutesh This is awesome work!! Any chance we can get a tutorial after it's complete on how you created this? I would love to contribute and help create other mission.
  20. AcornnutZ

    C][G Exile Cherno (Custom Trader's) W.I.P

    This gives me an idea..... I may barrow this, as long as it's ok with you? Had this been posted 2 months ago I would have definitely gone with your trader. Since I've already built all of mine I think I'll use this as an abandoned safezone trader and put my blackmarket trader inside
  21. AcornnutZ

    C][G Exile Cherno (Custom Trader's) W.I.P

    Looks really awesome man... great work.
  22. @Zupa any chance you could help us out with this...? Were trying to implement something like what your capture point does, just without the global announcement.