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Everything posted by Ausisland
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Hi all I'm Aussie the maker of Australia map, for anyone wishing to Port Exile to the Australia map I can assist with any questions you may have. I've been working closely with Modest from Modest gaming to get Exile up and running. We've been having a blast running around. Below are some things to help you in the port. TREES To get trees to work, below are the following trees to enter into the array les <---arma 1 trees brg <-----Desert Trees palm <---- palm trees in North Queensland smrk <--- Ama 1 trees str <--- Arma 1 trees Arma 2 and Arma 3 trees will work fine. LOOT TABLES To get loot spawning in all the custom Buildings You can download the loot table which has all Arma plus custom Australian Buildings https://mega.nz/#!Spdm3YxB!zyw7As_5N0X3NtVALHIUF1zm6qDkibjQpFaq9I-5GXA Have fun Aussie Some new buildings that Ive added for version 5.09, I'll add the buildiing names in the steam changelog once released
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Version 5.09 is ready. It'll be on steam in the next few days. Here a Direct link 5.09 Download
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its a bug with a custom building, if you remove it you'll get missing addon popups
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Dont ask for eta it'll be done when its done, thanks p.s check 1st post for some new building pics
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Found the error and has been fixed in the next update
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i didn't take it personally gents im very happy players are using the map, just making a statement that its not the map
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I can tell you all right now its NOT the map spamming your RPT. As a test run the map version 5.08 in the editor and your rpt will be tiny.
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read through the thread, its all there.
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you have alot of other mods running, I would suggest trying to load the server with just the AIA and Australia packs first. It sounds like an addon is clashing somewhere.
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have u tried running the island with just the AIA pack and @australia in the editor? AIA pack must be loaded before @australia
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Hey Capt, I'm sure there's a map porting guide here in the Exile forums. When it comes to porting to any map the steps are pretty much the same. I've got some custom trader buildings I've built for Australia I'll post up some pics shortly and a link to download
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That loot table is simply meant as a guide so you can take all the building types and copy them into your existing array.
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version 4.04 is ready for download, can get it from www.ausisland.com
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same with the fuel pump i added previous page
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u need to depbo the exile pbo and add it to the tree array in the config.cpp class WoodSource { name="Trees"; models[]= { "t_", "str_", "str", "Smrk_", "les_", "brg_", "jablon", "palm_", "banana_" };
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Being fixed as I type this
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Hold off until I upload 4.03 fixed some minor bugs
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yeah i'm aware of it, its simply an error with the banks auto opening doors, Mattaust is aware of the error, getting him to fix it though is another story. Hopefully i can get it fixed ASAP
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Updated tree arrays "t_", "str_", "str", "smrk_", "les_", "brg_", "jablon", "palm_", "banana_"
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I've emailed them Hopefully they update
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Fuel pumps to add to your config ind_fuelstation_feed_ep1
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Thats related to to an AIA bug, you can use the AIA Data pack without the Islands that will save u a few gig plus wont need the Arma islands