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Everything posted by _Unit
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Thanks @WURSTKETTE
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Thanks I was thinking this had to be server side.
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Not sure where to add this server side. I tried placing it in its own pbo in the addons folder of the @Exileserver called safezone_relocate.pbo contents of safezone_relocate.pbo: config.cpp safeZoneRelocate.sqf fn_init.sqf when I restart the server vehicles are still in the safe zone. am I doing this wrong server side?
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[Release] Admin Tool: Zombie Shield (RyanZombies/ExileZ)
_Unit replied to Mizzle420420's topic in Scripts
can you explain how to add this to infistar?- 17 replies
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- ryanzombies
- zombie
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Ok, I have the headless client connected but I dont see any missions, AI, Zombies or anything. Server.rpt HC.rpt
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Thank you so much for your help the thread you posted did the trick! It turns out that when running a headless client on the same machine as the server you need to use a different port than default. Port 2302 will not work. Once again Thanks a ton man
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arma3server.rpt: arma3serverHC.rpt:
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That didnt work either, i got the same result.
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I will give that a try, Thanks.
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this is defined already in my config.cfg line 7-9
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I am able to connect as a player fine.
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I am trying to get this setup on Tanoa and I have followed the install instructions. for some reason the headless client connects then disconnects 15 seconds or so later then reconnects and disconnects. Here is my HC startup script: Here is my Server Startup: Here is my config.cfg: Here is my rpt log: Here is my mission.sqm here is my initPlayerLocal.sqf I am running the HC on the same machine as the server. Any help would be greatly appreciated.
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I am looking for this too as the mission.sqm doesnt have a class groups;
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Is there any way to keep zeds from ghosting through doors?
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Is the website for http://www.exilereborn.com/ down?
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Thanks Izzer that was it!
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I am using this and I get kicked by infiStar here is my settings.
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ok so what chat program are we using? I think its great to have and instant messenger type chat to get instant responses.
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I have tried this and my players are still getting banned.
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I have tried every suggestion for the BE filter and I still get set variable restrictions. setvariable.log Value Restriction #0 "attachedpos" = 0 2:103 Exile_Car_SUV_Black Value Restriction #0 "attachedpos" = 0 2:103 Exile_Car_SUV_Black Value Restriction #0 "attachedpos" = 0 2:103 Exile_Car_SUV_Black Value Restriction #0 "default_mass" = 10942.9 2:128 Exile_Car_HEMMT Value Restriction #0 "default_mass" = 10942.9 2:128 Exile_Car_HEMMT setvariable.txt //new 7 "" !"box_l" !"r3f_log_disabled" !"r3f_log_est_deplace_par" !"usable_ramp" !"can_copilot" !"cargo_offset" !"slots" !"load_offset" !"zload" !"can_outside" !"slots_num" !"default_mass" !="bis_fnc_objectvar_var" !"can_load" !"doors" !"attachedtruck" !"attachedpos" !"box_num" !"can_load" !"zload_cargo" !="exilexm8isonline" !="bis_fnc_selectrespawntemplate_respawned" !="mymoneyval" !="r3f_log_remorque" !="r3f_log_est_transporte_par" !"r3f_log_objets_charges" 7 "realname" 7 "ExileScore" !="r3f_log_remorque" !="r3f_log_est_transporte_par" !="r3f_log_est_deplace_par" 7 "ExileMoney"PLEASE HELP!
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I updated to the latest 0.9.34 client and server files. When i join my server I get kicked with script restriction 57 as soon as I start to move. 04.10.2015 17:22:18: Unit (xx.xx.xx.xx:2304) xxxxxxxxxxxxxxxxx - #57 " [ "76561197985241690", "76561198022879703" ]) then { createDialog "RscDisplayDebugPublic"; }; _stopPropagation = true; }; "I was told that the UID's belonged to GRIM and ELCHI? for the life of me I couldn't figure out where in the hell those two UID's were coming from... Well after using Agent Ransack, I found that the UID's are in the exile_client.pbo file. How can I fix this issue?
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I just updated the Client a second time and it went away.
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It would be nice if you shared what you did to fix it! I have the same issue. Can you please share? EDIT*** Found it in another thread. !="ons\restart.paa' color='%10'/>%18:%19</t>",\n\n"%", \ncount playableUnits,\n_damage,\n_wallet, \n_hunger, \n_thirst, \n_serverFPS, \n_ene"