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Everything posted by stonXer
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This is a layout similar to A2 style trader lists. I personally find it easier to locate and edit stuff without worrying about messing other stuff up when they are set out like this, though it won't be to everyone's taste. These lists are not complete, They will need editing and repricing to your server needs/wants. Lists include CUP Weapons, but they can easily be removed. All categories are marked out. Download - http://files.enjin.com/705264/ewsg/A3Files/stx_Traders.rar Please backup your mission folder before doing any changes. - edit eraser1: I am mission folder To install, extract the Traders rar into the mission folder. Open config.cpp, 2 changes will be made. First find and replace the entire section of "class CfgExileArsenal" with class CfgExileArsenal { #include "Traders\TraderPricing.hpp" }; Secondly find and replace the entire section of "class CfgTraderCategories" class CfgTraderCategories { #include "Traders\TraderCategory.hpp" }; Win.
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plz add the plant and harvest the item, would be very popular
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I bought all 3, worth it.
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have you got a custom bind to spacebar in controls?
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Ok I've read enough, think I'll try the mod, which game do I need to run it?
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Spawning as seagull/bunny sometimes when server 64/64
stonXer replied to TPGDagger's question in Serverside
Happens with us also, fuck all playerload at the time. -
Rope, towing.. hanging players..restraining players.. Any chance these can happen?
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Look inside the RPT to see what it says, it may scream error xxxx, or might not say anything, post the contents here using a spoiler.
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C:\Users\USERNAME\AppData\Local\Arma 3 Look in your client RPT log.
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Is this not part of the disable channels in description.ext ? might just be brain farting..
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No sculpting or skill used whatsoever haha fucktonne of paint slapped about though. Inspired by several bongs. more pics.
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What's the RPT say about the whole ordeal? Did you remember to change the config line template = Exile.Bornholm; difficulty = "ExileRegular"; // ExileRegular or ExileHardcore
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He mean's add it to the mod. Would be nice to see, editing with the rocks would be sweet
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awesome feature! must have in this mod
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[SOLVED] RHS mods, Control Panel/Artillery Computer and R3F Logistics menu getting closed by infiSTAR
stonXer replied to Suranos's topic in Anti Hack
2 sections of the AHCONFIG. anti-teleport, set the coords of where your safezones are. Using scud bring up a scroll/other menu? check the config for enabling checks on scroll/command menus, or if the install guide for the extra mods has ids to add into the allowed section. -
How does _allowTP append work? Issue with vehicles spawning on billboards
stonXer replied to TPGDagger's topic in Anti Hack
mission.sqm will have the 0 in the middle rather than on the end, swap. -
How does _allowTP append work? Issue with vehicles spawning on billboards
stonXer replied to TPGDagger's topic in Anti Hack
The 300 is the size of the zone around the coords, so put in your safezone coords, then pick size of zone to allow the tp in. -
[SOLVED] Kicked for RemoteExec Restriction #0
stonXer replied to Ashnik Momochi's topic in Anti Hack
Made sure you added the remoteexec part to the description file? or included the CfgRemoteExec.hpp file from the description ?- 28 replies
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- infistar
- remoteexec
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(and 1 more)
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Pick a different server with different prices.
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I'm here and hosting for the drugs.
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ah, I'd just give up then.
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-mod="@Exile;@ASDG_JR;@CUP_Weapons;@TRYK;"
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trader lists and loot spawn lists