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Everything posted by MetalHead
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	What has happened to the animation on the Exile "Armed" Huey since the last update ? The rotors no longer have any animation and look kinda stupid when flying around. The unarmed version is unaffected and has full animation of the rotors. Any ideas anyone ?
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	  Exile_Client requires addon 'gnt_c185' Anyone can help?MetalHead replied to Syntace'HD+'s question in Serverside Just add "gnt_c185" to the addons section at the top of your mission.sqm
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	Check your mission folder (root) for a file called sounds.hpp or something similar and add the sounds to that file instead of in your description.ext.
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	It isn't an error. It's related to infiSTAR antihack if I'm not mistaken.
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	Exile Reborn by JohnO contains a method that turns off auto refuel and requires you to manually refuel all vehicles with jerry cans.
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	Your server fps are very low. I'd be looking into that and why it's so low.
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	@Zerion It's exactly the same as mine. I don't see any reason why it wouldn't work for you.
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	@Zerion Can you post in a spoiler what is in the overwrite "ExileClient_object_item_consume.sqf".
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	@Zerion Not sure why this is happenening man. All your entries in the config.cpp seem to be fine.
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	Isn't it part of the infiSTAR anti-glitch mechanism ?
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	All I can suggest is to go through the instructions again, very carefully as you have missed a step somewhere.
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	@Zerion I'm sure they're the same files, but the @ folder has a different name than mine. Yours is @eXpohZ Infection and mine is simply @RZ Infection. I don't know what your using to control the Zombies but I use ExileZ by Kuplion and it works perfect. I also use the mod from the Steam workshop CLICKME and not from the Git you provided. As you can see, everything works as intended though I didn't have an infection
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	@Zerion You've probably missed a step somewhere. Go over the instructions again to verify any mistakes. The RZ Infection mod works perfect.
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	@Zerion The injector and pills work perfect to combat the infection from RZ Infection. The pills are a temp cure and the injector a complete cure. I know it works with Exile v1.0.4 because I use it on my server.
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	Yeah I understand but he has no entry for any apps on the xm8, Hence my reason for asking regarding the class CfgXM8. @EclipseGaming2021What was the issue ?
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	@EclipseGaming2021 I don't see any reference in your config.cpp in regards to "class CfgXM8". Are you able to see and use the standard apps that are available on the xm8 for Exile ?
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	Post your config.cpp from your mission.pbo on Pastebin so we can take a look.
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	  just wanted to ask if A3XAI is stil working or is there a replacement ?MetalHead replied to basics's topic in General Discussion @basics There is a post in the forums somewhere by Kuplion. He did some work on it and brought it up to scratch with the latest version of Exile. Works perfect too
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	Another lazy Bastard :rollseyes:
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	Is there a better readme for install instructions as the one with it is sketchy at best ?
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	  Enhanced Movement Problem with Admin and not AdminMetalHead replied to ZZK-Gaming's topic in Movement Enhanced movement has just been update, maybe he has addressed this issue.
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	I use the term "own" loosely as it may not be, but he's done a really good job with it.
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	Also, the lights on the Land Rover are permanently on.

 
