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Everything posted by papahyooie
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Anyone know how I'd get this to count down to a quarter hour? Like in the restart array, if I wanted to restart at 15:15 should I put... 15:15? 1515? 15.15? 15.25? Or will it only handle whole numbers/full hours? Thanks
- 26 replies
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- restart
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Kudos to you for working on this, and getting the dev to answer you. I tried for some time to contact him, and never did, so good for you. My missions were map specific static missions, with their own accompanying map additions/locations with buildings and everything... I'll see if I can find them.
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[Release] Exile Pecher Traders + Spawn Zones
papahyooie replied to noelite's topic in Traders & Safe Zones
It's not corrupt. It's only a couple of text files, how big do you think it's going to be? -
[Release] Purchased vehicles spawn at specific location
papahyooie replied to BetterDeadThanZed's topic in Scripts
Yea, the one I from the OP just uses the invisible helipad. I'm not worried about aesthetics, I'd just put a styled helipad on top like you said. I want to be able to spawn air vehicles in one place, land vehicles in another, based on what type of pad or object I put down. If yours does that, are you able and willing to share? Thanks! -
[Release] Purchased vehicles spawn at specific location
papahyooie replied to BetterDeadThanZed's topic in Scripts
Earlier on in the thread, somebody was talking about the script looking for different helipad types for different types of vehicles (air, land, etc.) Is this still the case in the current script linked in the OP? I can't seem to find anything referencing any helipad except the single helipad type in the code. Is there a way I can make it spawn air vehicles on one type of helipad, and land vehicles on another? Or was that referring to an earlier version of the script? Thanks! -
Spot on... turns out somehow I had merged my own map edits in with the clean mission PBO I made, and didn't notice. And on those map additions, I hadn't yet set specific map items to not enable simulation (it was all still in-progress stuff) so... it was enabling simulation on every single little map addition I had made (over 1800 objects... yikes!) So... totally my fault! Thanks!
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Good luck. He'll have you work on his server for a week, stalk your discord status and send you messages like "Oh you've disappeared again", complain that it's not fast enough, then ban you from his discord without paying. 1/10. Would stay away. Also, he confided in me that he's been banned from this site multiple times... mods might wanna look into that.
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Is anyone actually successfully using this map right now? It seems as soon as I add this map, Ram usage goes sky high, and it takes nearly 15 minutes to actually load onto the map at which point the user is instantly kicked.
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Sure, sounds like a great idea! Go ahead and do it...
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I'll do it. Do you have loot spawning on 2035 already, you just need CUP and others added? Do you want me to add it to your existing files, or just send you a loot config to copy/paste in?
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Please tell me that's sarcasm... I'm nearly 30 and a millennial... people act like we're still teenagers or something...
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No I sure didn't lol. My bad. Cheers!
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I'm not sure what having a soul has to do with it... I haven't done anything wrong. If someone wants to pay for a skilled person to build them a server, and a skilled person wants to make money to build a server, then what crime has been committed? As for pride in your work, I never said I didn't have pride in my work. Any server I've ever built has worked as expected and as promised, and I've never had an unhappy customer. Plenty of them ruined their own fun by playing with admin tools and severely limited the time they enjoyed it... but that isn't up to me. That has nothing to do with me. I spent the time to learn how to install a server... if someone wants to pay money to avoid having to spend that time, then I'm happy to provide the service. There's nothing soulless about that. Most people take their car to a mechanic when it breaks down, rather than spending the time to learn how to fix it themselves. Nobody calls the mechanic soulless (unless he specifically leverages his skills, and exploits the customer's ignorance, to defraud the customer, like trying to sell muffler bearings and headlight fluid.) It's a transaction and a service, nothing more. As long as I provide a quality service, I don't see any problem with it. And that's what I don't understand: Why would you want to take that source of income away from those that want it? And on the flip side, why would you want to take away the ability to host a server from those that would rather pay for it than do it themselves? Do you think they don't deserve to have a server because they didn't put in the time? That isn't up to you, or anyone else except the person hosting the server. They didn't put in the time, but they did put up the money. So "deserving" is irrelevant. Is it because they'll be bad server owners? You're probably right... they will be bad server owners. Don't play on their servers, problem solved. They can kick around with their buddies and use admin tools, and generally be a nuisance until they get bored, and then they'll be gone. Either way... once again that's between the server owner and the guy setting up the server. They haven't harmed you in any way by hosting a server. So that's what I meant. I don't mean I'm willing to defraud people, or take advantage of them, or anything "soulless".... I simply have a skill that is occasionally in demand. And I think it's silly that you'd want to take that away from the parties involved because of some self-righteous preconceived notion.
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Why would you want to take away the scrubs? Some people make decent money off them. If someone wants to pay me to make them a server, I'm all ears. If you want me to teach you (outside of what I have posted on these forums) it's probably gonna cost a bit more, and the price increases based on your level of intelligence lol... But if somebody wants to pay for a turn-key server, why would you want to take that away from somebody who wants the cash?
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Seriously, please do something about the loadingscreen "spinner"...
papahyooie replied to IT07's topic in Constructive Criticism
Misteaks.... misSTEAKS... It's mistakes. If you're going to dog on them for spelling mistakes, then at least don't screw it up yourself. Moral of the story... don't worry about the spelling mistakes guys. This isn't a AAA game title, and they aren't charging you for it. So it's kind of silly to expect a mod that hasn't had a release in months, to release a patch simply to fix some spelling errors. -
You can move laterally while skydiving... press forward...
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Dude... you're literally passing off stock assets as your own, while at the same time telling a mod dev team that you're going to copy their idea, plagiarize their name, and steal their playerbase... And oddly enough you seem to think that this is completely normal and acceptable. Assuming we take you seriously and you're not just trolling, If you develop half as bad as your social awareness, this project will never leave your presumably large imagination.
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Now that's what I call first rate customer service... I mean, I get it if it were a freely available script, but for a paid app that's kind of a pithy response.
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No. This question has been asked a million times in the thread, and it's in the instructions, as well as the first post. This script does not work without an HC. It never will.
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That's great! Did you happen to get hold of @Horbin to ask if you could release your fixes? I have tried to contact him even on his own forums, to speak about possibly continuing development on it, and never gotten an answer.
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What do you mean you've been working on it? Like working on setting it up on your server? Or working on the actual script itself? I agree it is a great system, when it worked. If you've somehow gotten it working again, please let us know. Because I wrote many a custom mission for this system, and know it intimately, but the last Arma update before the latest one broke it.
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The latest version is on the github link on the first page. There are no further updates, and there won't be. Don't use this script. It is difficult to set up, and doesn't work half the time anymore. The AI are messed up and will just stand there while you shoot them. Look elsewhere.
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Exile mod based on player unknow battlegrounds
papahyooie replied to Gotcha2017's topic in General Discussion
Exile standalone in UE confirmed. -
Exile mod based on player unknow battlegrounds
papahyooie replied to Gotcha2017's topic in General Discussion
A persistent battle royal game would be very interesting... add the survival elements of needing to scrounge up food and water, lengthen the game to a week or so... There would be a lot of gameplay caveats and logistics that would have to be worked out, but it would be interesting.