snipercymraeg
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Everything posted by snipercymraeg
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I installed AI Missions and everything was fine, then after some reason it was taking players up to 30 minutes to log back in and I was stuck on 'waiting for server to load'. Also there were unscheduled restarts. So I opened a ticket and was told that it was because of the ai missions and they suggested I take them out. To cut a long story short I reinstalled the game services, reinstalled exile banana and the patch and infistar. Starts the server up and what do I get... waiting for server to load... and players get a black screen. I don't think it's the Exile guys fault I'm pretty sure it's the hosting company. i just opened a ticket and said so what is it this time and he said your ticket is still open please respond to that ticket, but it was the same person who replied to my original ticket. Think I'm gonna give up. Nick
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Hi, Does anyone know where I can get the humanity mod from please ? Thanks, Nick
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Hi, We tried installing our own version of Infistar last night but when I got ingame I got kicked for Battleeye Script Restriction #25. I checked the logs and found the following (I have replaced my ip with a's and my uid with b's): 14.09.2015 22:24:06: Nick (aa.aaa.aaa.aaa:aaaa) bbbbbbbbbbbbbbbbbbbbbbbbb - #25 "3y4t4A2t8r7J9q8t2N6M=str diag_tickTime;}; _AHKickOFF = compileFinal ' sleep 0.1; (findDisplay 46)closeDisplay 0; But I can't see exactly what it was that kicked in that text above me and I also wouldn't know where to correct it, scripts.txt I presume ? I reinstallled the game services so the players can get on for now. Does anyone know how we can sort this please if we have another go tonight ? Thanks in advance, Nick
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Hi, One of our players bought a tripod and the backpack dismantled last night but this morning it's gone. Anyone know why please ? Thanks, Nick
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zombies EXILE-Z Project - Add Zombies to Exile
snipercymraeg replied to Captainjack's topic in Add-ons
Crecker, I don't know much about this but when I had receiving server version my my commandline parameters wee wrong. Nick- 876 replies
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zombies EXILE-Z Project - Add Zombies to Exile
snipercymraeg replied to Captainjack's topic in Add-ons
Nedfox, Thankyou so much we finally see zeds, if you ever in North Wales let me know I'll get you a few beers. Thanks again, Nick- 876 replies
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zombies EXILE-Z Project - Add Zombies to Exile
snipercymraeg replied to Captainjack's topic in Add-ons
Right, Am getting closer. We have the mods enabled but I don't think I have followed step 8 correctly: 8. Download/Update Zombies & Demons Mod + key to server folder Download Here: http://www.armaholic.com/page.php?id=28958 I have placed the folder in the root directory ( same directory as Exile, Exileserver and Mp Missions etc) Can anyone please please tell me if this is correct or not ? if not where do i put it please ? Thanks, Nick- 876 replies
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zombies EXILE-Z Project - Add Zombies to Exile
snipercymraeg replied to Captainjack's topic in Add-ons
Hi, We installed the original Mod from this thread last night and also downloaded the client files from the link on the instructions, is there an updated version we have not seen ? Thanks for your help, Nick- 876 replies
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zombies EXILE-Z Project - Add Zombies to Exile
snipercymraeg replied to Captainjack's topic in Add-ons
Hi, Please forget my last post, managed to get ingame with the mod in it's original form. For some reason we keep getting killed in cities and am sure it's down to invisible zeds. Anyone got any suggestions please ? Thanks, Nick- 876 replies
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zombies EXILE-Z Project - Add Zombies to Exile
snipercymraeg replied to Captainjack's topic in Add-ons
Hi, Installed this last night, but when I downloaded the client files it was something like '@Ryans zombies and demons' but when we added it to our mods in arma 3 it came up with 'are not assigned a key to play on this server. To play on this server, remove listed files or install additional blah blah blah...' Now I renamed the mod to "Ryanszombies' and it let us ingame but we can't see any zombies but for we keep dying in cities... maybe the zeds are invisible ? Anyone got any thought please ? Thanks in advance, Nick- 876 replies
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zombies EXILE-Z Project - Add Zombies to Exile
snipercymraeg replied to Captainjack's topic in Add-ons
In step 8: 8. Download/Update Zombies & Demons Mod + key to server folder Download Here: http://www.armaholic.com/page.php?id=28958 can anyone tell me which folder it is you put it in please ? Thanks, Nick- 876 replies
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Armed vehicles can fire in safezones
snipercymraeg replied to BetterDeadThanZed's question in Serverside
Funny thing was I had an ai who had strayed into the safezone, obviously I couldn't shoot him so I ran out of the safe zone and shot him dead. Nick -
Warwraith, It's definately a script kick and not a creatvehicle kick ? All the weapons I have added I had to edit the creatvehicle.txt including vehicle ammo. Nick
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Hi, We've been getting quite a few script restrictions so until I know more I too have deleted the script.txt, did this new kick happen after a restart ? As soon as I deleted the script.txt I rebooted and none have happened since. Nick
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Hi, Yes if you move it you lose the lock, but as far as I can remember upgrading it doesn't, my lock did go however as when I upgraded it the metal was facing inwards so I replaced the door and lost the lock then. Nick
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Hi, I added a space then !="M_AT" to the end of my 2nd line (the one that starts with 7) and I don't get kicked when i fire the rockets anymore. Nick
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Hi, Am trying to add BE filters so we can fire the rockets in the pawnee for an event. I posted on here the other day and one of the Particapants said the following what I've pasted below the end of my message. But, on line 36 it begins with: 1 Exile_unit_player Aren't I supposed to add the text on the line that starts with CreateVehicle ? However there isn't one the closest I can find is line 6 which begins with: 1 createVehicleLocal Thanks again and sorry for all the questions. Regards, Nick It´s not that hard. All you have to do is to spawn yourself a Pawnee and a Kajman for example. Make sure that you have Battleye turned on and that you are not assigned as an admin. Next you enter the desired aircraft and fire the weapons that you want to use. You will get kicked for script restriction #X. Next you have to check your scripts.log inside your battleye folder insider your server root folder. Youll then have to copy the exact kick reason over to your scripts.txt (not the .log!) For example you get kicked for: Battleye Script Restriction #34 “il _t or !isNil _s) then Then you have to add “il _t or !isNil _s) then at line 36 in your scripts.txt at the end of the line. Make sure that you copy paste the exact restriction. Youll have to do that for all possible kick reasons. I hope that I could help you. Cheers!
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You need to get 4 metal boards and 2 metal poles, go to a fire and workbench and click on the metal poles and click craft upgrade, then go to the wall and upgrade it. Nick
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Ah that's interesting, I'll check it out. Thanks, Nick
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Yeah, Thanks for the replies, we'll see what happens tomorrow when he logs back in, fingers crossed. Thanks again, Nick
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Hi, One of my players is permanently safezoned, wherever he is if he shoots it says you are a muppet cannot fire in a safezone. Any ideas ? thanks, Nick
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Hi, yes he tried a relog. Nick
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Hi Harembo, Not your last post the one before, I changed my setting to match those and am getting no rain at all. I'm nore than happy with it. Thanks, Nick
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Hi, No we're on the Altis map and have justthe 3 standard trader cities, he was in Sofia and was shooting and was a muppet. He's been in sofia for half an hour now and still the same. Cheers, Nick
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Hi, I have been having a few of my players kamikazee into other players bases and vehicles etc, the victim said it should be not allowed also killing bambi's should not be allowed. Are there any strict rules regarding Exile and if not does anyone have any ideas on what rules a server should have ? Regards, Nick