Kensai

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About Kensai

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    Bambi
  1. Hello, how about to add function, if you push respawn you will loose poptabs & respect (for e.g. 100 poptabs, 50 respect). I'm see that people just push respawn everytime and searching place where they want to respawn. It will add some balance. Anyway it's just wish. Thank you for your patience.
  2. Kensai

    Disable shift+LMB on map

    wow, thx a lot
  3. Kensai

    Disable shift+LMB on map

    any idea how to disable shift+LMB on map (showing range to target). I know that it's disabled in exilehardcore mode, but how to just disable only shift+LMB on map in normal mode? Thx a lot.
  4. Kensai

    Disable autorun

    Any idea how to disable "autorun" when you press 0 button without touching @exile folder. Because it's buggy, im using fatigue and stamina, and with autorun: 1. You can run unlimited time 2. You can go up on hill and down from hill without penalty (speed is same, like you are runnig on flat ground)
  5. Kensai

    Namalsk Door Kick Restriction #38

    solved,I used this
  6. Kensai

    Namalsk Door Kick Restriction #38

    sorry, how did you fixed it?
  7. did you found how to disable hud crosshair in exilehardcore?
  8. Kensai

    DMS - Defent's Mission System

    wow you added |DMS_ai_launchers_per_group|you are awesome, thank you very much, going to test it
  9. Kensai

    DMS - Defent's Mission System

    Hello, I have few questions. In DMS AI spawning 1 group per mission? Is it possible to increase counts of AI groups per mission? DMS_ai_use_launchers_chance = 100; // Percentage chance to actually spawn the launcher (per-group) Is possible to increase counts of launchers per group?
  10. Kensai

    a3_vemf_reloaded by IT07

    aiPoliceMode = -1; changed, but still have SWAT + Police AI on missions. Before update was working well. Have issue with Reputation, after killing AI with vehicle gun. A3XAI and DMS is ok, but in Vemf no. Exile 0.9.35
  11. Kensai

    Advanced-Combat-Environment 3

    yes, when you run server, there will be message for asking CBA, just click ok and the server will run. In game it works well.
  12. hello. I made a little bit different, i created new class in CfgTraderCategories, for example, RHSUSAFUniforms. And put inside class names of items, then i added RHSUSAFUniforms in to CfgTraders/Exile_Trader_Equipment. After that, you will have list of RHSUSAF Uniforms in scrolldown menu in the game. Anyway, nice work. I have one question, i'm see that you added ace3's staff, did you make it to work? because i have HP issues (players can't receive damages) after i runing ace3. And ace3 need CBA, what's making DB issue... Thank you.
  13. Kensai

    CBA causing exile lag..

    Im not sure, but maybe have mistakes, there is for TFAR exceptions too Default EXILE + CBA + TFAR
  14. Kensai

    Advanced-Combat-Environment 3

    tested many times and result CBA v1 make around 40% chance issue with DB when login CBA v2 make around 80% chance issue with DB when login ACE3 3.2.1 Working good without advanced medicine (small issue, hp sometimes little recharging, needs more tests), with advanced medicine HP issue (no damage) ACE3 (3.3.0, 3.3.1, 3.3.2) issue with HP (no damage) Now i run on server TFAR, and CBA+TFAR on client good working (CBA on server making DB issue) Hope that CBA and ACE will be compatible with EXILE.
  15. Kensai

    Advanced-Combat-Environment 3

    in userconfig/task_force_radio/radio_settings.hpp tf_no_auto_long_range_radio = 1;