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it should be fixed in 1.0.4
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Exile Scavenge Framework - 0.7 BETA (23.10.2017)
McToffee replied to [RG] Salutesh's topic in Scripts
im no BE expert, but maybe: !="exileexpansionserver_system_scavenge_spawnloot.*"- 255 replies
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finding AI explode when hit with vehicle script
McToffee replied to cannibalmerk's topic in Programming
DMS_explode_onRoadkill in a3_dms\config.sqf -
The can is just a placeholder that the simple object gets attached to. You don't need to make it invisible, it won't end up in the game once you've exported everything to the mission file. The same exile3den link Bob_the_K posted above will tell you all you need to know. It will also help you place lockers and spawn points which you have asked about in other threads too. Have a good read of it, twice, and then get cracking. Good luck
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line 4 !"VCOMAI_Func" should work
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{ quality = 1; price = 1; sellPrice = 1; };
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- client code edits
- prices
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[SOLVED] Infistar v81 MY_LOG_FOLDER not v80 that i did post
McToffee replied to hogansheroes's topic in Anti Hack
I run infistar from it's own @infiSTAR_Exile folder in the arma root directory and call it in the -serverMod line. All of the log files save inside the @infiSTAR_Exile folder. Not sure if that's where they're supposed to go, but it's fine by me -
my bad, i meant "Land_FuelStation_01_pump_malevil_F" (yours had a rogue 'e' after malevil which i don't think should be there?)
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i think that should be Land_FuelStation_01_roof_malevil_F
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- lock picking
- safes
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[TUG] Exile: Chernarus 2035 Current Content Mods: NIArsenal Project Infinite TRYK Uniforms TAC Vests Enhanced Movement Current Added Features: DMS MIssions Ravage Zombies Humanity System Limited Bandit/Hero Traders ZCP Capture points Crash Sites Vector Building Base Painting Player Revive Base Raiding Safe Traps & Lockpicking Persistent Vehicle Spawns Vehicle Crafting XP Perk System Vehicle Rearm & Refuel Points Vehicle Towing Halo Jumping XM8 Crafting Guide Improved Kill Messages Territory Payment Warning on Login + Much more! We look forward to welcoming you to the server! Thank you to all of the talented members of the exile.majormittens.co.ukmunity who created the mods and scripts we use, without whom this wouldn't be possible <3
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- xp
- vector building
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McToffee started following [TUG]Exile:Chernarus 2035
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For Advanced Towing i added the scrollwheel actions to the allowedActions_player array so they don't get blocked "Deploy Tow Ropes","Put Away Tow Ropes","Attach To Tow Ropes","Drop Tow Ropes","Pickup Tow Ropes" Not sure what Urban Rappelling uses
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Server Failed to start, Auto init Help Needed Please
McToffee replied to MickScandalous's question in Serverside
hmmm. what about the file paths in the .bat? from your pastebin i notice the arma exe and config files are in different locations? == B:\ExileMSG\Server\arma3server.exe -mod=@exile;Kart;Mark;Heli; -servermod=@exileserver; -config=B:\Arma\Server\@ExileServer\config.cfg -port=2302 -profiles=SC -cfg=B:\Arma\Server\@ExileServer\basic.cfg -name=SC is that how it should be? -
Server Failed to start, Auto init Help Needed Please
McToffee replied to MickScandalous's question in Serverside
double check your config.cfg persistent = 1; -
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