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Increased Inventory space to allow for more complex crafting recipes
Old Man Tim replied to Smashy's topic in General Discussion
Don't know the full answer to what you want, but " put the components you want inside a concrete mixer and it then churns out a building " This sounds like Extended Base Mod Put all required components in mixer, gives back a house, or guard tower, or whatever you selected to craft. -
[RELEASE] ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87
Old Man Tim replied to kuplion's topic in Add-ons
Can only think that you did not put the key file (RyanD.bikey) for Ryan's Zombies in your server's Keys directory -
Old Man Tim started following Extended Base Mod and [Update]36 DMS Bandit Missions (either new or reworked)
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[Update]36 DMS Bandit Missions (either new or reworked)
Old Man Tim replied to red_ned's topic in Events, Missions & AI
Good day :-) I have found that missions who get mines and/or launchers do not get them. As an example, my "Don't Hassle The Hoff" mission (KITT) did not load mines and launchers, everything else seemed fine. Here is my error(s) in my RPT: I see that "_rocketchance" and "_loglauncher" are not defined, but where would I go about in doing this? Unfortunately my ArmA coding skills are still very novice and any help to resolve this would be appreciated :-) -
Do we perhaps have any ballpark of when this will roll out?
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This is in the config.cpp: class MakeBoom : ExileAbstractAction { title = "Plant charge"; condition = "call ExileClient_system_breaching_condition"; action = "_this call ExileClient_system_breaching_action"; }; We can plant the relevant charge on Exile wood, metal and concrete walls, but we get no "Plant Charge" option when looking at an EBM item, such as a brick wall. So all seems to be set like it should. Think I should set up the server from scratch and see if I run into the same problem. Have this nagging feeling that infiStar is the culprit here.
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Unfortunately no such option. Only to set the vanilla charges such as a satchel charge infiStar stopping something perhaps?
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Hey guys I have the exile breaching charges on me and I do not get an option to place them on any of the EBM items. eg. Have a wood breach charge on me, no option to place on EBM brick wall Something we need to enable in a config somewhere?
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Exile stills in dev? 1.0.3 is the last version?
Old Man Tim replied to FlyMaker's topic in General Discussion
Was just about to come and ask the same question. Great news! :-D