Matty_1CE

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Everything posted by Matty_1CE

  1. Hello, This is my first post on the forums so I apologize if it does not follow a certain format. I have been working on an Exile server on the map Malden. I recently installed all of the mods and logged onto the server to see items flying all over my screen. Upon further investigation, buildings that I placed in the Eden editor duplicated themselves. By this I mean that if I walk up to a barracks, for example, and open the door, there is another door, and then another door. I have seen up to four doors. I have searched around and have not been able to find a solution to this. Most solutions I found were over two years old, and revolved around the same idea, which is adding: if (isServer) then { //Code here }; <-----This is at the end of the document. In the initServer.sqf, which has not worked. Any help is appreciated. Thanks, Matty_1CE
  2. Hello, I made an earlier post about an issue that I have been having when working on my Exile server, but recent developments have prompted me to update some of my questions and concerns. I recently got all of the mods loaded up on my server and logged on for the first time. When I spawned in, I immediately saw objects flying through the air. When I went up to my first building, it had spawned three copies of itself in the same location, forcing me to have to open three doors to enter the building. This was the premise of my earlier post, but since then I have made some progress towards finding a solution. For starters, let me clarify that I have a custom mission.sqm file with custom traders and military bases. I have been working on it for a while now, so there are quite a few locations on the map. Let me also clarify that the buildings and objects that are flying and duplicating are custom objects that I placed in the Arma 3 Eden Editor. These custom objects did not fly or duplicate when I tested them out in the Editor, and only began giving me issues once the mission.sqm was running on the server. Speaking generally, it seems that these buildings and objects are being created twice (in some instances more than that) when the server boots up. Flying objects are likely a result of duplicate objects colliding with one another. My main concern is that this is an issue with the initServer.sqf file. This may seem like an odd question, but what is the purpose of this file? From what I can see, it simply logs the location of all of the custom buildings and objects that I have placed. Why is this necessary, seeing as these objects and buildings are already in the mission.sqm file? I tried removing the initServer.sqf file, and many of the duplicate objects and buildings disappeared, but not all of them. Removing the initServer.sqf can't be the solution, as I know it is one of the key files within the server. I have absolutely no idea what to do next. I have not been able to find a solution on any forum, with many posts being several years old. Any help would be appreciated. Thanks, Matty_1CE
  3. Hey @BaroN, It looks like the objects are in the same locations. So the initServer.sqf is not needed if you have the mission.sqm? That has to be what is causing the issue. Thanks, Matty_1CE
  4. @Z80CPU, I will give it another shot. For the record, I only deleted the initServer.sqf AFTER trying your solution. With the M3 Editor link you posted, is that just the default Eden editor that is built into Arma 3? I think that may be where the issue is arising. I forgot to mention that I do have the Exile editor addon that allows me to export the initServer.sqf file easily, along with initLocalPlayer.sqf. Again, I'm going to give it another go to make sure I did not miss any steps. Thanks, Matty_1CE
  5. Hey @Z80CPU, I appreciate the help! However, after completing these steps, the problem still persists. I did find a solution - well it's kind of a solution - to the problem. I left my initServer.sqf blank, and the amount of duplicated buildings and flying objects decreased significantly. However, I know that this cannot be a valid fix. I believe I am confused on the purpose of the initServer.sqf file. I do not see why it is needed if the mission.sqm handles the map with all of my custom buildings and objects. If you could please clarify this for me it would be much appreciated. This is my first time working on an Arma 3 server, so I apologize if these questions sound silly. Thanks again for the help! Regards, Matty_1CE