-
Content count
7 -
Donations
0.00 EUR -
Joined
-
Last visited
Community Reputation
1 NeutralAbout ExecuteDisaster
-
Rank
Bambi
-
Adding Additional Containers
ExecuteDisaster replied to ExecuteDisaster's topic in General Discussion
So @FluffyBunnyFee have you used this yourself and is it extensible so that I can add my own? Just wondering if you can provide a bit more context here. I appreciate it! -
Is it possible to have fog activate for specific events
ExecuteDisaster replied to pyro557's topic in General Discussion
Hey there, I thought about doing this at a point, but never spent any time on it. There is a thread here that discusses using the ground fog script under certain conditions. That would be a good place to start, but you definitely would want to utilize that script as it does make for some creepy conditions. Keep in mind that it kills frame rates. Cheers! -
Hello all, I am curious as to whether there is support in Exile already, or if there is a well defined way to add new container types to the game. The goal is to make a new container type that uses regular Arma 3 assets, like 'Box_NATO_AmmoOrd_F', and utilizes the exile abstract system to create a new container with storage, persistence, and perhaps the ability to craft the container. I haven't been able to find any explanation on how this might be accomplished but I know it is possible because of things like the DonkeyPunch mod. Anyways, hoping that someone familiar with this stuff can give a little guide on it, otherwise I'll start digging into other mods to try and understand how it is done. Thanks!
-
I had an issue last night getting my Tanoa dev server up and was at the same spot. I ended up having to validate all my files in steam before wiping and reinstalling all the arma 3 development branch files. That seemed to work and haven't had any issues since. Also, make sure you check the server logs every time you DO and DONT have an issue while you are getting a server setup. That is usually where the key is - find some error message, paste it in google and find a conversation that has already happened Edit: Just reviewed your RPT and saw an error that led me to Also There was this bit: 13:12:07 Error in expression <sNil "PublicServerVersion") then { call ExileServer_system_serverBrowser_update;> That makes me think that you missed something on the server installation.
-
ExecuteDisaster started following What would you like to see from an Exile Server?
-
What would you like to see from an Exile Server?
ExecuteDisaster replied to z3sp's topic in General Discussion
@King Of Hell From my experience, the reason that people don't play on first person servers is that it is difficult to get people to play on them, however once you have a truly immersive, heart pounding experience in first person there is no going back. I would like to submit the following reasons everyone is convinced first person cannot be done. 1) A true first person, hardcore, experience must be focused on immersion. However, most scripts and addons that are currently out there are created for a more arcade-like experience. 2) It takes time to build a community and pull the people that love first person back into the fold. The type of player that likes first person are going to be turned away from high-militarization and low investment, which is what Exile currently excels at. 3) Most servers implement an endgame that is focused on fighting AI for 'something to do', and because of how Arma does AI fighting them in first person can be very frustrating. 4) Because of the realities of hacking in Arma, the advantage to hackers in first person is greatly enhanced. 5) Other mods, like TacBF, have a hold on those that crave the immersive experience because they simply do it better than any exile server. That being said, our group has ran a fun and relatively successful hardcore server for Arma 2 based on Epoch, before most players abandoned ship for DayZ standalone and Arma III. We are currently developing a Tanoa server for Arma 3, but getting it right takes time. I think there are many people lurking on these forums that want that kind of experience in a persistent sandbox. I have hope that we will see more servers along the realism track mostly because I have not seen any mod in the Arma community that is more dedicated to making it easy to create and configure a server however you want. I have hope that Exile is the place to rally those that love a first person experience, but it will not be as simple as opening a server titled '1PP | HARDCORE | NOT FOR PUSSYS | REALISTIC' and waiting for people to come.- 33 replies
-
Do you want our HUD to show health points?
ExecuteDisaster replied to Eichi's topic in New Feature Voting
If you add this, please make it a server configuration!