Blaezit

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Everything posted by Blaezit

  1. Blaezit

    [Release] (Bounties) Most Wanted

    I would love to have this work on my server but Im still getting this issue. no idea how to fix it.
  2. Blaezit

    Ravage + Exile

    Hello , I'm not sure if this is the right place to post this so please tell me and I will move it to the suitable section. I am trying to get ravage to work with exile I have gotten most of it working, Zombies/vehicles spawning . The only thing I cant seem to get to work is the loot system. I have tried adding this: class rvg_fnc_init_loot { allowedTargets=2; }; class rvg_fnc_groupLootSearch { allowedTargets=2; }; class rvg_fnc_lootCleanUp { allowedTargets=2; }; To the CfgRemoteExec but it didn't do anything . Does anyone know what I may be missing? Thanks in advance.
  3. Blaezit

    [RELEASE] Anomaly & Creatures Pack by Alias

    Thanks aussie, Got it to work by making it spawn at the entrance and building objects around the mission to give the AI some cover. The only thing now is trying to get the props to spawn the right way around, when I load them in they seem to spawn in the wrong direction. I Just need to spend a bit of time building them the wrong way around in the editor so they spawn correctly on the server haha. Thanks again for all your help and releasing this awesome script!!
  4. Blaezit

    [RELEASE] Anomaly & Creatures Pack by Alias

    Hey, I tried that but it still spawns under the tracks, I also tried to add custom props for the missions but they didn't show up when the crate did. Does the the toxic pools also spawn around the loot crate automatically ?
  5. Blaezit

    [RELEASE] Anomaly & Creatures Pack by Alias

    That is a very good point, I was just going to add it to the middle of the tracks about 40m from the entrance. I may just mess with it a bit and see if i can find a way to make it work, if not ill have to find a new location. How did you make the objects/box spawn above the train tracks? i cant find the file with the object coords. Thanks again for your help, it is very much appreciated. :) Edit: Im blind, found it haha. apologies
  6. Blaezit

    [RELEASE] Anomaly & Creatures Pack by Alias

    Thanks for the reply this is my logs: EDIT Nvm found it:Where would i call that from ? Is there a way to set a boundary for the ai and farty, maybe 20m so that it will only stay near the loot crate?
  7. Blaezit

    [RELEASE] Anomaly & Creatures Pack by Alias

    Hey, I have installed this but cant seem to get it to work. I have been trying to get farty to spawn on Chernarus Redux map in the train station but it just doesn't seem to want to spawn for me. Is there anything I could look for in the server logs that would give me some indication as to why its not spawning ?
  8. Blaezit

    No Option to enter Vehicles

    Hello, I have been having an issue on my server where after the server restarts players do not get the option to enter the purchased vehicle, you can still flip/lock/unlock ect. Screenshot: Also a lil GIF to show the problem. https://gph.is/g/EGy6RO3 The vehicle shows as dead on the map with infistar but then when the server restarts the next time sometimes the vehicle will re-spawn and work fine. Any help at all would be greatly appreciated.
  9. Blaezit

    Vehicle Crash loot.

    Is this available to the public? Super cool idea
  10. Blaezit

    Placing static machine guns

    Did anyone find a way to add this?
  11. Blaezit

    [Release] Ducks of War

    I finally got my server to work with this but a player tried to do the action for the rubber duck and got kicked for pop-tabs increase of 9mil?
  12. Blaezit

    [Release] Ducks of War

    This makes my server crash My Logs >>
  13. Blaezit

    [Closed] Improved Kill Feed (for v0.9.6)

    Is this available to obtain upon request?
  14. Blaezit

    [Updated] R3F Logistics Exile (with CUP)

    That worked perfectly! Thanks man!
  15. Blaezit

    [Updated] R3F Logistics Exile (with CUP)

    Its all signs it seems. Here is my config for R3F
  16. Blaezit

    [Updated] R3F Logistics Exile (with CUP)

    Thanks for the reply I am currently at work but I will post my config when I am back at home.
  17. Blaezit

    [Updated] R3F Logistics Exile (with CUP)

    Yeah I got it working in the end issue I have now is that I can pick up and move the exile trader signs. Any way to change that?
  18. Blaezit

    [Updated] R3F Logistics Exile (with CUP)

    I cant seem to get this working, I have the load option but no towing option
  19. Blaezit

    Help With Persistent Vehicle Spawns

    Hello, I have this script currently installed to spawn Persistent Vehicles around the map: I have removed the default exile vehicle spawns from my exile_server_config but I still get dynamic vehicles spawning on the map... Im out of ideas how to fix this or where they are even spawning from, any ideas would be greatly appreciated. Also getting lots of dead vehicles >> Also this...
  20. Hello, I have currently installed this script: to spawn Persistent Vehicles around the map. I have removed the default exile vehicle spawns from my exile_server_config but I still get dynamic vehicles spawning on the map... Im out of ideas how to fix this or where they are even spawning from, any ideas would be greatly appreciated. Also getting lots of dead vehicles >>
  21. Blaezit

    [Updated] Claim Non-Persistent Vehicles

    Any way to change this to be able to claim persistent vehicles? It would be cool to be able to hack the lock off and add your own lock, or just change owner of the vehicle once a new lock is added.
  22. Blaezit

    Best persistent vehicle spawn ?

    I am also having this issue, I have removed the default exile spawns from my exile_server_config but still get random vehicles spawning on the map... As seen from the image below the green vehicles are being spawned with my uid attached as it is the persistent vehicle spawn script, the other vehicles are the ones I want to stop spawning but cant find where they are coming from.
  23. Anyone know why this wouldn't save the ammo to the DB? Ive checked after every restart and its always at 0 Found this in the Logs >>
  24. Blaezit

    [Release] Xtended base raiding mechaniX

    Hello, Not sure if anyone is able to help me with this issue but I'm out of ideas so here it goes. I have installed everything not just once but twice, maybe even thrice... still the same result. I have cleared the Db table entries and added them back in for the sake of it just to see if that is the reason... still the same result. No matter what i do i cant get the explosive charge to stay in the safe, after server restart i scan the safe and no explosives found. Any input would be great. Thanks
  25. I can still dupe, did anyone find a fix for this ?