Eutyches
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Exile Scavenge Framework - 0.7 BETA (23.10.2017)
Eutyches replied to [RG] Salutesh's topic in Scripts
@towatai, what was the typo that you needed to correct? I had the same problem the last time that I thought that I had it working. P.S. Please see my post above for more information.- 255 replies
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Eutyches started following Server crash after 1 hour, Exile Scavenge Framework - 0.7 BETA (23.10.2017) and ExAd v1.0.4
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Exile Scavenge Framework - 0.7 BETA (23.10.2017)
Eutyches replied to [RG] Salutesh's topic in Scripts
Thank you for the hard work that you have put into these scavenging scripts. I followed the installation guide precisely for my server, and I am stuck with this error message: mpmissions\__cur_mp.Altis\description.ext/CfgFunctions/CfgFunctions/ExileExpansionClient/Bootstrap/preInit/' is not a value This is shown both in the server console and for the client who cannot connect. The Exile mission loaded when I removed the preInit class from ExileExpansionClient entirely, but then I did not have a working Exile Scavenge Framework at all. Has anyone else had a similar issue? What can I do to make these scripts work? Anything? Addons: Exile Server 1.0.4a Exile Client 1.0.4 DMS ExileZ Enhanced Movement LordRampantHumps Items Pack Mod (I allowed the related categories in CfgExileScavange.cpp ) Server Specs: Ubuntu Server 18.04 4 x vCPU Cores (Xeon) 16 GB RAM- 255 replies
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@hogansheroes (great username, by the way), thank you for the response. The main cause of the rather extreme server instability seems to have been the automatic AI helicopter transport from trade station to trade station (part of DMS). After further testing, I will let you know if anything else should stand out to me as having been an especially important change. Other changes include: reducing the maximum number of AI on the map for both DMS and ExileZ, increasing the minimum server FPS for both DMS and ExileZ to engage from 5 to 10, removing the traveling trader entirely, and miscellaneous reductions in timing (e.g., 30 second loot checks instead of 15).
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ExAd is fantastic! We have the StatsBar and CHVD, plus the 69admin menu and BRAmaRecipies, working perfectly in our XM8s in the Linux-based ExileZ server that I am co-developing for my small gaming community. Thank you to everyone here for your hard work. For some reason, I cannot get the Server Info app to show the text that I want -- no matter what I do. I have used what I think to be straightforward formatting. I simply want the app to show 11 lines (10-20 characters each) of centered, colored text. This is the entire content of my "message.sqf" (with "text" replacing the actual text for privacy): /** Edit this file and what is on it will be formatted as structured text in game on the Server Info App. For information on Structured text in ArmA 3, go here: https://community.bistudio.com/wiki/Structured_Text **/ <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> <t align="center" color="#E48A36">text</t><br /> The only other thing that I have changed for the Server Info app is a custom icon, but the icon shows correctly in-game. I can enter and exit the app, but the text does not show. Is there something that I am missing? Thank you.
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Dear @Tech_Support, thank you for the response. Unfortunately, I have followed the system resource usage closely with htop, and the RAM usage is permanently stuck at 1.77-1.78 GB, despite the fact that the VPS has 16 GB total, and the CPU usage never exceeds about 35% average spread out across 4 Intel Xeon virtual cores (normally about 170%, so using 2 cores). From my view, the crashing seems entirely random. Would manually entering a new -maxMem value and -enableHT to the startup parameters help alleviate the problem? Are there other settings that I should adjust? The crashes typically happen after about 1.5 hours of server uptime. Scheduled server restarts for every 3 or 4 hours would be fine, but server restarts every 1 hour would be too much to enjoy the game.
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@Brunk, would you please specify exactly what you did to solve the problem? Did you manually override the system resource limits in limits.conf? /etc/security/limits.conf Did you run the server instance (./arma3server) with nohup ? For example: nohup ./arma3server start We are having the same problem in my community. We just setup a new ExileZ server (Exile 1.0.4, the latest version of ExileZ, and DMS) instance our VPS running Ubuntu Server 18.0.4 via LinuxGSM, and we are experiencing game server (not VPS) crashes every 1-4 hours without any obvious error messages in Arma's console / logs. I suspect that the problem is OS-side, but it would be helpful to know what someone who has been successful in solving the problem actually did. Thank you, @Eutyches