USAFJunkie
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Everything posted by USAFJunkie
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@Sebas
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https://stokesmagee.net/store/product/11-sm_lonevirtualgarage/
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Make sure you use notepad ++ The error is because of that space.
- 9 replies
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- custom scripts
- hot wire
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(and 1 more)
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Redux is more broken than arma itself.
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@HexicGaming ExileClient_ac tion_execute = "Custom\phonehotwire\ExileClient_action_execute.sqf"; lol?
- 9 replies
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- custom scripts
- hot wire
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[RELEASE] Pilot HUD (show weapon, ammo count, and flare count)
USAFJunkie replied to ChaosDuck's topic in Scripts
I ended up just copying Exiles default It, unfortunately, doesn't do flares nor does it do Manual Fire so your functionality is better than mine. But I mean hey its simple lol. It could probably end up being less code than it is. But hey what can ya do lol. https://pastebin.com/YY57MG8Z -
[RELEASE] Pilot HUD (show weapon, ammo count, and flare count)
USAFJunkie replied to ChaosDuck's topic in Scripts
@ChaosDuck Mind if I throw in a quick pastebin file of my simple override that does something similar? I figure players might want options but i dont want to create a new thread for something that is the same exact purpose as this If not no problems -
make sure you have the entirety of the description.ext file merged. There is an include line it sounds like you are missing.
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Well why would you set the variable to true? In order to claim it it needs to be set to false. The second one is how i did it on a3xai vehicles but idk the context of vemf.
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Im not going to go through a whole script trying to fix this for you. But there is a function that is calling that sql query with the wrong amount of inputs.
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Whatever script uses confirmVehicleOwnership only inputted 1 value instead of 2.
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Its blank until a new exception is made.
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rpt.
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Try on your own test server as results might vary. But yes.
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I did real quick with my bud on a test server. Sending from wallet and bank seemed to work just fine. Updated both of their databases.
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He updated the repo. Was something pretty simple @NFGCaboose-1 @Sgt Smash
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@NFGCaboose-1 @Sgt Smash Ill write up a fix and send it his way.
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Test a bit more with his new version anx what exactly happens when you start missing money. Ill look at his repo tomorrow with your updated reports in mind
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Or just swap the files that were updated. But a full folder swap also would work.
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Script restriction i assume. Just ammend as i dont know them off the top of my head. I would suggest using the automatic script exception generator on a test server then transfering the output to your production server
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Remove the kbc #include line from the brackets of CfgNetworkMesssges. It should be its own entry in description.ext
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So I assume you mean that the person that the money was sent to did not get a notification? Looks like he just added it
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Im not very good with XM8 GUIs lmao. But from using this script myself ive found that it works fine as is. To make it into the xm8 thing, could you just create the dialog as the command instead of making a GUI inside of the xm8 boundary?
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You added CfgNetworkMessages to config.cpp when you already had it in description.ext. Move only the wiretransfer class to your existing CfgNetworkMessages