nikorasu
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hi im having a problem with the extdb right now . im getting this code the trying to spawn a custom vehicule : [12:48:49:016661 --7:00] [Thread 48780] extDB2: Database Type: MySQL [12:48:49:263663 --7:00] [Thread 48780] extDB2: Database Session Pool Started [12:48:49:268939 --7:00] [Thread 48780] extDB2: SQL_CUSTOM_V2: Loading Template Filename: C:\sspanel\gameservers\arma3\27254\extDB\sql_custom_v2\exile.ini [12:48:49:269450 --7:00] [Thread 48780] extDB2: SQL_CUSTOM_V2: Version 12 Detected, Latest Version 12 Available [12:50:10:609431 --7:00] [Thread 48780] extDB2: SQL_CUSTOM_V2: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error [mysql_stmt_error]: Cannot add or update a child row: a foreign key constraint fails (`ss_71147`.`vehicle`, CONSTRAINT `vehicle_ibfk_1` FOREIGN KEY (`account_uid`) REFERENCES `account` (`uid`) ON DELETE CASCADE) [mysql_stmt_errno]: 1452 [mysql_stmt_sqlstate]: 23000 [statemnt]: INSERT INTO vehicle SET class = ?, account_uid = ?, is_locked = ?, position_x = ?, position_y = ?, position_z = ?, direction_x = ?, direction_y = ?, direction_z = ?, up_x = ?, up_y = ?, up_z = ?, pin_code = ? [12:50:10:609641 --7:00] [Thread 48780] extDB2: SQL_CUSTOM_V2: Wiping Statements + Session [12:50:10:609683 --7:00] [Thread 48780] extDB2: SQL_CUSTOM_V2: Error: UniqueID: 1 Input String: insertVehicle:::-1:0:0:0:0:0:0:0:0:0: everything as start from a code 13 , i overide the files with a helipad and managed to meake it work but now im getting this error. any info of what can i do ?
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ok now the thing as change . i succesfully log in and the trader this time tell me : theres no room to safely spawn . i guess thats because my pad isnt place at a good spot ? if thats the case ill try to move it in change it in initserver file
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the custom file go in mpmission or in the exile.server.pbo ? cause none of them have a file name custom
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ok ive done what you told me . but now the server keep setting up .... creating....setting up...etc
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one last thing then. you gave me this : class CfgExileCustomCode { /* You can overwrite every single file of our code without touching it. To do that, add the function name you want to overwrite plus the path to your custom file here. If you wonder how this works, have a look at our bootstrap/fn_preInit.sqf function. Simply add the following scheme here: <Function Name of Exile> = "<New File Name>"; Example: ExileServer_system_trading_network_purchaseVehicleRequest = "Custom\ExileServer_system_trading_network_purchaseVehicleRequest.sqf"; */ if im looking at it ,its chinesse . i need to put the same file name on both side ? i know its an exemple but i mean ....
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ok i forfeit. i really dont understand what you want me to do with each code. i extract the code of the helipad . now i need to put that code somewhere i guess . overide the file i get it but overide the file without a code line to give back.... ["Land_HelipadEmpty_F", [14554.4, 16865.4, 17.8349], [0, 0.999999, 0.00133721], [-0.00399675, -0.0013372, 0.999991], true] isnt it supposed to be the important part of the story ?
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i do use it . but if i look at my ExileServer_system_trading_network_purchaseVehicleRequest.sqf , theres no line with these kind of command. what i get for the helipad is : /** * Created with Exile Mod 3DEN Plugin * exile.majormittens.co.uk */ ExileRouletteChairs = []; ExileRouletteChairPositions = []; // 1 Vehicles private _vehicles = [ ["Land_HelipadEmpty_F", [14554.4, 16865.4, 17.8349], [0, 0.999999, 0.00133721], [-0.00399675, -0.0013372, 0.999991], true] ]; { private _vehicle = (_x select 0) createVehicle (_x select 1); _vehicle allowDamage false; _vehicle setPosWorld (_x select 1); _vehicle setVectorDirAndUp [_x select 2, _x select 3]; _vehicle enableSimulationGlobal (_x select 4); _vehicle setVariable ["ExileIsLocked", -1, true]; if (_vehicle isKindOf "Exile_RussianRouletteChair") then { ExileRouletteChairs pushBack _vehicle; ExileRouletteChairPositions pushBack [_x select 1, getDir _vehicle]; }; } forEach _vehicles; // 0 Simple Objects private _invisibleSelections = ["zasleh", "zasleh2", "box_nato_grenades_sign_f", "box_nato_ammoord_sign_f", "box_nato_support_sign_f"]; private _simpleObjects = [ ]; { private _simpleObject = createSimpleObject [_x select 0, _x select 1]; _simpleObject setVectorDirAndUp [_x select 2, _x select 3]; { if ((toLower _x) in _invisibleSelections) then { _simpleObject hideSelection [_x, true]; }; } forEach (selectionNames _simpleObject); } forEach _simpleObjects; do i replace all the file with these line ? or i just take a part of this and put it in.
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ok the rest is done but placing the helipad ok i place it but how do you put it in your files now. i mean i place it but do i need to get a code out of it to know is position ?
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thank you for your help ill go try that right now and see if it work !
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yeah i notice after reading a second time lol sorry im noob in these thing but its making 2 days im trying to figure out the problem . so like i said on the post before after editing it : do i have to do this to every trader ? im using exile altis with the stock trader.
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ok one last thing . do i have to do this to every trader on the map ? im on altis with the normal trader.
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hi all . im a bit noob with the arma 3 server and stuff . yesterday i have put a couple vehicule i have upload from the workshop on my server . i went to the config file and add them in the list and set the price and quality of them. i have put the bikeys in the folder keys of the server. when i go log in and look at the trader . i can see the vehicule but cannot buy them without getting the code 13 contact a admin of the server.. so i contact myself... and now i need to get more explanation.