Version 0.9.8 Latest Topicshttps://exile.majormittens.co.uk/forum/198-version-098/Version 0.9.8 Latest TopicsenGeneral Feedback and suggestions RC0.9.8.https://exile.majormittens.co.uk/topic/15218-general-feedback-and-suggestions-rc098/ First of all thanx for opening the test version of the new update to the public.

Early acces to tanoa and the Exile in the same week! Bye bye social life.

 

Heres my feedback:

 

bugs------------

*Flip bike option not working( ejecting your bike means you are walking)

*Confirmed could not pick up wallet(this was in the trader city in a building)

*Kills show up in Killfeed as roadkills(minor but wanted to report it anyways.2kills 2times roadkills).

*lmg fits long range scopes even tho the model clips true.

(I know this is just a server setting but i think the mk200/zafir and pkm should only fit medium range scopes.This for basic weapon balancing and the moddels are clipping true when reloading.)

@Psycho

Vehicle and weapon bugs----------------

First of all thanx for fixing the physics on the arma 2 SUV xl.

Now there are still some bugs with the new vehicles that you might still be working on.

I have no idiea how easy or hard it is to fix these but i wanted to report the ones that i think are important.

*Hummvee window armor missing?

Apperently 556 shoots straight tru the windows al tho it does reduce the velocity.

*Armored SUV

This one is the other way around.

Window can stop a .50 round but the body/Doors are penetrated by 9mm.(armor none).

This is the same as in the CUP version of the armored SUV.

*Would really like some more clips for the huey.

Most servers have no way to rearm.

 

I think these two vehicles are highly anticipated and would be my nr1 priority to fix.

Then again i have no experience in that aspect.

 

Minor bugs/tweaks------------------

*M134 on 4k rpm has a bugged sound

*M1014 has no aim down sight option even tho it has iron sights.

*M1014 pallets act like a slug .

If this is entensional because of dificulty of coding then forget i said it.

*For Anyone trying to load in with the development branch of arma,

thats the reason ure stuck on the loading map screen.

 

Thanx again for releasing,

ACAB

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15218Sun, 19 Jun 2016 09:37:08 +0000
Doors can not be unlockedhttps://exile.majormittens.co.uk/topic/16270-doors-can-not-be-unlocked/ Hi Exile Team,

me and my mates came accross the issue, that doors can not be locked or unlocked sometimes until we move a wall or start a construction of something and then end it. This issue exists since we are using concrete walls and floors. Its not a big deal as it works with the mentioned workaround but is this known and going to be fixed?

Have a nice day,

Mike

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16270Tue, 12 Jul 2016 07:59:01 +0000
The flag of deathhttps://exile.majormittens.co.uk/topic/15712-the-flag-of-death/ We spotted a pair of guys putthing up their flag (it was on tilt, on a roof, on Esseker)...killed them and tried to steal it...twice..and both time it damaged me and I died.

Do we have to wait for a restart or do they get time to actually build a base first?

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15712Fri, 01 Jul 2016 13:46:29 +0000
Not Sure If This Is The Place For It?https://exile.majormittens.co.uk/topic/15982-not-sure-if-this-is-the-place-for-it/ Not a technical issue or criticism. Hope I'm posting in the right place. Wanted to take a moment to sound off on the new update.

Really impressed with the content and refinements!

So many elemental changes was intimidating and a challenge to get integrated with what we have done on our server, but so f'n worth it!

Especially impressed with the new vehicles! Pure win right there.

Looking forward to playing legos in the AO with the concrete content, and all the GG with the base raiding feature!

More power to you guys! Keep up the digital glory in virtual worlds!

/salute

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15982Wed, 06 Jul 2016 01:58:45 +0000
Bush Kitshttps://exile.majormittens.co.uk/topic/15528-bush-kits/ Are bush kits added?

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15528Wed, 29 Jun 2016 05:58:16 +0000
open the serverhttps://exile.majormittens.co.uk/topic/15526-open-the-server/ the server has password

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15526Wed, 29 Jun 2016 05:05:29 +0000
Heads up for the futurehttps://exile.majormittens.co.uk/topic/15454-heads-up-for-the-future/ It would be nice for future testing that the server would be optimized for testing.
I stopped testing the new patch as of wednesday cuz of how expensive all items where and the ridicilous amount of respect it required to purchase.
With no missions to do or a fast way to aqquire rep/tabs to buy new vehicles, items etc...to test and to transport i deemed it desperate to even continue. 
The amount of times i died cuz of how fast the food/drink drops was also a reason of me quitting as i burned trough 10 coffees and a bunch of food withing an hour prevented me of proper testing.

This thread isn't mean to be perceived in a negative tone, but i felt there where to manny aspects that where blocking me to be FULLY able to test and look for bugs / glitches. 
I spend most of my time grinding instead of doing what i should have.  

So once again heads up for the future ;). I assume it's something the devs had forgotten that regular players can't spawn in things. 

 

 

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15454Sun, 26 Jun 2016 15:50:49 +0000
Static (sound)https://exile.majormittens.co.uk/topic/15491-static-sound/ Not sure if this would be a exile bug, a arma bug or just some freakish thing that never happens again...

 

Ok so i was flying in a helicopter and put my headphones on. After landing i took them off and suddenly got a very loud static noise. Putting the headphones back in didnt help so i disconnected. As soon as i disconnected the static stopped. I rejoined and the static started again. Not wanting to restart arma i just turned my sound down (off) and carried on playing with the new concrete building parts. After a little bit (maybe 5 min tops) i turned my sound up to see if it was still there and it had magically stopped on its own.

Not much to go on i know sorry

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15491Mon, 27 Jun 2016 23:46:31 +0000
New metal fence damaged modelhttps://exile.majormittens.co.uk/topic/15501-new-metal-fence-damaged-model/ The new metal fence can be broken by hitting it with a car.

Only is doesnt show its broken state.

Its not there but the model is still shown.

 

Ignore If this is working like intented.

 

gr.ACAB

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15501Tue, 28 Jun 2016 12:46:08 +0000
[SOLVED] Family Systemhttps://exile.majormittens.co.uk/topic/15497-solved-family-system/ Whilst trying to place a Family map marker get this

 

Spoiler

 

20160628193648_1.thumb.jpg.a77e185176911

 

 

Markers only, the polys work fine (creating, other family member seeing it, deleting).

Also the only family member who can see other family members if they are not in a group is the papa (other player shows as red icon).
We only had two family members so couldn't test extensively. "xstreme lads" is the family name.

 

Other minor things noticed

  1. Supply crates don't appear to be spawning. No warnings of ETA or handcuff markers on map. This was working around RC 10.
  2. Shovel won't equip into launcher slot. This was working around RC 10 as well. Shovel was grabbed from the Trader supply trucks.
  3. Thermal scanner is still a 'dummy' box in inventory. Only mentioned as i see it as an item on the ground now.

For more info ask myself or @kiwigreen as he was testing with me.

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15497Tue, 28 Jun 2016 09:04:39 +0000
connection serveur exilehttps://exile.majormittens.co.uk/topic/15499-connection-serveur-exile/ bonjour j aurais besoin d aide que dois je faire pour pouvoir me connecter a un serveur car il me met éjecter de la partie

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15499Tue, 28 Jun 2016 10:12:37 +0000
[SOLVED] steal flag problemhttps://exile.majormittens.co.uk/topic/15479-solved-steal-flag-problem/ I was at coords 232172 on the salt lakes and there is a flag here named "TEST" and i tried to steal it, it came up with steal flag so i selected it and i got a message saying "you are too far away" how can i be too far away when i got the option to steal it in the first place lol i then went up close as i could and one, two three steps away and still same message....... thats weird cuz i managed to break into EICHI@s base twice this week and invoked the steal process with no problem..... now i am wondering, is it the fact that the TEST flag at 232172 is just a flag and no building materials at all used that it is causing this problem, anyways over to you

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15479Mon, 27 Jun 2016 14:22:29 +0000
Building objects vanishinghttps://exile.majormittens.co.uk/topic/15477-building-objects-vanishing/ Couldnt see this mentioned, but noticed tonight multiple times when building that the objects were vanishing as we place them. Only happened to the Metal fences, Wire fence and H Barrier when i was testing. It takes the magazine but doesnt build the object. It was working fine then once it happened to one of us, it seemed to happen to both of us constantly from then on.

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15477Mon, 27 Jun 2016 13:32:02 +0000
BRDM-2 disappearedhttps://exile.majormittens.co.uk/topic/15463-brdm-2-disappeared/ I opened my base just after 23:45 hrs UK time and my BRDM-2 was missing and i know it has not been stolen. The BRDM-2  was it is in the same place as it was for last few days. If vehicles are set by default to disappear after three days then thats the reason i guess  the BRDM-2  went although i may have unlocked it in last day or two to see if there is anything in it but never got into driver seat, and while i am on the subject, i found an ambulance on the salt flat this evening after the  RC14 update and it still displays the windscreen disorientation problem, hope this helps

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15463Sun, 26 Jun 2016 23:06:05 +0000
[SOLVED] Shotgunshttps://exile.majormittens.co.uk/topic/15242-solved-shotguns/ Not quite sure if but but i'll report it just for safe keeping. Aiming Down Sights for shotguns does not work, can't see iron sights.

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15242Sun, 19 Jun 2016 22:48:47 +0000
[CLOSED] Respect system bugged ?https://exile.majormittens.co.uk/topic/15312-closed-respect-system-bugged/ Yesterday Eichi had hooked me up with Rep' and Tabs so we could buy and test what we wanted. 
Now earyler today, i had killed a guy and saw ''-0'' appear. A bit later i got to the trader and realized i couldn't buy anything ???.

I checked my rep and i had 1000 O.o. Not sure how i went from 512K to 1000. I believe 1000 should have been subtracked from my 512k 
Not replace it with my current amount. (I hope not).

PS; Could anyone of you guys hook me up with the tabs & rep again ??? :). In-game name is [MG] 

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15312Tue, 21 Jun 2016 16:52:55 +0000
[CLOSED] Not sure if bugs or just restart laghttps://exile.majormittens.co.uk/topic/15367-closed-not-sure-if-bugs-or-just-restart-lag/ OK I'm not sure if this is a bug or if it was just caused by the 3am (UK time) restart. So anyhow I got a message saying ano abandomed safe had been unlocked so I jumped in the truck I found at the traders unlocked  (figured it was unlocked at restart as left in safe zone) and headed to the safe. When I got there the safe was empty so I packed it and started my way to the traders. Along the way I stopped off to check a couple of buildings and while doing this the server restarted. It must have been a good 5 min after picking up the safe. After the restart when I logged in I was roughly back where I got the safe from only I didn't have the sage.  Not only that but the vehicle had gone. I went back to where I got the safe from but it was not there either so not sure if there is a bug when you take a unlocked safe that it's not stored in the database in your gear. After about 10 / 15 min running I got back to where I was when the server restarted and the vehicle was there. I totally expected it to be locked as it was a hunter but it wasn't (another bug as wasn't near a safe zone?).

 

Long story short.... possible 2 bugs..

First is when you find an abandoned safe it may not be getting added to your inventory in database

And second is a hunter remaining unlocked after a restart.

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15367Thu, 23 Jun 2016 08:51:55 +0000
[CLOSED] Arma Crashes with RChttps://exile.majormittens.co.uk/topic/15212-closed-arma-crashes-with-rc/ With "EXILE RC" i try to join to your test server. every time it goes like this: 

Unbenannt.thumb.JPG.5041c4d7baa93d9b7f91

Unbenannt.thumb.JPG.3186bce4894c7d7a3ca6

Unbenannt.thumb.JPG.65ba32f578f6da06b3f8

Unbenannt.thumb.JPG.4d0263478157b9f4b10a

 

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15212Sun, 19 Jun 2016 05:49:54 +0000
[SOLVED] ambulance in first personhttps://exile.majormittens.co.uk/topic/15338-solved-ambulance-in-first-person/ i always use first person and there seems to be a glitch with the lighting in the ambulance although hard to explain but like flickering of shadows or light in a rectangular for which is not usual for the ambulance, i have pics but its hard to capture but you will definately see straight away as you drive it in first person

20160622091157_1.jpg

20160622091206_1.jpg

20160622091209_1.jpg

20160622091211_1.jpg

20160622091224_1.jpg

20160622091227_1.jpg

20160622091228_1.jpg

20160622091343_1.jpg

20160622091347_1.jpg

20160622091351_1.jpg

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15338Wed, 22 Jun 2016 08:53:52 +0000
[CLOSED] Backpackshttps://exile.majormittens.co.uk/topic/15209-closed-backpacks/ Unable to access contents of backpacks placed on ground. shows empty.  but if you take off your vest as well and place both on ground, it then works like normal from then on. Very strange!

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15209Sun, 19 Jun 2016 03:04:57 +0000
[SOLVED] Groups and a couple observationshttps://exile.majormittens.co.uk/topic/15270-solved-groups-and-a-couple-observations/ Something we noticed last night,  but it seems when we had a player die in our group, we instantly had an AI named (greek name) player added to our group. Upon investigating this, we found it was actually one of our dead bodies.  Happened a couple times last night, and we had to create a new group to rectify.  .

 

Also, noticed that bashing containers with a sledge doesn't always net you the junk metal, had a few instances where you would whack it down, only to find no metal....not sure if this is specific to one certain container, as we weren't paying that close of attention.   :)

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15270Mon, 20 Jun 2016 15:35:51 +0000
[SOLVED] Taurus Bughttps://exile.majormittens.co.uk/topic/15251-solved-taurus-bug/ When the Taurus is equipped you can not look down the barrel (iron sights).

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15251Mon, 20 Jun 2016 06:25:44 +0000
[SOLVED] GPS Bughttps://exile.majormittens.co.uk/topic/15241-solved-gps-bug/ I found a bug where I get disconnected from the server when I open my GPS (Right Ctrl + M) I had starter gear but no map. Not quite sure if the disconnection happens when the player has Map or not. (Didn't want to get disconnected again)

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15241Sun, 19 Jun 2016 22:41:07 +0000
[SOLVED] Error: unable to create player UIDhttps://exile.majormittens.co.uk/topic/15331-solved-error-unable-to-create-player-uid/ until yesterday everything was fine

20160621214226_1.thumb.jpg.2113240e4616d20160621214815_1.thumb.jpg.6d05364c3325c

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15331Wed, 22 Jun 2016 03:43:05 +0000
[SOLVED] invisible wall when trying to drive through gatehttps://exile.majormittens.co.uk/topic/15295-solved-invisible-wall-when-trying-to-drive-through-gate/ I have noticed that when trying to drive through a gate that you seem to hit an invisible wall and as yet i have not succeeded to get through a gate with a vehicle and also the armed vehicle with the open close window shields when you open the shields initially that they do open and then when you try to open or close them after 90% of the time they remain open and on one occasion i went from gunner to driver and the window was just a rectangle to look out like a marshall or gorgon.

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15295Tue, 21 Jun 2016 07:44:53 +0000